Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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67b4ef3084
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#1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements
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2011-08-17 07:52:35 +12:00 |
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Paul Chote
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c84f53c10d
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Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061.
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2011-07-27 21:48:32 +12:00 |
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Paul Chote
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d9174b7e3b
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Kill RenderSimple.OverrideTileset/OverrideImage.
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2011-07-27 13:36:48 +12:00 |
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Paul Chote
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8f962853f9
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Support arbitrary per-player palettes. Will crash if I missed any cases that don't explicitly set the Renderable palette.
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2011-05-03 22:21:31 +12:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Chris Forbes
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3369373879
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initial setup for decorating the PlaceBuilding OG
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2011-02-11 07:11:28 +13:00 |
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Chris Forbes
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0f84ac5215
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RenderBuilding.BuildingPreview pushed down to RenderSimple and renamed to .RenderPreview()
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2011-01-26 21:06:05 +13:00 |
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Paul Chote
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00a0aac7a3
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Scale is now set via a field on Render* and interacts properly with chronoshift and building previews.
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2010-11-27 13:30:08 +13:00 |
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Paul Chote
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840ade5b78
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Remove LineBuild preview (no preview is better than broken preview).
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2010-11-27 13:18:06 +13:00 |
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Chris Forbes
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d77563bdb0
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reduce coverage of UiOverlay sprites so you can see the building you're placing
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2010-11-24 20:10:14 +13:00 |
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Paul Chote
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6ac92c45f1
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Cache the sprites. Draw linebuild cells too.
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2010-11-24 15:31:29 +13:00 |
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Paul Chote
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96cd0e2259
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Render building previews
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2010-11-24 13:43:07 +13:00 |
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Chris Forbes
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a363bf841c
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remove some dead code
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2010-11-23 15:25:10 +13:00 |
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Chris Forbes
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da5830845b
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remove another ctor
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2010-11-23 15:24:45 +13:00 |
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Bob
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10ed3db71d
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made all orders queuable
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2010-11-13 15:53:08 +13:00 |
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Bob
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480c5edd75
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move Building et al into Mods/
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2010-11-06 11:05:45 +13:00 |
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Paul Chote
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9c944924de
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Fix a pile of compile warnings and debug log spam. Fix <playername> (Dead) in chat
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2010-10-14 19:40:00 +13:00 |
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Bob
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ab1e930ba3
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pass worldRenderer around as necessary
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2010-10-12 17:24:07 +13:00 |
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Paul Chote
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7426d47cd5
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Fix some compile warnings
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2010-10-07 22:46:44 +13:00 |
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Bob
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3209da4a4a
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fixed PlaceBuilding and Chronosphere ordergenerators
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2010-10-07 22:07:13 +13:00 |
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Bob
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0cd140849b
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fix some support powers
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2010-10-07 22:07:12 +13:00 |
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Bob
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aff6889995
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moved traits from engine into mod
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2010-09-20 20:58:42 +12:00 |
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