Commit Graph

32 Commits

Author SHA1 Message Date
Paul Chote
ef55d646f7 Unstatic the Sound class. 2015-09-20 14:11:06 +01:00
atlimit8
8250f223c4 More HashSet trait fields & Lint support 2015-09-05 16:59:30 -05:00
Pavel Penev
899ea7e16d Add a description to DisableUpgrade 2015-09-01 20:19:31 +03:00
Pavel Penev
cdedfe6931 Don't get stuck in deployed mode because of an impossible move order 2015-09-01 20:19:29 +03:00
Pavel Penev
7668e0a30c Add deploy and undeploy sounds to DeployToUpgrade 2015-09-01 20:19:27 +03:00
Pavel Penev
21f9547fed Add facing to DeployToUpgrade
Make the actor turn to a desired facing before starting to deploy (and before granting the upgrade).
2015-09-01 20:19:25 +03:00
Pavel Penev
7d59aaa00c Add a deploy animation to DeployToUpgrade
Play a "deploy"/"undeploy" animation
2015-09-01 20:19:23 +03:00
clemty
2bbc1fcda4 LUA and trait documentation fixes
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of "  " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
RoosterDragon
3a0eb5554e Provide HasStance extension method for Stance enum, to avoid overhead of HasFlag method. 2015-07-15 20:40:38 +01:00
Matija Hustić
b2a26c57bc Adjusted other users of timed upgrades. 2015-07-14 03:08:48 +01:00
Matija Hustić
58472bf090 Timed upgrades track sources. 2015-07-14 02:54:40 +01:00
atlimit8
daec860192 Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable. 2015-07-13 09:24:50 -05:00
atlimit8
1bcc07ce69 Add property requirements to safe traits 2015-07-12 12:44:30 -05:00
Matthias Mailänder
56e9bcd96e rename RangeSquard to LengthSquared 2015-07-09 21:16:01 +02:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
penev92
351cf254e7 Fix DamageModifiers 2015-07-06 22:24:30 +03:00
unknown
206ed8ebb8 Veteran unit production & unlocking through spies. 2015-07-04 22:25:12 +01:00
Matthias Mailänder
f65df39e36 Merge pull request #8586 from atlimit8/UpgradeManagerAfterIUpgradables
UpgradeManager after IUpgradables
2015-06-28 20:41:28 +02:00
atlimit8
a9908bffb4 UpgradeManager after IUpgradables 2015-06-28 10:24:00 -05:00
Zimmermann Gyula
32eed88de5 Implements an AcknowledgesUpgrade method in UpgradeManager to allow checking for truly applicable upgrades - AcceptsUpgrade returns false if the upgrade has reached max level. 2015-06-28 12:58:50 +02:00
penev92
2647811a13 Add UpgradeUsedReferenceAttribute 2015-06-21 11:06:50 +03:00
penev92
fbbd9a7eaa Add UpgradeGrantedReferenceAttribute 2015-06-21 11:06:35 +03:00
Oliver Brakmann
206c33ed41 Merge pull request #8226 from pchote/actor-disposal
Dispose traits when destroying an actor.
2015-06-02 19:33:22 +02:00
Matthias Mailänder
ea5003cd2d add new long WRange.RangeSquared to avoid integer overflows 2015-05-31 23:51:30 +02:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
Taryn Hill
0717ca57ea Implement DeployToUpgrade.
Expose some deploy-related cursors to yaml.
2015-04-13 10:04:03 -05:00
abcdefg30
5d7f6081e4 Fix a crash in UpgradeActorsNear.cs 2015-03-21 22:51:25 +01:00
reaperrr
f897a9ff01 Moves Upgrades and Invulnerable trait to Mods.Common 2015-01-15 00:07:27 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00