Matthias Mailänder
9f8d5bc12e
Merge pull request #8375 from 42foobar42/nod06bfix
...
Closes #8297
2015-06-10 22:05:53 +02:00
Oliver Brakmann
929df0a4c7
Merge pull request #8356 from clemty/upstream/missionobj
...
make TD mission objective punctuation consistent
2015-06-06 16:31:36 +02:00
Alexander Boll
4430267a60
fixed picture position
2015-06-06 12:16:25 +02:00
clemty
3bb9f0170a
adds punctuation to all mission objectives
2015-06-04 10:20:05 +02:00
Oliver Brakmann
60b1424585
Fix actor placement and typo in nod06a
2015-06-01 17:11:24 +02:00
Matthias Mailänder
3167ca48ff
check if the neutral player is set up correctly
2015-05-31 09:44:50 +02:00
Oliver Brakmann
25b9c6f5f0
Fix an invalid owner init entry in nod05.
2015-05-30 18:51:11 +02:00
Matthias Mailänder
eba0b263d3
Merge pull request #8288 from obrakmann/fix8287_ugly_mission_preview
...
Update gdi05a mission preview image.
2015-05-30 08:02:15 +02:00
Oliver Brakmann
5c42fb0dd0
Update gdi05a mission preview image.
2015-05-29 17:13:20 +02:00
Oliver Brakmann
c61b893e11
Add a missing DamageType to missions which re-define weapons
2015-05-28 22:23:59 +02:00
Oliver Brakmann
3f320d0bf1
Merge pull request #8250 from 42foobar42/nod06c
...
added mission 6c nod
2015-05-28 00:31:30 +02:00
Matthias Mailänder
05229e79ce
use the new facing global
2015-05-27 22:17:42 +02:00
Oliver Brakmann
7ddf11433b
Merge pull request #8243 from abcdefg30/capturecontrol
...
Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
Oliver Brakmann
75c2e7c12c
Fix Nod attacking the world in gdi05b
2015-05-26 19:45:08 +02:00
Alexander Boll
5108975125
added mission 6c nod
2015-05-25 18:36:48 +02:00
abcdefg30
dcffbc3f11
Fixed captured buildings producing bot controled units
2015-05-25 15:29:55 +02:00
Alexander Boll
e77123316e
added mission 6b nod
2015-05-25 12:39:41 +02:00
Alexander Boll
da3d177c60
added mission 6a nod
2015-05-20 16:29:58 +02:00
Matthias Mailänder
1e7e2aa1e0
Merge pull request #8085 from abcdefg30/funpark
...
Add funpark01 - Take #3
2015-05-20 13:01:36 +02:00
Pavel Penev
53af3df3ee
Merge pull request #8174 from abcdefg30/formattime
...
Added a FormatTime function to UtilsGlobal.cs
2015-05-17 17:48:23 +03:00
Pavel Penev
d978fff982
Merge pull request #8106 from reaperrr/cnc-fixes
...
Several TD mod fixes
2015-05-17 17:39:33 +03:00
abcdefg30
2fd91c53f2
Remove trailing spaces from nod04b map.yaml
2015-05-16 13:19:45 +02:00
abcdefg30
96767bab5d
Add funpark01
2015-05-14 16:57:30 +02:00
Alexander Boll
6a2b9fc41b
added mission 5 nod
...
Update nod05
2015-05-10 19:43:42 +02:00
Alexander Boll
912ab4d1b8
added nod4b
2015-05-09 12:10:35 +02:00
reaperrr
c88ee0f56a
Tweaked Break of Day and Chokepoint
...
Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river
Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91
Significantly improved Rogue States
...
- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5
Significantly improved Necessary Illusions
...
- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198 )
2015-05-08 02:59:01 +02:00
abcdefg30
3f7fc18ee7
Run the utility on all maps and polish stuff
2015-05-03 11:00:50 +02:00
abcdefg30
51433e7c64
Updated all maps with the utility
2015-05-01 14:16:21 +02:00
Matthias Mailänder
6653322096
Merge pull request #8011 from penev92/bleed_fixTakeCover
...
Move prone-related logic from DamageWarhead to TakeCover
2015-04-26 16:20:27 +02:00
penev92
ea01439377
Add an upgrade rule for DamageWarheads
2015-04-26 14:29:10 +03:00
Alexander Boll
0f0c400657
added mission nod4a
...
Polish nod04a a bit
2015-04-26 12:59:23 +02:00
Pavel Penev
494d2f274a
Merge pull request #7463 from Smith00101010/gdi05b
...
Added CnC: gdi05b
2015-04-25 06:48:06 +03:00
abcdefg30
c0b8fce427
Remove the interval hack from gdi05a
2015-04-19 21:48:15 +02:00
Moshe Schmidt
7d6f367d84
Added CnC: gdi05b
2015-04-13 22:31:51 +02:00
Oliver Brakmann
ba977c040f
gdi05a: ensure base discovery trigger fires in time
2015-04-03 16:27:48 +02:00
Oliver Brakmann
253d97ca5d
Fix sandbag ownership and build prerequisites for gdi05a
2015-04-03 13:16:57 +02:00
Oliver Brakmann
1070d752f3
Turn event handler into no-op for captured factories in gdi05a
2015-04-03 13:14:25 +02:00
Oliver Brakmann
ff49cdcc5f
Use the OnPlayerDiscovered trigger in gdi05a
2015-03-21 15:19:19 +02:00
Alexander Boll
52c67aef76
added hunt to every movement
2015-02-10 21:08:20 +01:00
Alexander Boll
e4647a8333
added nod mission 2b
2015-02-10 21:08:19 +01:00
Alexander Boll
9a09421800
fixed mission 2a and cleaned the code
...
changed according style code and added production trigger
corrected tech tree
removed comments and corrected same style issues
added gdi tech tree and changed produce to build
changed image format and replace spaces with tabs
deleted unnecessary tabs, added tooltips and corrected name
added lua file from nod 2a
changed according style code and added production trigger
deleted unnecessary tabs, added tooltips and corrected name
fixed image size
changed for loops to Utils.Do, removed facing and health from yaml,
changed movement function and corrected mission description
restored facing values unequal zero und fixed image position
Polish things a bit
Have player's units move into the map at the start
Polish some things
2015-02-06 21:11:18 +01:00
Oliver Brakmann
1b4dc3d1fe
Add mission gdi05a
2015-02-01 18:12:46 +01:00
Oliver Brakmann
479259b9d7
Update mission gdi03
2015-02-01 15:50:18 +01:00
Christopher Grant
ec79915323
Updated Break of Day
2015-01-31 18:04:35 -05:00
Matthias Mailänder
c3e3a47746
play mission won theme
2015-01-25 14:43:36 +01:00
Matthias Mailänder
3489794713
replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method
2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0
Removed unused actors and reordered the rest
2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385
Removed Facing: 0 and Health: 1
2015-01-11 16:04:41 +01:00