Commit Graph

2181 Commits

Author SHA1 Message Date
Paul Chote
9886c1f6fe Fix unremappable pixels in heli.shp (Fixes #965). 2011-06-27 20:10:02 +12:00
Paul Chote
2cdc3c4288 Fix e3 firing offset. Fixes #936. 2011-06-26 02:29:25 +12:00
Paul Chote
31cb1c017f Fix e4, e5 firing offsets. 2011-06-26 02:29:25 +12:00
Paul Chote
a4e319b9d2 Define a specific harvest cursor. Use attack for cnc harvest. 2011-06-25 17:40:34 +12:00
Paul Chote
fc37733c3c Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929. 2011-06-25 15:25:22 +12:00
Paul Chote
b64c5e001e Add support for C&C Covert Ops music (fixes half of #824). 2011-06-25 14:43:45 +12:00
Paul Chote
24a649d491 Fix artillery firing offset. Fixes #928. 2011-06-25 14:06:54 +12:00
Paul Chote
2f07a38de0 Fix JEEP turret offset (Fixes #927) 2011-06-25 13:57:05 +12:00
Paul Chote
016a082a76 Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913. 2011-06-25 13:32:16 +12:00
Chris Forbes
6be55b61aa fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash 2011-06-25 11:51:04 +12:00
Paul Chote
b39880a845 SAM site muzzleflash (Fixes #923) 2011-06-25 00:17:49 +12:00
Paul Chote
6817332317 Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930. 2011-06-24 23:58:52 +12:00
Paul Chote
44c86928ec Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930. 2011-06-24 23:58:30 +12:00
Paul Chote
3b55b92573 Fix BGGY turret location (Fixes #926) 2011-06-24 20:56:45 +12:00
Paul Chote
24266ebc93 Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux. 2011-06-24 19:08:29 +12:00
Paul Chote
dc9b0adba9 Kill unused map installation code. 2011-06-24 17:26:33 +12:00
Paul Chote
8122d63a74 Remove SSM from Nod 2011-06-24 01:40:00 +12:00
Paul Chote
edbc7a028b Artillery goes back to Nod 2011-06-24 01:21:17 +12:00
Paul Chote
78502317aa APC becomes an Anti-Air transport. Will need new turret artwork. 2011-06-24 00:40:57 +12:00
Paul Chote
1848405795 Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air. 2011-06-24 00:40:57 +12:00
Paul Chote
41def5fef5 Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907) 2011-06-23 18:45:35 +12:00
Paul Chote
60a4a06ee4 Restore APC cargo pips (Fixes #910). 2011-06-23 18:13:08 +12:00
Paul Chote
099ede0428 Halve bridge strength 2011-06-21 20:44:19 +12:00
Paul Chote
088573f2b7 Disable controls instead of hiding when ready. Fixes #889 2011-06-20 22:50:32 +12:00
Paul Chote
347a80f0a7 Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768 2011-06-20 22:50:32 +12:00
Paul Chote
bafa411329 Expose LockTeam/LockSpawn to mappers 2011-06-20 22:50:31 +12:00
Paul Chote
4fa9a2ba2b Group the music button on the left 2011-06-20 22:50:31 +12:00
Paul Chote
c80fbaacd5 Add a spawnpoint selector for bots (selector logic unimplemented) 2011-06-20 22:50:30 +12:00
Paul Chote
b4ce97691b Use images instead of checkboxes for non-editable status fields and fix player template naming: local/remote -> editable/non-editable. 2011-06-20 22:50:30 +12:00
Paul Chote
ac68f9dab3 Remove Bot: label from bots in the slot dropdown. 2011-06-20 22:50:30 +12:00
Paul Chote
4f172d7ed8 Make bots first-class players.
- Bots have their own Clients, with unique ClientIDs
 - Hosts can set bot team/color in the lobby
 - Bots are kicked when switching to a smaller map without enough slots
 - Order validator assumes that only client 0 has permission to issue bot orders
2011-06-20 22:50:29 +12:00
Paul Chote
d2df5722b5 Fix the lobby slots.
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
 - LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
 - Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
 - Observers are able to change their name and color
2011-06-20 22:50:27 +12:00
Paul Chote
d043f4807f Make the checkbox depressed state optional, and disabled in ra. 2011-06-20 14:34:29 +12:00
Paul Chote
9bf0a97327 Fix RMBO death sequences 2011-06-20 13:03:23 +12:00
Paul Chote
64497c9b2f Fix exploding walls 2011-06-20 13:03:23 +12:00
Paul Chote
2f86208a9a Swap mod and replay buttons 2011-06-20 13:03:23 +12:00
Paul Chote
568814b15a Display cnc mod version in the main menu 2011-06-20 13:03:23 +12:00
Paul Chote
9a2f04ce2d Fix cheats button width 2011-05-31 20:44:00 +12:00
Paul Chote
bce8e0ab1d Fix ftnk firing offsets. 2011-05-31 20:44:00 +12:00
Paul Chote
e79d8133d4 Fix ATWR firing offsets. Add a burst delay. 2011-05-31 20:44:00 +12:00
Paul Chote
489487c96c Fix OBLI fire offset 2011-05-31 20:44:00 +12:00
Paul Chote
9b858af2b7 Add muzzleflash to GTWR. WithMuzzleFlash now actually uses the turret position. 2011-05-31 20:44:00 +12:00
Paul Chote
99611f66de Nerf FTNK 2011-05-31 20:44:00 +12:00
Paul Chote
922f4754f9 Drop the ControlGroupModifier setting. Use Cmd on osx for group addition. 2011-05-30 22:15:15 +12:00
Paul Chote
2d43d656c2 Remove bs settings state tracking 2011-05-30 22:15:14 +12:00
Paul Chote
81515705ec Add keyboard shortcut support to ButtonWidgets.
Hook up 'escape' and 'return' as appropriate for moving through menus.
2011-05-30 22:15:14 +12:00
Chris Forbes
a5fdfbfd60 fix water artifacts on cnc shellmap 2011-05-30 22:03:47 +12:00
Chris Forbes
24586ac056 fixed 771 -- adds Passenger.Weight, Cargo.MaxWeight, Cargo.PipCount 2011-05-30 20:09:22 +12:00
Chris Forbes
ef03d46f13 eradicate 'delegate' misuse 2011-05-22 22:02:09 +12:00
Chris Forbes
66c72d14d8 split scrollthumb/button in chrome data; fixes screwed up RA scrollthumbs 2011-05-22 21:33:47 +12:00