Commit Graph

1100 Commits

Author SHA1 Message Date
Mike Bundy
bca2797bb4 Bug Fix: Helicopters spawning under each other 2011-04-10 23:36:49 +01:00
Mike Bundy
7a63858812 Bug Fix: Cash ticks for TRUK and Bounties only show for allies 2011-04-10 21:22:42 +01:00
Chris Forbes
d2d0e4be96 better support for contrail coloring everywhere 2011-04-10 11:15:43 +12:00
Chris Forbes
79079ebe07 working missile trails 2011-04-10 11:15:42 +12:00
Chris Forbes
5fd3cc7977 internal machinery for contrails on missiles 2011-04-10 11:15:41 +12:00
Chris Forbes
6710ad975e split out ContrailHistory from the trait machinery 2011-04-10 11:15:40 +12:00
Chris Forbes
c4a72f016a remove some more bits 2011-04-10 11:15:39 +12:00
Chris Forbes
c2966978f3 start trimming down prox code 2011-04-10 11:15:37 +12:00
Paul Chote
fe4fd8cab0 Use MakeAnimation for selling; Support selling non-buildings 2011-04-10 11:03:42 +12:00
Paul Chote
e4d8680bd5 Pull the make animation crap out of Transforms 2011-04-10 10:53:04 +12:00
Paul Chote
43f81501a8 Split Capturable into its own trait 2011-04-10 10:07:00 +12:00
Chris Forbes
40f6c4e332 clean up unnecessary junk from MoveAdjacentTo 2011-04-09 15:21:16 +12:00
Chris Forbes
3325739035 fix pathing to repair pad being bogus 2011-04-09 15:20:18 +12:00
Chris Forbes
f851e6a212 fix a silly glitch in unit repairing 2011-04-09 15:14:19 +12:00
Chris Forbes
6105859b25 remove some junk from GameInitDelegate 2011-04-09 14:26:40 +12:00
Paul Chote
4c92293814 Remove UnitInfluenceDebug checkbox 2011-04-09 12:10:16 +12:00
Mike Bundy
3e04b17b46 Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl 2011-04-09 11:04:59 +12:00
Chris Forbes
7d29d90338 from mirey: pilot parachutes from shot down plane, sometimes 2011-04-09 11:01:17 +12:00
Chris Forbes
f47c2a678c remove some unnecessary semantics-muddying 2011-04-08 09:47:42 +12:00
Paul Chote
aba14eec23 Squash compiler warnings 2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Curtis S
88d63d07e6 Adds TRUK to both sides - donates cash to others 2011-04-06 09:16:42 +12:00
Erasmus Schroder
a2060b26ed HackyAI: Corrected squadsize, removed unnecessary lines. 2011-04-06 07:20:04 +12:00
Erasmus Schroder
8e56bdc197 Made HackyAI attackers scan for enemy units 2011-04-06 07:20:01 +12:00
Chris Forbes
9f3107f642 fix #688 2011-04-06 07:16:54 +12:00
Chris Forbes
24a205d992 actually working custom lint passes 2011-04-05 21:56:31 +12:00
Mike Bundy
4d4cd6940b Fixed Bug: Game crash when ATEK destroyed as GPS launched 2011-04-04 12:40:53 +12:00
Mike Bundy
e544333d9e Bug Fix: Selling ATEK loses GPS 2011-04-04 11:17:37 +12:00
Chris Forbes
1af23079eb make it crash nicely when you inherit from a bogus actor type 2011-04-04 11:14:07 +12:00
Paul Chote
ea626d4b39 RMBO voices on build and kill. 2011-03-25 20:04:23 +13:00
Paul Chote
8c18949861 Change C4Demolition from minutes to ticks; actually use this value. 2011-03-23 21:07:11 +13:00
Paul Chote
b7262b6490 Allow Autotarget to have a custom scan radius, use it for VICE. 2011-03-23 20:31:27 +13:00
Paul Chote
3071cd8240 Kill RenderUnitRotor in favour of RenderUnit + WithRotor. 2011-03-23 08:05:09 +13:00
Paul Chote
c7e2619a98 Explicitly declare dependency on Attack* from AutoTarget/AutoHeal. 2011-03-22 21:36:06 +13:00
Paul Chote
1ceede4322 Fix #656 - base cycling fired on both key down and key up. 2011-03-22 21:21:34 +13:00
Paul Chote
0d53346138 Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map) 2011-03-19 21:01:14 +13:00
Chris Forbes
708cdcd855 add CashTick to building refunds 2011-03-19 18:58:04 +13:00
Chris Forbes
18e1de1d4b prefer to circle over something friendly than leave the map 2011-03-19 18:44:39 +13:00
Chris Forbes
73a34886ec oops 2011-03-19 18:44:38 +13:00
Chris Forbes
2d480c900f patch plane to circle after move 2011-03-19 18:44:37 +13:00
Chris Forbes
0cf022c87a rename FlyCircle -> FlyAttackLoop, for accuracy; new FlyCircleto fly a hold 2011-03-19 18:44:36 +13:00
Paul Chote
a5af4e85ce Tweak CashTick and Oil Derricks 2011-03-19 17:48:56 +13:00
Chris Forbes
72e0b58912 fix csproj bogosity 2011-03-19 17:28:45 +13:00
alzeih
53f4337129 Don't change mods if the same one is selected in the dropdown 2011-03-18 10:49:29 +13:00
Paul Chote
eb69b697b1 Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete. 2011-03-18 10:48:12 +13:00
Paul Chote
7d6d488176 Fix #549 - Shift + tab doesn't cycle build tabs backwards. 2011-03-18 09:44:28 +13:00
Paul Chote
c568759e49 Fix #595 - IDisposable crash. 2011-03-17 22:26:28 +13:00
Paul Chote
d05b979e53 Tweak cnc proc cashtick 2011-03-17 22:26:28 +13:00
Paul Chote
86e8c3974f Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs. 2011-03-17 22:26:28 +13:00
Paul Chote
6d1defc53e Use CashTick on harv unloading. 2011-03-17 22:24:17 +13:00