Commit Graph

30 Commits

Author SHA1 Message Date
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Zimmermann Gyula
813e53f823 Fix deathsounds regression. 2018-07-29 09:13:53 -07:00
Chris Forbes
d4ef841678 Convert masses of HashSet<string> to BitSet<DamageType> 2018-07-28 20:12:42 +01:00
reaperrr
3a82b13093 Make INotifyKilled require explicit implementation 2018-04-29 11:59:49 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
ba9927d34e Add Condition support to WithDeathAnimation / DeathSounds. 2017-01-29 18:57:36 +00:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Zimmermann Gyula
cf8fff2b99 Remove passing the warheads from DamageWarhead to AttackInfo.
Added a Damage class to pass damage value and damage(types) instead.
This removes a great amount of overhead and longterm opens possibilities to have damagetypes without warheads.
2016-07-12 10:09:49 +02:00
Matthias Mailänder
be3ea7b79e Move audio traits into Sounds namespace. 2016-04-10 22:34:10 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
abcdefg30
642e213049 Fix DeathSounds not working without DeathTypes defined 2015-12-04 22:06:16 +01:00
atlimit8
8250f223c4 More HashSet trait fields & Lint support 2015-09-05 16:59:30 -05:00
RoosterDragon
901e604cf3 Replace arrays with sets.
In places where arrays were being treated as a set, just create a set directly. This reveals the intention of such collections better, and also improves performance by allowing set based methods to be used.
2015-09-03 20:09:24 +01:00
penev92
41cdc57ea5 Fix traits implementing INotifyKilled 2015-07-06 22:24:41 +03:00
Matthias Mailänder
0f8d22c9a6 rename for consistency 2015-06-20 12:11:45 +02:00
penev92
32bb70abca Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes 2015-05-24 00:15:07 +03:00
reaperrr
3777a8bca9 Moved Voice-related extensions to VoiceExts.
Note: This is a work-around until Selectable can be moved to Mods.Common, which is when the voice extensions should be moved back to ActorExts.

Pulled phrase check before foreach in PlayVoice ActorExts.
Removed superflous actor parameter from PlayVoice/PlayVoiceLocal.

Simplified PlayVoice extensions.

variant is no longer customisable, as all current usages use self.Owner.Country.Race anyway.
2015-05-23 13:46:01 +02:00
reaperrr
5e2c781c8a Adds PlayVoice, PlayVoiceLocal and HasVoice to ActorExts.
Makes Cargo unload voice customisable.
2015-05-22 01:51:55 +02:00
reaperrr
5f68516070 Cleaned up IVoiced-related code.
Added Volume control and descriptions to Voiced.

Streamline voice checks in WorldUtils and DeathSounds.
2015-05-22 01:51:54 +02:00
reaperrr
251d3e6864 Move PlayVoice and PlayVoiceLocal from Sound to Voiced.
Move HasVoice, HasVoices and GetVoices from WorldUtils to Voiced.
2015-05-22 01:51:53 +02:00
Matthias Mailänder
cdc98013f7 readonly 2015-05-02 12:14:46 +02:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
reaperrr
c4d19b77a4 Moves BlocksBullets, DeathSounds, ActorLostNotification, AnnounceOnBuild and AnnounceOnKill to Mods.Common 2014-11-03 20:34:44 +01:00