Matthias Mailänder
b77bd82561
Merge pull request #6708 from pchote/ts-tileset-converter
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Import the TS temperate tileset.
2014-10-11 14:12:09 +02:00
steelphase
628463f920
remove copy local
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remove copy local from project references
2014-10-08 02:29:14 -04:00
Paul Chote
d610c02642
Add an early TS tileset importer and temperate tileset.
2014-10-08 08:11:39 +13:00
Paul Chote
533d044755
Move TmpTS sprite loading into Mods.TS.
2014-10-07 09:55:50 +13:00
steelphase
f948bf0d1b
Add Mod.Common Graphics
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Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Ingemar Ådahl
03815a1c8d
Copy mod .mdb symbol file together with .dll
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Allows for MonoDevelop to debug execution in mod library properly.
2014-09-02 21:15:47 +02:00
Matthias Mailänder
14f71c55bf
unify install from CD logic
2014-07-06 14:04:25 +02:00
Matthias Mailänder
b5a514d868
move WithVoxelUnloadBody
2014-07-05 12:13:47 +02:00
Matthias Mailänder
07c75b5e27
move WithVoxelWalkerBody to Mods.TS
2014-07-05 12:12:56 +02:00
Matthias Mailänder
6734cd96a4
add a voxel harvester unload animation
2014-07-05 09:08:47 +02:00
Matthias Mailänder
270975a590
fix crash when docking with a voxel harvester
2014-07-05 08:45:34 +02:00
Paul Chote
8cd6f05b71
Use TS shroud artwork.
2014-06-27 22:28:33 +12:00
RoosterDragon
e0d8d8cf80
Clean up project settings.
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- Create single platform config named x86 and have all projects target x86.
- Remove Release config (broken anyway).
- For the Debug config, ensure TRACE and DEBUG constants are set and unsafe code is allowed for all projects (same as the makefile).
- Warn level 4 and optimizations off were removed from the config automatically by VS (it assumes these values by default, and these match the makefile).
- The CrashDialog project can reuse the icon from the Game project as long as the path is set correctly.
- Fix TS project so it builds (I know it's going but its annoying that the project must be unloaded).
2014-06-20 19:29:54 +01:00
ScottNZ
40e9fb93d6
Revert project file changes by RoosterDragon which would cause the TD mod to fail to load for some reason on Windows ( de7a837d94, #5403 ).
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VS will also generate a warning if it tries to source an icon from somewhere not in the project directory, so added it to the CrashDialog folder.
2014-05-26 00:07:30 +12:00
RoosterDragon
de7a837d94
Unify settings for solution and project setups.
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Create a single solution platform named x86.
Ensure both Debug and Release configs build to the root for all projects.
Ensure all Release configs generate pdbs.
2014-05-23 08:16:09 +01:00
reaperrr
f7506b8a79
Fix warning message when compiling under Windows (MSBuild/VS).
2014-05-13 14:45:53 +02:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Matthias Mailänder
67cd0645a4
update to .NET 4.0
2014-04-09 20:20:26 +12:00
Matthias Mailänder
19b649ba60
unify D2k, RA, TS loadscreens to avoid redundancy
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load text comments from mod.yaml (comma separated)
2013-10-05 18:37:22 +02:00
Dan9550
e5e7cdb427
TS Installer logic, tibsun.mix encrypted
2013-09-28 04:49:22 +10:00
Matthias Mailänder
02984108ed
add commented AfterBuild target
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as all the others also have it
2013-08-22 22:41:42 +02:00
Matthias Mailänder
5a6f153db0
add PostBuildEvent to TS
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fixes #3689
2013-08-22 22:34:21 +02:00
Matthias Mailänder
aaf1904257
fix Could not load type 'System.Action'
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by changing .NET target framework from default 4.0 to 3.5
2013-08-13 18:50:36 +02:00
Matthias Mailänder
1cd3a97772
Tiberian Sun Loadscreen
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we need at least one file to get the DLL built
2013-08-07 15:42:34 +02:00
Matthias Mailänder
79355bbb32
remove unused AssemblyInfos
2013-08-07 15:42:29 +02:00
Matthias Mailänder
389aa6c929
Added a minimal work in progress TS mod with few backfalls on RA
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to showcase infantry, vehicles, aircraft
2013-07-28 09:17:34 +02:00