Paul Chote
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bbbd65a6eb
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Fix regressions.
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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d9931af5ae
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First attempt; works, but has regressions in several areas
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2010-05-24 21:14:36 +12:00 |
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Chris Forbes
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b8b3ef61aa
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fix dumb oversight when choosing a suitable fix
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2010-05-24 21:10:13 +12:00 |
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Chris Forbes
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e850937022
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make minelayer require force-attack to start minefield (otherwise move); return to fix and rearm/repair before heading out again
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2010-05-24 21:10:13 +12:00 |
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Chris Forbes
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5ca590a16a
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working smart minelayer; needs auto-rearm though
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2010-05-24 21:10:12 +12:00 |
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Chris Forbes
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f77c12e9a0
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cleanup some leftover crap from StatelessTraitInfo<> fail
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2010-05-24 21:10:12 +12:00 |
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Chris Forbes
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431bbe2764
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remove spurious IProducer interface; add IBlocksBullets and move Wall
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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224489502e
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fix weird crap in ConstructionYard (badly named: just undeploys)
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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027d7e2c2b
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filtering of unusable cells in minefield support; rationalize mobile a bit
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2010-05-24 21:10:10 +12:00 |
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Chris Forbes
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9dd1032683
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generate a vaguely reasonable minefield locus
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2010-05-24 21:10:10 +12:00 |
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Chris Forbes
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baf37f7d04
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start of smart minelayer
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2010-05-24 21:10:09 +12:00 |
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Chris Forbes
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bb289101fc
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improve perf somewhat for editor map loading
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2010-05-24 20:59:59 +12:00 |
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Chris Forbes
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6cbebeebd5
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'fix' interior for now, with the hack documented this time
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2010-05-24 20:52:15 +12:00 |
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Chris Forbes
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e5bb541824
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unhack some hacks in editor
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2010-05-24 08:18:11 +12:00 |
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Chris Forbes
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4d7de9e790
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type inference is fine too
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2010-05-23 15:45:57 +12:00 |
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Chris Forbes
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87d7fd163b
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blah
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2010-05-23 12:06:30 +12:00 |
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Chris Forbes
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b662cebfb8
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clean up some old BS in SpriteSheetBuilder
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2010-05-21 12:37:22 +12:00 |
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Chris Forbes
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630aee7b98
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fix namespaces on stuff bob moved
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2010-05-20 19:44:38 +12:00 |
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Chris Forbes
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560c41bf42
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fix bad merge
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2010-05-20 19:39:22 +12:00 |
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Chris Forbes
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40f981a80d
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blah
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2010-05-20 19:35:50 +12:00 |
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Bob
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e9799ffdfa
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move CanPowerDown, PowerDownButton, and 3 IOGs
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2010-05-20 19:33:10 +12:00 |
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Chris Forbes
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7609097f4f
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move render modifiers to ra
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2010-05-20 19:26:09 +12:00 |
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Chris Forbes
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91a4ac5faf
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move victory conditions
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2010-05-20 19:21:09 +12:00 |
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Chris Forbes
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586d5ec11e
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housekeeping
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2010-05-20 19:19:28 +12:00 |
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Chris Forbes
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3276a4f557
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moved Reservable to ra
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2010-05-20 19:15:24 +12:00 |
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Chris Forbes
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9215fa4d28
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moved CallFunc, Wait activities to ra
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2010-05-20 19:14:16 +12:00 |
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Chris Forbes
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43eb4b03ea
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moved Follow to ra
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2010-05-20 19:11:05 +12:00 |
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Chris Forbes
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1d0848466f
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moved most render bits to ra
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2010-05-20 19:09:48 +12:00 |
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Chris Forbes
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b0d2bf2e51
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moved air unit support to ra
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2010-05-20 18:54:44 +12:00 |
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Chris Forbes
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7fc5007ac8
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moved various other traits
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2010-05-20 18:47:22 +12:00 |
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Chris Forbes
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f75a2d2fe6
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moved infantry traits to ra
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2010-05-20 18:41:24 +12:00 |
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Chris Forbes
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be974f7970
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moved almost all Attack* to ra
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2010-05-20 18:37:36 +12:00 |
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Chris Forbes
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d008fd9eed
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moved AutoTarget/AutoHeal to ra
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2010-05-20 18:28:57 +12:00 |
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Chris Forbes
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b1327378ed
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moved CrateSpawner
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2010-05-20 18:20:19 +12:00 |
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Chris Forbes
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7910f3fe54
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moved ReturnOnIdle to ra
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2010-05-20 18:18:25 +12:00 |
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Chris Forbes
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e5951b1502
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moved bridge support into ra
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2010-05-20 18:16:09 +12:00 |
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Chris Forbes
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4585addff2
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move water & light palette manips into ra
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2010-05-20 18:12:13 +12:00 |
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Chris Forbes
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d3332a7454
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fix crash due to bad GeneratesGap removal
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2010-05-20 18:08:56 +12:00 |
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Chris Forbes
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5deea6df93
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move crate support to ra
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2010-05-20 18:06:01 +12:00 |
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Chris Forbes
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561a2a86d0
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moved Explodes to RA
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2010-05-20 17:59:54 +12:00 |
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Chris Forbes
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99acb65502
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removed GeneratesGap
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2010-05-20 17:58:13 +12:00 |
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Chris Forbes
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248eba20fa
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EmitInfantryOnSell moved to RA
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2010-05-20 17:56:44 +12:00 |
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Chris Forbes
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342ef2a498
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removed SquishByTank
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2010-05-20 17:47:12 +12:00 |
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Chris Forbes
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a33bb7bd8a
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move HasUnitOnBuild to RA
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2010-05-20 17:41:07 +12:00 |
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Chris Forbes
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50cc18d1f4
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moved SelfHealing to RA
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2010-05-20 17:35:15 +12:00 |
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Chris Forbes
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ed21b3be8d
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moved cargo-related traits to ra
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2010-05-20 17:28:48 +12:00 |
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Chris Forbes
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151f5acb2f
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remove spurious 'set' on IDisable and associated BS implementations
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2010-05-20 12:55:29 +12:00 |
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Chris Forbes
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f9a2c20eee
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stop shooting the flares !
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2010-05-19 22:19:33 +12:00 |
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Chris Forbes
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e910ab87a1
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buff turret gun to 50dps (60@30)
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2010-05-19 21:06:43 +12:00 |
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Chris Forbes
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a49efda001
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fix longdesc for afld
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2010-05-19 20:37:47 +12:00 |
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