Commit Graph

2039 Commits

Author SHA1 Message Date
Paul Chote
c014731a2f Fix Map.PlayerCount 2011-06-20 22:50:31 +12:00
Paul Chote
bafa411329 Expose LockTeam/LockSpawn to mappers 2011-06-20 22:50:31 +12:00
Paul Chote
e00bfd487d Hook up the spawn selector. 2011-06-20 22:50:31 +12:00
Paul Chote
e7543f28df Fix naming of Player.PlayerReference. 2011-06-20 22:50:29 +12:00
Paul Chote
4f172d7ed8 Make bots first-class players.
- Bots have their own Clients, with unique ClientIDs
 - Hosts can set bot team/color in the lobby
 - Bots are kicked when switching to a smaller map without enough slots
 - Order validator assumes that only client 0 has permission to issue bot orders
2011-06-20 22:50:29 +12:00
Paul Chote
d2df5722b5 Fix the lobby slots.
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
 - LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
 - Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
 - Observers are able to change their name and color
2011-06-20 22:50:27 +12:00
Paul Chote
e934baa6e9 Better bot spawning code; better random color and proper player names. 2011-06-20 22:50:27 +12:00
Paul Chote
532bd42aed Remove obsolete Player index cruft 2011-06-20 22:50:26 +12:00
Paul Chote
bcbd18bb52 Skirmish mode starts with a bot selected. 2011-06-20 22:50:22 +12:00
Paul Chote
c6182f6039 Fix player connected chat message 2011-06-20 14:39:03 +12:00
Chris Forbes
3409d8f046 remove type-specific functions for ChromeMetrics.Get; use FieldLoader 2011-06-20 14:39:03 +12:00
Paul Chote
7095f293ff Fix #865 2011-06-20 14:39:03 +12:00
Paul Chote
63e77755b7 Fix #864 - don't display the depressed state if the checkbox is disabled 2011-06-20 14:38:59 +12:00
Paul Chote
d043f4807f Make the checkbox depressed state optional, and disabled in ra. 2011-06-20 14:34:29 +12:00
Paul Chote
94bca753d2 Fix #866 2011-06-20 13:03:23 +12:00
Paul Chote
fe5ef82cdf Allow bot players to be created via map.yaml 2011-06-20 13:03:23 +12:00
Paul Chote
7fb46bb2b6 Work around CreateLocalServer miscompile 2011-06-20 13:03:20 +12:00
Paul Chote
b487476ea9 Remove Game.AfterGameStart 2011-06-01 19:18:21 +12:00
Paul Chote
add29e845e Fix orphaned DropDown panels (eg when exiting menus using a hotkey) 2011-06-01 18:53:41 +12:00
Paul Chote
ad3f378545 Add a hook for widgets being removed, and ensure widgets are removed consistently. 2011-06-01 18:50:59 +12:00
Paul Chote
41819354ac Fix selection box dragging behind other ui elements 2011-05-31 20:44:00 +12:00
Paul Chote
6512db14cf Fix #845 (spawnpoint artwork leaks across mod change) 2011-05-30 22:15:15 +12:00
Paul Chote
b425d770c5 Correct parameter order in IOrderTargeter.CanTargetLocation interface definition 2011-05-30 22:15:15 +12:00
Paul Chote
922f4754f9 Drop the ControlGroupModifier setting. Use Cmd on osx for group addition. 2011-05-30 22:15:15 +12:00
Paul Chote
81515705ec Add keyboard shortcut support to ButtonWidgets.
Hook up 'escape' and 'return' as appropriate for moving through menus.
2011-05-30 22:15:14 +12:00
Paul Chote
124f19f00b Bind skirmish servers to a random available port 2011-05-30 22:15:14 +12:00
Chris Forbes
368468e323 format RenderSimple 2011-05-30 21:32:54 +12:00
Chris Forbes
aca4d2ebbb fixed 823 -- mouse interaction with password fields uses the metrics of the mask character, not the actual content 2011-05-23 19:57:40 +12:00
Chris Forbes
0d63e9f999 fix glitchyness on repairing veteran units 2011-05-23 19:48:59 +12:00
Chris Forbes
5ecc1ebefc split IGraphicsDevice.{Present,PumpInput} 2011-05-22 22:10:48 +12:00
Chris Forbes
77686adc1a remove batch spam from PerfGraphWidget 2011-05-22 22:05:49 +12:00
Chris Forbes
ef03d46f13 eradicate 'delegate' misuse 2011-05-22 22:02:09 +12:00
Chris Forbes
5ad2c43761 remove duplicated crap from CncLoadScreen 2011-05-22 21:34:59 +12:00
Chris Forbes
41124a12f2 remove bogus empty delegates dir from Game 2011-05-22 21:33:47 +12:00
Chris Forbes
66c72d14d8 split scrollthumb/button in chrome data; fixes screwed up RA scrollthumbs 2011-05-22 21:33:47 +12:00
Chris Forbes
b792d07c8c start reworking player setup 2011-05-22 21:33:34 +12:00
Chris Forbes
cf5d49a328 fix some subtle crap in map upgrader 2011-05-22 20:41:38 +12:00
Chris Forbes
e839ae33d8 hax 2011-05-22 20:41:34 +12:00
Chris Forbes
90cea9f73d expose temp VBO tuning parameters in settings 2011-05-22 20:41:31 +12:00
Chris Forbes
cd6f77ca7c move terrain palette constant lookup outside terrain setup inner loop 2011-05-22 20:39:01 +12:00
Chris Forbes
f406504147 add render_flip to perf history 2011-05-22 20:38:59 +12:00
Chris Forbes
fe392bd42d add render_widgets to perf history 2011-05-22 20:38:58 +12:00
Chris Forbes
9434dd993a slight cleanup in Renderer 2011-05-22 20:38:57 +12:00
Chris Forbes
75588b050e improve error message in CreateDevice 2011-05-22 20:38:56 +12:00
Chris Forbes
9b3e6c5c4a remove FP sillyness from FindUnits & friends 2011-05-22 20:38:52 +12:00
Chris Forbes
ccc245ded4 reintroduce Cached<T>; use for Actor.Bounds, Actor.ExtendedBounds, which replace Actor.GetBounds(bool) 2011-05-22 20:38:48 +12:00
Paul Chote
d4baf2d757 Refactor UnitInfluence trait -> world.ActorMap 2011-05-22 19:32:53 +12:00
Chris Forbes
cd756885a6 remove MasterServerQuery in favour of ServerList 2011-05-22 18:41:33 +12:00
Paul Chote
53426030ee Fix hover for ra dropdowns (also scrollpanels) 2011-05-22 18:41:33 +12:00
Paul Chote
325fd509b0 Remove obsoleted dropdown & label code 2011-05-22 18:41:33 +12:00