Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Paul Chote
f4f2030b29
Port scripts to new api.
2016-12-11 00:40:17 +00:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
abcdefg30
3294415e8e
Add an "Lonestar AI" to Fort Lonestar
2016-04-17 11:01:26 +02:00
abcdefg30
3a217fed20
Let units directly hunt instead of attack move on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
b3436f9b6a
Make the walls have a player as owner
...
except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04
Add new difficulties to Fort Lonestar and try to balance them
2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348
Add support for sending Iron Curtained units on Fort Lonestar
2016-02-12 16:56:29 +01:00
abcdefg30
5dc91d533e
Add support for sending unarmed actors as part of the waves on Fort Lonestar
2016-02-12 16:56:27 +01:00
abcdefg30
0f0cb20629
Add paratroopers to Fort Lonestar
2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da
Clean fort-lonestar.lua up
2016-02-12 16:56:23 +01:00
abcdefg30
7812087209
Clean the yaml up and fix wrong inheritance on Fort Lonestar
...
Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
atlimit8
f79ac636f2
Convert Lua array-like structures to use named entries
2015-10-25 00:36:04 -05:00
Taryn Hill
2f452d88b3
Rename EffectsGlobal to LightingGlobal
...
Remove ChangeLighting in favor of individual channels
Change RA's fort-lonestar to use Lighting instead of Effect
2015-08-02 10:03:39 -05:00
Zimmermann Gyula
befdac8237
Replace ambient sounds from unknown sources with CC0 licensed ones
...
Sample sources:
rain https://www.freesound.org/people/vibe_crc/sounds/50058/
thunder1 https://www.freesound.org/people/netaj/sounds/193170/
thunder2 thunder-ambient
https://www.freesound.org/people/hifijohn/sounds/242735/
thunder3 https://www.freesound.org/people/sarson/sounds/195522/
thunder4 https://www.freesound.org/people/FenrirFangs/sounds/234737/
thunder5 https://www.freesound.org/people/Xythe/sounds/37299/
2015-07-30 19:36:12 +02:00
Matthias Mailänder
f6ae27b4b7
add thunderstorm effects to fort lonestar
2015-07-05 18:15:29 +02:00
abcdefg30
1b068f5986
Add MustBeDestroyed to sniper and reorganize map.yaml
2014-12-24 16:12:45 +01:00
Paul Chote
fd14ebddb8
Remove the now-redundant ScriptInvulnerable trait.
2014-10-01 21:50:18 +13:00
abcdefg30
9a87a7cd10
moved mediamessage to avoid spam
2014-08-30 18:16:36 +02:00
Matthias Mailänder
e488365f85
add a simple test case
2014-07-27 07:34:31 +02:00
abcdefg30
b87ea6ddef
Update fort-lonestar.lua
2014-07-11 23:47:02 +02:00
Matthias Mailänder
525a0c4ff1
port Fort Lonestar to Lua
2014-06-14 07:40:52 +02:00