Commit Graph

2181 Commits

Author SHA1 Message Date
reaperrr
6fa3f4207a Fix editor position of TD tiberium trees. 2014-07-03 21:52:18 +02:00
Matthias Mailänder
f9d5a439d8 and another hit for invalid players 2014-06-28 09:52:00 +02:00
Oliver Brakmann
f7e32aac60 Fix fallout from tech-capture changes 2014-06-27 21:50:03 +02:00
Paul Chote
8f046c7c5a Support split sprites for fog/shroud. 2014-06-27 22:28:33 +12:00
Paul Chote
32e0bf3edf Fix captured tech unlocking in TD. 2014-06-26 23:14:13 +12:00
Matthias Mailänder
74be133e40 Use Prerequisites: ~disabled for unbuildable actors. 2014-06-26 23:14:13 +12:00
Paul Chote
0f115b0468 Merge pull request #5330 from Mailaender/jungle
Added the JUNGLE terrain
2014-06-23 21:42:26 +12:00
reaperrr
775f707e03 Made TD jungle terrain slightly less blueish. 2014-06-21 19:13:31 +02:00
Matthias Mailänder
52e2b83069 add the JUNGLE terrain to Tiberian Dawn
http://cnc-comm.com/community/index.php?topic=2880.0
2014-06-21 19:13:31 +02:00
Matthias Mailänder
69ddcf3fee Merge pull request #5692 from obrakmann/fix5681
Fix size of force-start lobby dialogs. Fixes #5681.
2014-06-21 18:04:10 +02:00
Oliver Brakmann
235acea70a Fix size of force-start lobby dialogs. Fixes #5681. 2014-06-21 13:55:12 +02:00
Paul Chote
5760e665d3 Clean up map previews. Fixes #5665. 2014-06-21 21:15:11 +12:00
Matthias Mailänder
e607c04cce let harvester splatter resources when exploding
closes #2346
2014-06-20 11:11:31 +02:00
Matthias Mailänder
3e627d2eba rename ore to the more generic name resources everywhere 2014-06-20 11:11:31 +02:00
Paul Chote
3ee54fd00a Restore the blinking ready text in TD. 2014-06-14 22:37:44 +12:00
Matthias Mailänder
88757eccfa Merge pull request #5517 from deniz1a/blink-ready
New alternating colors blink option for build palette widget
2014-06-14 12:00:26 +02:00
Gordon Martin
89c9499909 Removing requirement to restart game after applying changes to mouse focus option. The setting now defaults to 'false' as it is likely to be disruptive to players who are used to the usual behaviour in windowed mode. 2014-06-12 22:57:25 +01:00
Paul Chote
e0c59511fb Merge pull request #5152 from Mailaender/auto-l10n
Automated translation string extraction
2014-06-12 10:31:07 +12:00
RoosterDragon
9dbbc23967 Make map preview generation fast.
- Change Map.LoadMapTiles and Map.LoadResourceTiles to read the whole stream into memory before processing individual bytes. This removes the cost of significant overhead from repeated calls to ReadUInt8/16.
- Remove significant UI jank caused by the map chooser by not including the placeholder widget. The maps render fast enough that it is no longer worthwhile and it was causing a lot of flushes which were the source of the jank.
- Trigger async generation for all maps when the chooser is loaded. This means in practice all previews will be ready by the time the user begins to scroll the selection. Since generation is fast, there is no issue with scrolling straight to the bottom and having to wait for the backlog to clear.
2014-06-10 11:46:39 +01:00
deniz1a
1821c52db0 Make "Ready" text alternate between red and white
Make color of "Ready" text alternate between red and white.

Made the code cleaner.

Whitespace correction.

Whitespace correction again.

Change color from red to green and make it moddable

Use enum for ReadyTextStyle

Use enum for cnc

Made variables public and simplified if statements

fix enum

fix enum and )

ReadyText settings in ra yaml

ReadyText settings in cnc yaml

Move values from code to ra yaml

Move values from code to cnc yaml

revert code changes cnc

revert code changes ra

move around a bit in ra yaml

move around a bit in cnc yaml

Add values to d2k yaml
2014-06-10 12:00:57 +03:00
Matthias Mailänder
8093942913 fix bogus label descriptors 2014-06-10 09:24:35 +02:00
Caleb Anderson
3b9f1ed43c expand credits window a bit to fit the text better. 2014-06-09 16:06:45 -06:00
Matthias Mailänder
9df00ad8f9 Merge pull request #5590 from Happy0/sd2windowgrab
Closes #4977
2014-06-09 20:29:29 +02:00
Gordon Martin
5eab479c34 Adding SDL2 window grab on loading the game. Made this behaviour configurable in the 'Input' tab of the Settings menu
Updated settings file for TD to expose the new 'Lock mouse to window' display configuration option

