Paul Chote
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b4540db406
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Begin unfailing movement types / IsBuildable / etc
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2010-03-21 18:56:22 +13:00 |
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Chris Forbes
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a5d3ac1403
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fix spawnpoint vis
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2010-03-17 23:29:57 +13:00 |
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Chris Forbes
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f6b4f70cd7
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hack around minimap requiring players in lobby mode; will come back and address this once it runs
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2010-03-17 23:29:54 +13:00 |
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Paul Chote
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b42dc743c1
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Unhardcode minimap terrain colours; use dummy values for cnc temporarily
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2010-03-04 22:30:34 +13:00 |
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Paul Chote
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399d2f73e8
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Fix minimap size/render issues (still needs palette fix).
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2010-03-04 20:57:55 +13:00 |
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Paul Chote
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d405523378
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Map selector works; selecting non-desert maps doesn't
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2010-03-04 09:37:22 +13:00 |
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Paul Chote
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ae2bbae16c
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Begin unhardcoding 128 map size; Trees; Waypoints
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2010-03-04 09:37:22 +13:00 |
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Chris Forbes
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15b82830a2
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Ore.cs is dead. Long live ResourceLayer.cs.
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2010-03-04 08:43:29 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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