reaperrr
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5aec72ce6d
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Adds Mods.Common usings where necessary.
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2014-11-05 20:46:53 +01:00 |
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Oliver Brakmann
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eb9cf40c4c
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Add ReturnToBase to Lua API
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2014-11-02 12:51:18 +01:00 |
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obrakmann
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2b6295608a
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Merge pull request #6689 from huwpascoe/alltech
DevEnableTech now displays from all factions
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2014-11-01 21:02:31 +01:00 |
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Matthias Mailänder
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1478822a2f
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Merge pull request #6836 from pchote/polish-gdi0102
Closes #6757
Closes #6834
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2014-10-26 08:02:46 +01:00 |
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Matthias Mailänder
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cb7ed7bf61
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Merge pull request #6837 from obrakmann/mission-polish
Another mission polish PR
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2014-10-26 07:47:47 +01:00 |
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Paul Chote
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8b66162e99
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Fix landing craft reinforcements in GDI01 and GDI02.
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2014-10-26 09:21:43 +13:00 |
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Paul Chote
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8e4765ca46
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Allow integers to bridge to enums.
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2014-10-26 09:19:45 +13:00 |
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Paul Chote
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69b561b12c
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Fix transport cargo visibility in GDI01 and GDI02.
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2014-10-26 09:19:45 +13:00 |
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Paul Chote
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91854c52fa
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Catch and display an error if CallLuaFunc throws.
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2014-10-26 09:17:12 +13:00 |
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Oliver Brakmann
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f891b626f3
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Document another pitfall in the Lua API
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2014-10-25 12:45:16 +02:00 |
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Oliver Brakmann
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4b63b6ef2e
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Whitespace fixes
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2014-10-21 22:08:06 +02:00 |
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Oliver Brakmann
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d1af36c189
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Point out pitfalls in the Lua API documentation
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2014-10-21 22:08:06 +02:00 |
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Oliver Brakmann
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35ccc79902
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Move Utils.CenterOfCell into Map global
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2014-10-21 22:08:06 +02:00 |
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Oliver Brakmann
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37c5d51f19
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Move Utils.Seconds and .Minutes into DateTime global
Also renames Date.IsHalloween to DateTime.IsHalloween
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2014-10-21 22:08:06 +02:00 |
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huwpascoe
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5d5f302d07
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DevEnableTech now displays from all factions
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2014-10-19 20:28:29 +01:00 |
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abcdefg30
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d7857416b1
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Added two diplomacy functions to lua
...and sneaked into AUTHORS
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2014-10-19 13:30:00 +02:00 |
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abcdefg30
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8bd64f6a66
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Added Kill function to lua
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2014-10-19 13:24:59 +02:00 |
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abcdefg30
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b85cff62d3
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Added OnInfiltrated function to lua
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2014-10-19 13:24:51 +02:00 |
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Paul Chote
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b1fba883a9
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Remove legacy Lua API.
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2014-10-19 12:43:17 +13:00 |
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Oliver Brakmann
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c0da807ee7
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Add production support to the new Lua API
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2014-10-18 18:19:03 +02:00 |
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Oliver Brakmann
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5140ce4762
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More Lua API enhancements
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2014-10-18 18:19:02 +02:00 |
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Oliver Brakmann
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a1ce37ddc5
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Fix issues in ScriptTriggers' Clean method
* fixes a memory leak
* moves the cleanup into a FrameEndTask to avoid collisions with the
trigger iterator (fixes #6747)
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2014-10-18 16:25:46 +02:00 |
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Matthias Mailänder
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5701162588
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Merge pull request #6746 from pchote/lua-ownership
Fix ChangeOwner bogosity.
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2014-10-18 12:41:59 +02:00 |
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Paul Chote
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79492a3240
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End the mission when a script error occurs.
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2014-10-18 13:32:15 +13:00 |
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Paul Chote
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dbd4b0931b
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Don’t crash if trigger callbacks throw exceptions.
