reaperrr
ec5c3a710d
NukePower description style fixes
2016-12-28 18:45:47 +01:00
reaperrr
079908d238
Make NukePower use RevealShroudEffect instead of camera actor
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Additionally, remove the DelayedAction and let the beacon remove itself
instead.
2016-12-28 18:45:45 +01:00
reaperrr
79add6113c
Add RevealShroudEffect
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This allows support powers etc. to reveal shroud for customizable amount
of ticks and after customizable delay, instead of spawning camera actors.
2016-12-28 18:45:44 +01:00
reaperrr
1a0f72d2b0
Merge pull request #12484 from pchote/installer-fixes
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Fix asset installation on 32 bit windows and with original RA CDs.
2016-12-28 16:53:15 +01:00
reaperrr
aa53553cdf
Add BeaconDelay to SupportPower
2016-12-27 17:13:54 +01:00
reaperrr
871576b300
Add delay and full duration support to beacons
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Previously, support power beacons were hardcoded to unlimited duration and
then cleaned up directly by the support power. This is problematic if we
want the beacon to remove itself after a certain delay, though.
2016-12-27 17:13:53 +01:00
Oliver Brakmann
d21b805012
Merge pull request #12497 from pchote/condition-manager
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Complete Upgrades -> Condition transition.
2016-12-24 13:43:15 +01:00
Paul Chote
2322d40395
Renamed Upgrades directory to Conditions.
2016-12-23 23:29:40 +00:00
Paul Chote
268ed016ab
Rename UpgradableTrait to ConditionalTrait.
2016-12-23 23:28:34 +00:00
RoosterDragon
226c0a050a
Dispose some sound streams.
2016-12-23 19:37:17 +00:00
Paul Chote
d0270ab866
Rename comments and documentation.
2016-12-23 15:17:02 +00:00
Paul Chote
152ae13cea
Rename SelectUpgradeTarget.
2016-12-23 15:14:36 +00:00
Paul Chote
c8afbb16ba
Rename prerequisite watcher key prefix.
2016-12-23 15:13:20 +00:00
Paul Chote
9e70c3f497
Rename GrantUpgradeOnValidDamageState.
2016-12-23 15:11:07 +00:00
Paul Chote
0cf60456a5
Remove upgrade shim code.
2016-12-23 15:09:08 +00:00
Paul Chote
15b465c1e2
Change DeployToUpgrade order to GrantConditionOnDeploy.
2016-12-23 15:07:35 +00:00
Paul Chote
cb9178364f
Change upgradeAvailable to instancesEnabled in SupportPowerManager.
2016-12-23 15:06:22 +00:00
Paul Chote
f360c10569
Rename ConditionManager variables.
2016-12-23 15:02:52 +00:00
Paul Chote
dcad5c3f7c
Rename UpgradeManager to ConditionManager.
2016-12-23 14:57:56 +00:00
Oliver Brakmann
189c25431b
Merge pull request #12158 from reaperrr/areabeam-tracking
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Add AreaBeam target tracking
2016-12-23 14:44:11 +01:00
Oliver Brakmann
f15a81282e
Merge pull request #12477 from pchote/conditions-lint
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Add a conditions lint rule + other rules fixes.
2016-12-23 14:27:22 +01:00
Paul Chote
a16344d347
Remove "Show Shellmap" setting.
2016-12-23 11:34:23 +00:00
Paul Chote
55f76c02d6
Disable world sounds when the ingame menu is open.
2016-12-23 11:34:23 +00:00
Paul Chote
443c3ee72d
Disable sound on the shell maps.
2016-12-23 11:34:23 +00:00
Paul Chote
9ddfdc45b3
Introduce SoundType enum.
2016-12-23 11:34:23 +00:00
Paul Chote
f787f275db
Add actor conditions lint rule.
2016-12-23 11:31:06 +00:00
Paul Chote
024cc3db7e
Prepare condition attributes for new lint rule.
2016-12-23 11:29:24 +00:00
Oliver Brakmann
fd03031bd3
Merge pull request #12179 from abcdefg30/startCrash
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Log an error when no cells are available to spawn starting units
2016-12-21 21:22:25 +01:00
Oliver Brakmann
05c2081143
Merge pull request #12458 from pchote/map-top-targetability
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Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
abcdefg30
deb082c91e
Log an error when no cells are available to spawn starting units
2016-12-19 22:43:45 +01:00
Paul Chote
e30ca88797
Add support for hashing partial IDFiles.
2016-12-18 00:26:50 +00:00
Paul Chote
d3db66a8af
Support multiple registry path prefixes.
2016-12-18 00:26:48 +00:00
reaperrr
9abfce97fa
Rename LaserZap.TracksTarget to TrackTarget
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And fix engineVersion of older Duration upgrade rule.
2016-12-17 15:28:28 +01:00
reaperrr
046f857409
Add target tracking support to AreaBeam
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Closes #10181 .
2016-12-17 15:28:25 +01:00
Paul Chote
f46a3e2d16
Merge pull request #12377 from Phrohdoh/actor-sequences
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Rework resolved MiniYaml outputting utility commands
2016-12-17 12:50:00 +00:00
Paul Chote
aeceb87b6f
Merge pull request #12437 from GraionDilach/strapping-missiles
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Allow the missile to snap at the target at reach.
2016-12-17 12:41:48 +00:00
Taryn Hill
213e5532f5
Completely rewrite miniyaml tree outputting utility commands
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Rename --actor-yaml to --resolved-rules <actor name>
Implement --resolved-sequences <image name>
Implement --resolved-weapons <weapon name>
2016-12-17 06:33:49 -06:00
Paul Chote
83564ecc60
Nudge aircraft back inside the map.
2016-12-16 11:24:17 +00:00
reaperrr
ddb22ec2bd
Merge pull request #12452 from GraionDilach/ai-vs-allowmultiple-sp
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Fix AI superweapon usage.
2016-12-16 00:32:38 +01:00
Paul Chote
39c2b76c51
Convert DisableOnUpgrade to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
736d66d2c2
Convert GainsExperience to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
f4e0b91e04
Convert DeployToUpgrade to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
1ef3e246d1
Convert GlobalUpgradable to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
b5ee30345b
Convert Pluggable to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
5719e62c2c
Convert AttackSwallow to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
29d7d42638
Convert UpgradeOnTerrain to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
f9791bbc1d
Convert UpgradeOnMovement to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
b9bc6eba16
Convert UpgradeOnDamageState to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
e0583af663
Convert PrimaryBuilding to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
bcb3d52eb0
Convert Parachutable to conditions.
2016-12-13 19:30:38 +00:00