Commit Graph

331 Commits

Author SHA1 Message Date
Matthias Mailänder
9f8d5bc12e Merge pull request #8375 from 42foobar42/nod06bfix
Closes #8297
2015-06-10 22:05:53 +02:00
Oliver Brakmann
929df0a4c7 Merge pull request #8356 from clemty/upstream/missionobj
make TD mission objective punctuation consistent
2015-06-06 16:31:36 +02:00
Alexander Boll
4430267a60 fixed picture position 2015-06-06 12:16:25 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Oliver Brakmann
60b1424585 Fix actor placement and typo in nod06a 2015-06-01 17:11:24 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00
Oliver Brakmann
25b9c6f5f0 Fix an invalid owner init entry in nod05. 2015-05-30 18:51:11 +02:00
Matthias Mailänder
eba0b263d3 Merge pull request #8288 from obrakmann/fix8287_ugly_mission_preview
Update gdi05a mission preview image.
2015-05-30 08:02:15 +02:00
Oliver Brakmann
5c42fb0dd0 Update gdi05a mission preview image. 2015-05-29 17:13:20 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
Oliver Brakmann
3f320d0bf1 Merge pull request #8250 from 42foobar42/nod06c
added mission 6c nod
2015-05-28 00:31:30 +02:00
Matthias Mailänder
05229e79ce use the new facing global 2015-05-27 22:17:42 +02:00
Oliver Brakmann
7ddf11433b Merge pull request #8243 from abcdefg30/capturecontrol
Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
Oliver Brakmann
75c2e7c12c Fix Nod attacking the world in gdi05b 2015-05-26 19:45:08 +02:00
Alexander Boll
5108975125 added mission 6c nod 2015-05-25 18:36:48 +02:00
abcdefg30
dcffbc3f11 Fixed captured buildings producing bot controled units 2015-05-25 15:29:55 +02:00
Alexander Boll
e77123316e added mission 6b nod 2015-05-25 12:39:41 +02:00
Alexander Boll
da3d177c60 added mission 6a nod 2015-05-20 16:29:58 +02:00
Matthias Mailänder
1e7e2aa1e0 Merge pull request #8085 from abcdefg30/funpark
Add funpark01 - Take #3
2015-05-20 13:01:36 +02:00
Pavel Penev
53af3df3ee Merge pull request #8174 from abcdefg30/formattime
Added a FormatTime function to UtilsGlobal.cs
2015-05-17 17:48:23 +03:00
Pavel Penev
d978fff982 Merge pull request #8106 from reaperrr/cnc-fixes
Several TD mod fixes
2015-05-17 17:39:33 +03:00
abcdefg30
2fd91c53f2 Remove trailing spaces from nod04b map.yaml 2015-05-16 13:19:45 +02:00
abcdefg30
96767bab5d Add funpark01 2015-05-14 16:57:30 +02:00
Alexander Boll
6a2b9fc41b added mission 5 nod
Update nod05
2015-05-10 19:43:42 +02:00
Alexander Boll
912ab4d1b8 added nod4b 2015-05-09 12:10:35 +02:00
reaperrr
c88ee0f56a Tweaked Break of Day and Chokepoint
Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river

Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91 Significantly improved Rogue States
- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5 Significantly improved Necessary Illusions
- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198)
2015-05-08 02:59:01 +02:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
Matthias Mailänder
6653322096 Merge pull request #8011 from penev92/bleed_fixTakeCover
Move prone-related logic from DamageWarhead to TakeCover
2015-04-26 16:20:27 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Alexander Boll
0f0c400657 added mission nod4a
Polish nod04a a bit
2015-04-26 12:59:23 +02:00
Pavel Penev
494d2f274a Merge pull request #7463 from Smith00101010/gdi05b
Added CnC: gdi05b
2015-04-25 06:48:06 +03:00
abcdefg30
c0b8fce427 Remove the interval hack from gdi05a 2015-04-19 21:48:15 +02:00
Moshe Schmidt
7d6f367d84 Added CnC: gdi05b 2015-04-13 22:31:51 +02:00
Oliver Brakmann
ba977c040f gdi05a: ensure base discovery trigger fires in time 2015-04-03 16:27:48 +02:00
Oliver Brakmann
253d97ca5d Fix sandbag ownership and build prerequisites for gdi05a 2015-04-03 13:16:57 +02:00
Oliver Brakmann
1070d752f3 Turn event handler into no-op for captured factories in gdi05a 2015-04-03 13:14:25 +02:00
Oliver Brakmann
ff49cdcc5f Use the OnPlayerDiscovered trigger in gdi05a 2015-03-21 15:19:19 +02:00
Alexander Boll
52c67aef76 added hunt to every movement 2015-02-10 21:08:20 +01:00
Alexander Boll
e4647a8333 added nod mission 2b 2015-02-10 21:08:19 +01:00
Alexander Boll
9a09421800 fixed mission 2a and cleaned the code
changed according style code and added production trigger

corrected tech tree

removed comments and corrected same style issues

added gdi tech tree and changed produce to build

changed image format and replace spaces with tabs

deleted unnecessary tabs, added tooltips and corrected name

added lua file from nod 2a

changed according style code and added production trigger

deleted unnecessary tabs, added tooltips and corrected name

fixed image size

changed for loops to Utils.Do, removed facing and health from yaml,
changed movement function and corrected mission description

restored facing values unequal zero und fixed image position

Polish things a bit

Have player's units move into the map at the start

Polish some things
2015-02-06 21:11:18 +01:00
Oliver Brakmann
1b4dc3d1fe Add mission gdi05a 2015-02-01 18:12:46 +01:00
Oliver Brakmann
479259b9d7 Update mission gdi03 2015-02-01 15:50:18 +01:00
Christopher Grant
ec79915323 Updated Break of Day 2015-01-31 18:04:35 -05:00
Matthias Mailänder
c3e3a47746 play mission won theme 2015-01-25 14:43:36 +01:00
Matthias Mailänder
3489794713 replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method 2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385 Removed Facing: 0 and Health: 1 2015-01-11 16:04:41 +01:00