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2014-10-18 12:59:11 +13:00 |
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Paul Chote
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8508fc5155
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Support changing owner from within scripted maps.
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2014-10-18 08:41:11 +13:00 |
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Matthias Mailänder
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df5b7d4497
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Merge pull request #6699 from obrakmann/fix6692_new_objective_notification
Added notifications for new objectives to scripted missions
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2014-10-11 11:05:33 +02:00 |
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Oliver Brakmann
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36477ae323
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Added notifications for new objectives to scripted missions
Fixes #6692
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2014-10-08 06:24:51 +02:00 |
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Paul Chote
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34eb634779
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Add self argument to Move constructors.
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2014-10-07 19:30:23 +13:00 |
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Paul Chote
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772994c1c4
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Remove Mobile assumptions from Lua APIs.
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2014-10-07 19:30:23 +13:00 |
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Matthias Mailänder
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24732ae635
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port allies-02 to new Lua API
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2014-10-05 22:45:23 +02:00 |
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Paul Chote
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85b26d1ff8
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Update Lua bindings to use array arguments.
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2014-10-04 19:43:27 +13:00 |
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Matthias Mailänder
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beed736169
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Merge pull request #6528 from atlimit8/DragIntoTransports
Modifies IMove & Enter and Fixes #4640 - Units teleport into transports
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2014-10-03 15:37:29 +02:00 |
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atlimit8
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3f6e1a608a
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Added IDisableMove
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2014-10-03 08:07:05 -05:00 |
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Paul Chote
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fd14ebddb8
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Remove the now-redundant ScriptInvulnerable trait.
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2014-10-01 21:50:18 +13:00 |
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Paul Chote
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b6d17d3034
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Expose upgrades to map scripts.
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2014-10-01 21:50:18 +13:00 |
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Paul Chote
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a61fdba44d
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Implement cell triggers. Closes #4400.
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2014-09-30 19:25:09 +13:00 |
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Matthias Mailänder
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867ebcec3b
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port allies-01 to new Lua API
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2014-09-28 10:53:01 +02:00 |
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Paul Chote
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ca6119821f
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Allow lua API to bind a minimal set of properties to dead actors.
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2014-09-28 14:46:37 +13:00 |
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Jacob Dufault
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67ff4dbac1
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Remove unnecessary conditionals
- Game.modData.Manifest.LuaScripts is never null.
- context.LoadLuaScripts will work properly even if the file collection is empty.
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2014-09-26 17:36:28 -04:00 |
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Oliver Brakmann
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6f538e0180
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Add more functions for objectives management to Lua API
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2014-09-20 10:42:40 +02:00 |
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Matthias Mailänder
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9c3baabb6e
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Merge pull request #6423 from TWaalen/upstream/fix-spelling-luadocs
LuaDocs/Desc attributes spelling fixes
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2014-09-07 08:37:01 +02:00 |
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Thijs Waalen
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de66e947e0
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Changed "the player" to "this player" for the mission objective properties
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2014-09-07 00:21:38 +02:00 |
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Thijs Waalen
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3a80ee27cd
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Fix spelling for Actor.Create description
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2014-09-06 21:56:33 +02:00 |
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Thijs Waalen
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4f4bdf249b
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Fix wrong changes of possessive
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2014-09-06 21:42:19 +02:00 |
|
Thijs Waalen
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f47fe75970
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LuaDocs consistency fixes
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2014-09-06 19:29:38 +02:00 |
|
Thijs Waalen
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eb959c5858
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LuaDocs punctuation fixes
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2014-09-06 19:29:37 +02:00 |
|
Thijs Waalen
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a9b5e1d911
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LuaDocs spelling fixes
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2014-09-06 19:29:37 +02:00 |
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Matthias Mailänder
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128b2b8b67
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rename the boolean
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2014-09-05 15:42:38 +02:00 |
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Matthias Mailänder
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a7389a0e45
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make this a seasonal easter egg
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2014-08-31 20:38:16 +02:00 |
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