Commit Graph

4086 Commits

Author SHA1 Message Date
Paul Chote
b0802466b2 tib tree animations 2010-06-13 17:00:18 +12:00
Paul Chote
e5ee2b9479 Heli pips and separation 2010-06-13 15:39:00 +12:00
Paul Chote
b50ad94efb Tweak helicopter movement / attack 2010-06-13 11:34:33 +12:00
Chris Forbes
3870be5122 fix various breakage in nuke code 2010-06-11 17:55:42 +12:00
Chris Forbes
1bd7a9b590 visualize minefields in OG 2010-06-11 17:53:35 +12:00
Matthew Bowra-Dean
aa239d172d Log channels, PHP script diffs when told. 2010-06-10 12:50:22 +12:00
Chris Forbes
540a2da82a fix stupid desync in minelayer 2010-05-30 13:44:59 +12:00
Chris Forbes
d824373853 housekeeping in paradrop 2010-05-29 11:59:55 +12:00
Chris Forbes
94e8edb1cd fix crash in TeslaInstantKills 2010-05-29 09:43:07 +12:00
Chris Forbes
9b11e79592 blame nuke damage on the player actor, not the silo, to prevent retaliation 2010-05-28 19:48:34 +12:00
Chris Forbes
2ca9a936a3 hack in facing management of turrets on husks, + some angular velocity 2010-05-28 19:43:45 +12:00
Chris Forbes
04dceb4417 turn down veterancy bonus a bit 2010-05-27 22:04:25 +12:00
Chris Forbes
996344ea6e fix crash in EmitInfantryOnSell when destroying things that are not Valued 2010-05-27 22:02:36 +12:00
Chris Forbes
a259a0aca0 hack in rank overlay; fix last rank; add an extra (elite) rank 2010-05-27 21:40:45 +12:00
Chris Forbes
a399e0b682 strip 'locate game root' crap from game & editor; chrono both CAs 2010-05-27 21:13:35 +12:00
Chris Forbes
230625897a hack CrateEffect to have a custom offset; add levelup.shp; change > to >= in GainsExperience 2010-05-27 19:02:07 +12:00
Chris Forbes
1bd9dc7536 increase default thresholds 2010-05-27 18:43:30 +12:00
Chris Forbes
294240de7f fix missing prereq on GainsExperience; List -> array; float -> int 2010-05-27 18:35:44 +12:00
Chris Forbes
0c8e8b5658 fix tk detection; fix crash on lacking ValuedInfo; fix traits being fetched twice; fix needless mutation of 'exp' 2010-05-27 18:31:42 +12:00
Paul Chote
a070820695 Hack in trait modifiers. Probably not the best approach. 2010-05-27 17:22:26 +12:00
Paul Chote
c15d721884 Units gain exp for kills and level up 2010-05-27 16:53:21 +12:00
Paul Chote
49b1870eaa Nuke flash (fixes #16) 2010-05-26 21:26:49 +12:00
Paul Chote
a35d6207a9 Scriptable chronosphere + desaturate effect 2010-05-26 21:07:13 +12:00
Paul Chote
9dc8422adf Scriptable MSLO and shellmap win 2010-05-26 20:40:50 +12:00
Paul Chote
b286a71487 Add some combat to the shellmap; unfail init slightly 2010-05-26 20:40:49 +12:00
Chris Forbes
270941cfde fix some fail desyncs in chronoshift code 2010-05-26 19:02:43 +12:00
Paul Chote
7ef2ed1434 Actors as dict 2010-05-24 21:18:54 +12:00
Paul Chote
78455a3dce IsSpecial -> NonCombatant 2010-05-24 21:18:53 +12:00
Paul Chote
35ca5f80b2 Nits. 2010-05-24 21:18:53 +12:00
Paul Chote
a6f5b12a55 world.NeutralPlayer has been defeated 2010-05-24 21:14:36 +12:00
Chris Forbes
b8b3ef61aa fix dumb oversight when choosing a suitable fix 2010-05-24 21:10:13 +12:00
Chris Forbes
e850937022 make minelayer require force-attack to start minefield (otherwise move); return to fix and rearm/repair before heading out again 2010-05-24 21:10:13 +12:00
Chris Forbes
5ca590a16a working smart minelayer; needs auto-rearm though 2010-05-24 21:10:12 +12:00
Chris Forbes
431bbe2764 remove spurious IProducer interface; add IBlocksBullets and move Wall 2010-05-24 21:10:11 +12:00
Chris Forbes
027d7e2c2b filtering of unusable cells in minefield support; rationalize mobile a bit 2010-05-24 21:10:10 +12:00
Chris Forbes
9dd1032683 generate a vaguely reasonable minefield locus 2010-05-24 21:10:10 +12:00
Chris Forbes
baf37f7d04 start of smart minelayer 2010-05-24 21:10:09 +12:00
Chris Forbes
630aee7b98 fix namespaces on stuff bob moved 2010-05-20 19:44:38 +12:00
Bob
e9799ffdfa move CanPowerDown, PowerDownButton, and 3 IOGs 2010-05-20 19:33:10 +12:00
Chris Forbes
7609097f4f move render modifiers to ra 2010-05-20 19:26:09 +12:00
Chris Forbes
91a4ac5faf move victory conditions 2010-05-20 19:21:09 +12:00
Chris Forbes
3276a4f557 moved Reservable to ra 2010-05-20 19:15:24 +12:00
Chris Forbes
9215fa4d28 moved CallFunc, Wait activities to ra 2010-05-20 19:14:16 +12:00
Chris Forbes
43eb4b03ea moved Follow to ra 2010-05-20 19:11:05 +12:00
Chris Forbes
1d0848466f moved most render bits to ra 2010-05-20 19:09:48 +12:00
Chris Forbes
b0d2bf2e51 moved air unit support to ra 2010-05-20 18:54:44 +12:00
Chris Forbes
7fc5007ac8 moved various other traits 2010-05-20 18:47:22 +12:00
Chris Forbes
f75a2d2fe6 moved infantry traits to ra 2010-05-20 18:41:24 +12:00
Chris Forbes
be974f7970 moved almost all Attack* to ra 2010-05-20 18:37:36 +12:00
Chris Forbes
d008fd9eed moved AutoTarget/AutoHeal to ra 2010-05-20 18:28:57 +12:00