Mike Bundy
|
bca2797bb4
|
Bug Fix: Helicopters spawning under each other
|
2011-04-10 23:36:49 +01:00 |
|
Mike Bundy
|
7a63858812
|
Bug Fix: Cash ticks for TRUK and Bounties only show for allies
|
2011-04-10 21:22:42 +01:00 |
|
Chris Forbes
|
d2d0e4be96
|
better support for contrail coloring everywhere
|
2011-04-10 11:15:43 +12:00 |
|
Chris Forbes
|
79079ebe07
|
working missile trails
|
2011-04-10 11:15:42 +12:00 |
|
Chris Forbes
|
5fd3cc7977
|
internal machinery for contrails on missiles
|
2011-04-10 11:15:41 +12:00 |
|
Chris Forbes
|
6710ad975e
|
split out ContrailHistory from the trait machinery
|
2011-04-10 11:15:40 +12:00 |
|
Chris Forbes
|
c4a72f016a
|
remove some more bits
|
2011-04-10 11:15:39 +12:00 |
|
Chris Forbes
|
c2966978f3
|
start trimming down prox code
|
2011-04-10 11:15:37 +12:00 |
|
Paul Chote
|
fe4fd8cab0
|
Use MakeAnimation for selling; Support selling non-buildings
|
2011-04-10 11:03:42 +12:00 |
|
Paul Chote
|
e4d8680bd5
|
Pull the make animation crap out of Transforms
|
2011-04-10 10:53:04 +12:00 |
|
Paul Chote
|
43f81501a8
|
Split Capturable into its own trait
|
2011-04-10 10:07:00 +12:00 |
|
Chris Forbes
|
40f6c4e332
|
clean up unnecessary junk from MoveAdjacentTo
|
2011-04-09 15:21:16 +12:00 |
|
Chris Forbes
|
3325739035
|
fix pathing to repair pad being bogus
|
2011-04-09 15:20:18 +12:00 |
|
Chris Forbes
|
f851e6a212
|
fix a silly glitch in unit repairing
|
2011-04-09 15:14:19 +12:00 |
|
Chris Forbes
|
6105859b25
|
remove some junk from GameInitDelegate
|
2011-04-09 14:26:40 +12:00 |
|
Paul Chote
|
4c92293814
|
Remove UnitInfluenceDebug checkbox
|
2011-04-09 12:10:16 +12:00 |
|
Mike Bundy
|
3e04b17b46
|
Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl
|
2011-04-09 11:04:59 +12:00 |
|
Chris Forbes
|
7d29d90338
|
from mirey: pilot parachutes from shot down plane, sometimes
|
2011-04-09 11:01:17 +12:00 |
|
Chris Forbes
|
f47c2a678c
|
remove some unnecessary semantics-muddying
|
2011-04-08 09:47:42 +12:00 |
|
Paul Chote
|
aba14eec23
|
Squash compiler warnings
|
2011-04-07 21:26:57 +12:00 |
|
Paul Chote
|
b0425aff3b
|
Renormalize line endings and fix copyright headers again.
|
2011-04-07 21:15:42 +12:00 |
|
Curtis S
|
88d63d07e6
|
Adds TRUK to both sides - donates cash to others
|
2011-04-06 09:16:42 +12:00 |
|
Erasmus Schroder
|
a2060b26ed
|
HackyAI: Corrected squadsize, removed unnecessary lines.
|
2011-04-06 07:20:04 +12:00 |
|
Erasmus Schroder
|
8e56bdc197
|
Made HackyAI attackers scan for enemy units
|
2011-04-06 07:20:01 +12:00 |
|
Chris Forbes
|
9f3107f642
|
fix #688
|
2011-04-06 07:16:54 +12:00 |
|
Chris Forbes
|
24a205d992
|
actually working custom lint passes
|
2011-04-05 21:56:31 +12:00 |
|
Mike Bundy
|
4d4cd6940b
|
Fixed Bug: Game crash when ATEK destroyed as GPS launched
|
2011-04-04 12:40:53 +12:00 |
|
Mike Bundy
|
e544333d9e
|
Bug Fix: Selling ATEK loses GPS
|
2011-04-04 11:17:37 +12:00 |
|
Chris Forbes
|
1af23079eb
|
make it crash nicely when you inherit from a bogus actor type
|
2011-04-04 11:14:07 +12:00 |
|
Paul Chote
|
ea626d4b39
|
RMBO voices on build and kill.
|
2011-03-25 20:04:23 +13:00 |
|
Paul Chote
|
8c18949861
|
Change C4Demolition from minutes to ticks; actually use this value.
|
2011-03-23 21:07:11 +13:00 |
|
Paul Chote
|
b7262b6490
|
Allow Autotarget to have a custom scan radius, use it for VICE.
|
2011-03-23 20:31:27 +13:00 |
|
Paul Chote
|
3071cd8240
|
Kill RenderUnitRotor in favour of RenderUnit + WithRotor.
|
2011-03-23 08:05:09 +13:00 |
|
Paul Chote
|
c7e2619a98
|
Explicitly declare dependency on Attack* from AutoTarget/AutoHeal.
|
2011-03-22 21:36:06 +13:00 |
|
Paul Chote
|
1ceede4322
|
Fix #656 - base cycling fired on both key down and key up.
|
2011-03-22 21:21:34 +13:00 |
|
Paul Chote
|
0d53346138
|
Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map)
|
2011-03-19 21:01:14 +13:00 |
|
Chris Forbes
|
708cdcd855
|
add CashTick to building refunds
|
2011-03-19 18:58:04 +13:00 |
|
Chris Forbes
|
18e1de1d4b
|
prefer to circle over something friendly than leave the map
|
2011-03-19 18:44:39 +13:00 |
|
Chris Forbes
|
73a34886ec
|
oops
|
2011-03-19 18:44:38 +13:00 |
|
Chris Forbes
|
2d480c900f
|
patch plane to circle after move
|
2011-03-19 18:44:37 +13:00 |
|
Chris Forbes
|
0cf022c87a
|
rename FlyCircle -> FlyAttackLoop, for accuracy; new FlyCircleto fly a hold
|
2011-03-19 18:44:36 +13:00 |
|
Paul Chote
|
a5af4e85ce
|
Tweak CashTick and Oil Derricks
|
2011-03-19 17:48:56 +13:00 |
|
Chris Forbes
|
72e0b58912
|
fix csproj bogosity
|
2011-03-19 17:28:45 +13:00 |
|
alzeih
|
53f4337129
|
Don't change mods if the same one is selected in the dropdown
|
2011-03-18 10:49:29 +13:00 |
|
Paul Chote
|
eb69b697b1
|
Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete.
|
2011-03-18 10:48:12 +13:00 |
|
Paul Chote
|
7d6d488176
|
Fix #549 - Shift + tab doesn't cycle build tabs backwards.
|
2011-03-18 09:44:28 +13:00 |
|
Paul Chote
|
c568759e49
|
Fix #595 - IDisposable crash.
|
2011-03-17 22:26:28 +13:00 |
|
Paul Chote
|
d05b979e53
|
Tweak cnc proc cashtick
|
2011-03-17 22:26:28 +13:00 |
|
Paul Chote
|
86e8c3974f
|
Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs.
|
2011-03-17 22:26:28 +13:00 |
|
Paul Chote
|
6d1defc53e
|
Use CashTick on harv unloading.
|
2011-03-17 22:24:17 +13:00 |
|