Commit Graph

1658 Commits

Author SHA1 Message Date
Chris Forbes
1df572e6ee tidy in MasterServerPinger 2011-11-29 10:01:55 +13:00
Kenny Hoxworth
98d4af18a4 Don't cancel the FlyAttack activity if the activity has already been canceled. The Tick routine calls Cancel() on FlyAttack, which removes any NextActivity that may have been set by an outside listener. This is the case with a rare bug causing planes to be killed, removed from the playable game, but still existing in the game world. 2011-11-29 08:57:04 +13:00
Mark Olson
f043aa6366 DISCONNECT should use a LeaveGame'ish method.
It should be moved out of IngameChromeLogic, but I don't know where to..
2011-11-25 18:03:12 +13:00
Mark Olson
8933b201f1 Add buttons to Observe or Leave after a user's game ends. 2011-11-25 18:03:04 +13:00
Mark Olson
2bb968d0d3 Hide Chrome once we have Won or Lost 2011-11-25 18:01:34 +13:00
Raymond Martineau
bf222425fc Fix bug #1271 2011-11-25 17:49:05 +13:00
Chris Forbes
0ea9e06c22 remove spurious parameter from ScanAndAttack 2011-11-25 17:41:19 +13:00
Chris Forbes
54e8266e37 tidy AttackOrderTargeter 2011-11-25 17:38:58 +13:00
Chris Forbes
2462902d8b remove some duplication in binding order buttons 2011-11-25 15:12:04 +13:00
Chris Forbes
55f811faf5 remove some duplication in global order OGs 2011-11-25 15:11:49 +13:00
Chris Forbes
45c41b6696 allow building repair always 2011-11-24 15:23:08 +13:00
Curtis S
77fc6199fe New serverbrowser for RA and CNC 2011-11-06 22:49:40 -07:00
Curtis S
49bf93085f Added support to GivesBounty for setting player Stances which give bounties 2011-11-06 13:24:20 -07:00
Chris Forbes
6cb8ee1f9f expose appropriate *Inits, and make them work in editor 2011-11-06 18:17:13 +13:00
Chris Forbes
772734d032 merge cnc and ra lobby, fixes #1267, #1224, #106, others 2011-11-06 17:01:00 +13:00
Chris Forbes
bd90666c07 tidy 2011-11-05 11:40:13 +13:00
Chris Forbes
cd155b21c9 tidy up some bizarre namespacing 2011-11-04 20:13:41 +13:00
Chris Forbes
cbee1513f3 fix formatting in CanPowerDown 2011-11-04 20:02:09 +13:00
Chris Forbes
6932db1d05 fixed #1264 - squish sound is positioned now 2011-11-04 19:45:02 +13:00
Chris Forbes
57e2d4f9b1 fixed #1237 - crash in UpdateCurrentMap 2011-11-04 19:16:53 +13:00
Chris Forbes
5a029e337a fixed #1257 - predict stance changes on the client 2011-11-04 19:09:46 +13:00
Chris Forbes
bc5efa3fc5 #1241 fixed - crash in ChooseBuildTabOnSelect.SelectionChanged 2011-11-04 19:03:38 +13:00
Chris Forbes
192cbaf744 fix namespace for ChooseBuildTabOnSelect 2011-11-04 19:00:34 +13:00
Chris Forbes
9ac912fa0e #1262 fixed -- initial unit stance via AutoTarget:InitialStance: 2011-11-04 16:33:20 +13:00
Chris Forbes
b88a32759c fixed #800 - infantry can walk on AT mines 2011-11-01 22:16:35 +13:00
Chris Forbes
c9fd874b07 unify colorpickers across ra and cnc 2011-11-01 22:00:29 +13:00
Chris Forbes
2eac701aab make SpawnMPUnits initial unit configurable 2011-11-01 22:00:28 +13:00
Chris Forbes
0edda0fb31 make bot building repair controllable via yaml 2011-11-01 22:00:28 +13:00
Raymond Martineau
72c6a428c9 Fix exception, requiring usage of IComparable 2011-11-01 22:00:28 +13:00
Chris Forbes
986bf039fa remove HackyAI -> MPStartLocations dep; implement aggro as per alzeih's old patch 2011-11-01 22:00:28 +13:00
Chris Forbes
4dc3013cd0 slight tidy to HackyAI 2011-11-01 22:00:28 +13:00
Chris Forbes
58cae272c6 push unit queues for HackyAI out to yaml 2011-11-01 22:00:28 +13:00
Chris Forbes
1df9003fec fixed #1169 - bot rallypoint debug changed to BotDebug() 2011-11-01 22:00:20 +13:00
Chris Forbes
f83c9fd4d7 add IEnum<T>.JoinWith, use it to clean up a bunch of things 2011-11-01 21:57:58 +13:00
Chris Forbes
8111ccbea6 tidy projectfiles, Map 2011-11-01 21:57:58 +13:00
Chris Forbes
c50aae25d3 remove spurious .ToArray() in MainMenuButtonsLogic 2011-11-01 21:57:57 +13:00
Chris Forbes
7a6f4d3b04 relax items type for DropDownButtonLogic.ShowDropDown 2011-11-01 21:57:57 +13:00
Chris Forbes
eaa4d06052 tidy readiness checks in lobby 2011-11-01 21:57:57 +13:00
Chris Forbes
9279161de6 tidy in OreRefinery, Harvester, CncLobbyLogic, ScaredyCat 2011-10-31 09:11:33 +13:00
Chris Forbes
268f06caf0 use actor type string rather than ProductionItem in ChooseBuildLocation 2011-10-31 09:10:01 +13:00
Chris Forbes
3a5cce1f1f Split HackyAI.BaseBuilder into its own file; Move hackyAI components into OpenRA.Mods.RA.AI namespace and dir 2011-10-31 09:10:01 +13:00
Chris Forbes
bfddbeeb02 fixed #1232 -- bots repair their own damaged buildings 2011-10-31 09:10:01 +13:00
Chris Forbes
92f5d67ef1 fix stupid naming in Reservable 2011-10-31 09:10:01 +13:00
Chris Forbes
e602e086f3 remove unused ReplaceWithActor trait 2011-10-24 17:27:11 +13:00
Chris Forbes
35b0231746 fixed #669 -- helicopters bob slightly in flight 2011-10-24 17:12:23 +13:00
Curtis S
f5807f5f3b Fix #1230: crash when no hpad owned by player 2011-10-23 14:53:33 -06:00
Tirili
4f505eb6a1 Add ability to disable the shellmap 2011-10-23 13:24:26 +13:00
Tirili
6174ccc882 Change World.DisableTick to World.EnableTick 2011-10-23 13:11:39 +13:00
Chris Forbes
ce8267992a remove self parameter from IPostRenderSelection.RenderAfterWorld 2011-10-23 12:23:15 +13:00
Curtis S
eebfb34ea2 Fix #1187; aircraft rearm properly now 2011-10-22 13:41:09 -06:00