Kill RenderSimple.OverrideTileset/OverrideImage.

This commit is contained in:
Paul Chote
2011-07-27 03:37:52 +12:00
parent 64ab44c3ea
commit d9174b7e3b
5 changed files with 13 additions and 20 deletions

View File

@@ -84,7 +84,7 @@ namespace OpenRA.Editor
public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p)
{
var image = RenderSimple.GetImage(info, tileset.Id);
var image = RenderSimple.GetImage(info);
using (var s = FileSystem.OpenWithExts(image, tileset.Extensions))
{

View File

@@ -17,16 +17,14 @@ namespace OpenRA.Traits
public abstract class RenderSimpleInfo : ITraitInfo
{
public readonly string Image = null;
public readonly string[] OverrideTileset = null;
public readonly string[] OverrideImage = null;
public readonly string Palette = null;
public readonly string PlayerPalette = "player";
public readonly float Scale = 1f;
public abstract object Create(ActorInitializer init);
public virtual IEnumerable<Renderable> RenderPreview(ActorInfo building, string Tileset, Player owner)
public virtual IEnumerable<Renderable> RenderPreview(ActorInfo building, Player owner)
{
var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
var anim = new Animation(RenderSimple.GetImage(building), () => 0);
anim.PlayRepeating("idle");
yield return new Renderable(anim.Image, 0.5f * anim.Image.size * (1 - Scale), Palette ?? PlayerPalette + owner.InternalName, 0, Scale);
}
@@ -42,14 +40,9 @@ namespace OpenRA.Traits
protected set { anims[""].Animation = value; }
}
public static string GetImage(ActorInfo actor, string Tileset)
public static string GetImage(ActorInfo actor)
{
var Info = actor.Traits.Get<RenderSimpleInfo>();
if (Info.OverrideTileset != null && Tileset != null)
for (int i = 0; i < Info.OverrideTileset.Length; i++)
if (Info.OverrideTileset[i] == Tileset)
return Info.OverrideImage[i];
return Info.Image ?? actor.Name;
}
@@ -59,7 +52,7 @@ namespace OpenRA.Traits
if (cachedImage != null)
return cachedImage;
return cachedImage = GetImage(self.Info, self.World.Map.Tileset);
return cachedImage = GetImage(self.Info);
}
RenderSimpleInfo Info;

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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Orders
Building = name;
Preview = Rules.Info[Building].Traits.Get<RenderBuildingInfo>()
.RenderPreview(Rules.Info[Building], producer.World.Map.Tileset, producer.Owner);
.RenderPreview(Rules.Info[Building], producer.Owner);
}
public IEnumerable<Order> Order(World world, int2 xy, MouseInput mi)

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@@ -25,9 +25,9 @@ namespace OpenRA.Mods.RA.Render
public readonly float2 Origin = float2.Zero;
public override object Create(ActorInitializer init) { return new RenderBuilding(init, this);}
public override IEnumerable<Renderable> RenderPreview(ActorInfo building, string Tileset, Player owner)
public override IEnumerable<Renderable> RenderPreview(ActorInfo building, Player owner)
{
return base.RenderPreview(building, Tileset, owner)
return base.RenderPreview(building, owner)
.Select(a => a.WithPos(a.Pos + building.Traits.Get<RenderBuildingInfo>().Origin));
}
}

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@@ -20,18 +20,18 @@ namespace OpenRA.Mods.RA.Render
public override object Create(ActorInitializer init) { return new RenderBuildingWarFactory( init, this ); }
/* get around unverifiability */
IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, string tileset, Player owner)
IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, Player owner)
{
return base.RenderPreview(building, tileset, owner);
return base.RenderPreview(building, owner);
}
public override IEnumerable<Renderable> RenderPreview(ActorInfo building, string Tileset, Player owner)
public override IEnumerable<Renderable> RenderPreview(ActorInfo building, Player owner)
{
var p = BaseBuildingPreview(building, Tileset, owner);
var p = BaseBuildingPreview(building, owner);
foreach (var r in p)
yield return r;
var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
var anim = new Animation(RenderSimple.GetImage(building), () => 0);
anim.PlayRepeating("idle-top");
var rb = building.Traits.Get<RenderBuildingInfo>();
yield return new Renderable(anim.Image, rb.Origin + 0.5f*anim.Image.size*(1 - Scale), p.First().Palette, 0, Scale);