Paul Chote
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b0e1d37789
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Goodbye hardcoded chrome!
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2010-07-11 15:43:32 +12:00 |
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Paul Chote
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74383fee47
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Remove references to chrome.currentMap from LobbyDelegate
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2010-07-11 14:42:12 +12:00 |
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Paul Chote
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7591434987
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Remove hardcoded map references from MapPreviewWidget; prevents information leakage between lobby and map selector and provides groundwork for future patches
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2010-07-11 14:25:29 +12:00 |
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Paul Chote
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ca07318dc5
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Move the easy things from the hardcoded map chooser into widgets
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2010-07-11 12:52:41 +12:00 |
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Paul Chote
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424aa5c2d2
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Persist server settings
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2010-07-11 12:23:24 +12:00 |
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Paul Chote
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96c80f357c
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Polish
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2010-07-11 01:59:37 +12:00 |
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Paul Chote
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8c141c7b5e
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Expose port settings to server dialog
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2010-07-11 01:08:36 +12:00 |
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Paul Chote
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900335b08c
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Direct Connect dialog & saves last server
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2010-07-11 00:34:54 +12:00 |
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Paul Chote
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b6fc28023d
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Add a "Game Name" textfield to server creation
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2010-07-11 00:04:42 +12:00 |
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Paul Chote
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3296cc2ec1
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MaxLength on textfields
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2010-07-10 23:50:42 +12:00 |
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Paul Chote
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62995ffad8
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Tweak focus on name entering
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2010-07-10 23:25:55 +12:00 |
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Paul Chote
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a29198c237
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Layout/font weight polish
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2010-07-10 23:19:55 +12:00 |
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Paul Chote
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56fb711fc6
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Textfield editable names
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2010-07-10 22:30:28 +12:00 |
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Paul Chote
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dcf13e52c2
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Vertically align labels
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2010-07-10 21:38:47 +12:00 |
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Paul Chote
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e063f5e271
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Add forgotten file; teamchat polish
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2010-07-10 21:26:19 +12:00 |
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Paul Chote
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d91fc0d8e7
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Make TextFieldWidget generic; Hook up teamchat and make it actually work in the lobby
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2010-07-10 21:15:21 +12:00 |
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Paul Chote
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50f3aecf53
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Move chat display into a widget
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2010-07-10 20:43:29 +12:00 |
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Paul Chote
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fdf570398a
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Replace the lobby chat textfield with the widget; teamchat and ingame chat don't work yet
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2010-07-10 19:25:00 +12:00 |
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Paul Chote
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8c59b582d9
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Handle text overflow nicely
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2010-07-10 18:45:25 +12:00 |
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Paul Chote
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5dba8842de
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Fix focus issues and show a blinky cursor
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2010-07-10 18:09:38 +12:00 |
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Paul Chote
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faf5e7bbf1
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Beginnings of textfield widget
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2010-07-10 17:48:46 +12:00 |
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Chris Forbes
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a372ba2080
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make it work
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2010-07-10 16:24:29 +12:00 |
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Chris Forbes
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8d68bd026d
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add 'lock teams' feature backend -- still needs UI
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2010-07-10 16:24:28 +12:00 |
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Paul Chote
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77405a7700
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Fullscreen toggle & don't crash when saving null fields
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2010-07-10 15:42:50 +12:00 |
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Paul Chote
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636bfd5e0a
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Tweaks
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2010-07-10 15:05:17 +12:00 |
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Paul Chote
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04bb5b0a4b
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Load/Save settings from <support dir>/settings.yaml
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2010-07-10 14:58:50 +12:00 |
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Paul Chote
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df3581237e
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Remove hardcoded cursor bs; move TransformsOnDeploy to Mods.RA.
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2010-07-08 20:23:19 +12:00 |
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Paul Chote
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476d40b317
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Move StoresOre into Mods.RA
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2010-07-08 19:32:07 +12:00 |
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Paul Chote
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a383f8873c
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SupportDir supports absolute or relative paths; default to ~/OpenRA
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2010-07-08 19:10:34 +12:00 |
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Paul Chote
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3508e71168
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Automatically run ralint when building from makefile. Also fixes external-tool logging crash
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2010-07-08 18:45:54 +12:00 |
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Paul Chote
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513769f131
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Remove the need for a trailing separator
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2010-07-08 18:11:29 +12:00 |
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Paul Chote
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fdc85b6e48
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Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
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2010-07-08 18:11:28 +12:00 |
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Bob
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fb6c44bce3
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move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
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2010-07-08 17:24:12 +12:00 |
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Bob
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281d013c3b
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move Combat, AttackBase, and associates into mod
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2010-07-08 16:38:58 +12:00 |
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Bob
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bd74b29ea3
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move projectile effects into mod
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2010-07-08 16:04:18 +12:00 |
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Bob
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7a738ed6af
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move CYard trait and UndeployMCV activity into mod
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2010-07-08 15:34:21 +12:00 |
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Bob
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6a840dff4c
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move ActorGroupProxy to mod; move SupportPower traits into directory
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2010-07-08 14:01:44 +12:00 |
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Paul Chote
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d04d943fe5
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Remove some redundant logging
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2010-07-07 23:13:27 +12:00 |
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Paul Chote
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02e4d7d270
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Remove "Version: " from the version string display
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2010-07-07 23:13:27 +12:00 |
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Paul Chote
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5fba682fe0
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Fullscreen -> WindowMode; defaults to pseudofullscreen which does hax on windows, falls back to normal fullscreen for everyone else.
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2010-07-07 23:13:27 +12:00 |
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Chris Forbes
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12a350b89f
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fix crash on selecting husks (and other things with Unit but Selectable.Voice = null)
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2010-07-07 21:27:34 +12:00 |
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Chris Forbes
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fb1d37ae53
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use explosion *names*, not *numbers* like RA.
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2010-07-07 19:44:14 +12:00 |
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Paul Chote
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2835fd66fe
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Show version on shellmap (via alzeih)
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2010-07-07 19:09:46 +12:00 |
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Paul Chote
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6359674d27
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Override UserSettings from the commandline
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2010-07-07 19:09:30 +12:00 |
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Chris Forbes
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2ed8045736
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remove DeathWeapon; IExplodeModifier implemented for resource actors (and for V2, which was the original purpose)
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2010-07-07 18:32:45 +12:00 |
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Chris Forbes
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68b63dc89e
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ralint: verify voices, support (and still verify) @-form prerequisites.
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2010-07-04 14:50:26 +12:00 |
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Chris Forbes
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8e68449af1
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voices are no longer tied to having Unit; default is to have no voice; defaults.yaml set up appropriately for units that should have one.
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2010-07-04 14:25:34 +12:00 |
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Chris Forbes
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8018fa0aec
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please don't have insane options as the hardcoded default. that's what your personal settings file is for.
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2010-07-01 19:04:07 +12:00 |
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Chris Forbes
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5bec019d55
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add RALint checking to nearly everything
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2010-07-01 18:57:10 +12:00 |
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Chris Forbes
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2d9e5c6fcd
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remove spam on loading RA MIX headers; add some more bits to RALint
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2010-07-01 18:31:13 +12:00 |
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