A text label notes that modifying the 'Lock mouse' check box requires a restart
2014-06-09 19:10:05 +01:00
Kanar
bf47543a0a Adds/reworks some minibibs 2014-06-07 09:24:08 +02:00
Oliver Brakmann
89b25c10d6 Remove now redundant Actor.IsDead checks from mission scripts 2014-06-03 20:20:48 +02:00
Paul Chote
adf8df5303 Merge pull request #5506 from Mailaender/openra.net
Replaced open-ra.org with openra.net in-game
2014-06-01 19:34:55 +12:00
Matthias Mailänder
5b86a8a6a8 open-ra.org → openra.net
closes #5500
2014-05-31 17:14:33 +02:00
Paul Chote
e1501d5b7c Add clock overlay to support power beacons. 2014-05-31 18:41:02 +12:00
Cody Brittain
9a789a1e76 Small Correction to one of the music names.
Taken from Frank Klepacki's Website
2014-05-28 09:38:52 -04:00
Matthias Mailänder
af9e85b18a Merge pull request #5462 from obrakmann/gdi04
Add remaining alternative gdi04 missions
2014-05-26 16:18:31 +02:00
Paul Chote
a7aa5bebe5 Merge pull request #5429 from psydev/map
fixed a tib tree in Rogue States + polish
2014-05-25 23:38:04 +12:00
ScottNZ
157a42a3d5 Revert "Move cnc perf graph out of the way of the news button"
This reverts commit 8fc3870656.
2014-05-25 15:13:05 +12:00
Oliver Brakmann
d6f3d1035e Add port of scg04wb mission 2014-05-24 14:35:45 +02:00
Oliver Brakmann
668e5318fb Add port of scg04wa mission 2014-05-24 14:35:44 +02:00
Psydev
81c72e622d fixed a tib tree in Rogue States + polish 2014-05-24 04:12:46 -07:00
Paul Chote
59993653aa Point news url at the website. 2014-05-24 20:08:48 +12:00
Paul Chote
932765d0c4 Adjust news dialog layout. 2014-05-24 20:08:48 +12:00
Paul Chote
ccd9797caf Fix TD spawn dialog dropdown background. 2014-05-24 18:06:40 +12:00
Paul Chote
0c44ae0265 Merge pull request #5413 from psydev/patch-1
Reduce Grenadier dmg vs. heavy from 50% -> 35%
2014-05-24 16:10:57 +12:00
psydev
6c46f9d198 Reduce Grenadier dmg vs. heavy from 50% -> 35%
Grenadier is a wee bit too powerful vs. everything. 
This will keep its value vs. heavy armor still very high, but not OP like it is for the cost. 
(Grenadier will still have highest DPS vs. heavy as a function of cost, after this nerf).
2014-05-23 07:20:41 -07:00
Psydev
11a3b3d4fc minor: removed "C&C" from the title of Haos Ridges 2014-05-23 06:14:12 -07:00
Psydev
fd0287cec0 improved "Deterring Democracy". Better tib.
Changed layout of tiberium, especially blue tib.
Removed hospitals.
2014-05-23 06:12:09 -07:00
Psydev
13483f797a new map: "Profit Over People" (1vs1) 2014-05-23 05:23:57 -07:00
Psydev
15e7b098d1 re-add 8-player version of HoS, with "8P" title
Includes same minor aesthetic fixes as 4P version.
2014-05-23 05:22:28 -07:00
Psydev
5c38fcee27 fix + replace Hegemony or Survival with 4p version
There were a few leftover minor aesthetic issues with the map which I
quickly fixed.
I decided that not many people would play the 8P version of this map, so I
made the 4P version the one included. It's actually fun.
2014-05-23 05:20:56 -07:00
Pavlos Touboulidis
de0a5ebd43 Improve replay metadata and the replay browser
List of changes:

* Better and more filters with new layout, for both mods.

* Rename/Delete/Detele all functionality.

* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.

* Better and cleaner game information gathering in order to be written
at the end of the replay file.

* Revert changes to ReplayConnection, no longer necessary.

* Better exception message on missing sprites and fonts.

* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.

* Fix keyboard focus UI bug when closing a window would not remove focus.
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
042910bd5e New common dialog: TextInputPrompt to get a string from the user
For both ra and cnc
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
713141cf4d Support for input validation on TextFieldWidgets
See OnTextEdited(), IsValid(), TextColorInvalid (with the default in metrics.yaml).
2014-05-22 21:54:14 +03:00
Paul Chote
4454c0c2f8 Merge pull request #5372 from Mailaender/desert-tree-exclude
Fixed temperat trees showing up in the Tiberian Dawn DESERT tileset
2014-05-23 00:57:27 +12:00