Chris Forbes
|
71cf332ee1
|
trim some crap out of Contrail
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
e4e443b0ab
|
remove unused SidebarButtonWidget
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
e81cbceb99
|
aircraft sync debug traits dont really need to do trait lookups every time the synchash is taken..
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
5055e0be62
|
clean up PlayerResources trait lookup in MoneyBinWidget
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
ac71e60a4b
|
remove SplitOreAndCash from MoneyBinWidget; noone uses it anymore
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
41baa3b7b0
|
add escape keybinding to settings dialog
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
2ac1d001a4
|
add enter/escape bindings to replaybrowser
|
2011-07-25 22:23:13 +12:00 |
|
Chris Forbes
|
7d506f0ab6
|
rename gamelobby.yaml -> lobby.yaml
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
2a99cdb935
|
split map-chooser out of gamelobby.yaml
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
14733841e5
|
add escape/enter bindings for other join-game dialogs
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
0b97122c41
|
add escape/enter bindings for server browser dialog
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
00543825e7
|
setup escape/enter bindings for create-server dialog
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
8d2b6edaf1
|
split create server dialog into its own yaml file
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
fc9ab25c3f
|
add escape key binding to ingame options button
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
70dfcffaea
|
add another lint pass to ensure that every (non-template) actor type is actually constructible
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
b3bdc2df85
|
declare RenderUnitTurreted -> Turreted,AttackBase deps; remove spurious TraitOrDefault on AttackBase which just failed later; fixes #1053
|
2011-07-25 22:23:12 +12:00 |
|
Chris Forbes
|
315c00f67f
|
clean up Contrail trait lookups; fixes #1058
|
2011-07-25 22:23:11 +12:00 |
|
Chris Forbes
|
0bca88d9d3
|
remove silly trait lookup in RenderBuildingCharge
|
2011-07-25 22:23:11 +12:00 |
|
Chris Forbes
|
fc15aa47ad
|
dont really need to setup palettes every frame in ResourceLayer
|
2011-07-25 22:23:11 +12:00 |
|
Chris Forbes
|
5aaca5bb32
|
drop ISelectionColorModifier; unused
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
3a1613667b
|
drop unnecessary ISync from ProximityCapturable
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
0d018d3eff
|
tidying some font uses in BuildPaletteWidget
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
4448089cb7
|
use text rendering to show hold/ready indicators rather than SHP
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
8544930db9
|
ProximityCapturable simplifications
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
70a582df33
|
more simplification of Strategic*
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
e7228680e8
|
make RALint quiet unless -v or --verbose is passed
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
68fd2c9744
|
clean up usings after prev
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
643e0ee7a2
|
move CheckActorReferences out of the core lint code
|
2011-07-19 21:14:11 +12:00 |
|
Chris Forbes
|
3340e124e4
|
simplify Strategic*
|
2011-07-19 21:14:11 +12:00 |
|
Chris Forbes
|
33704977b9
|
remove ScrollingTextWidget
|
2011-07-19 21:14:11 +12:00 |
|
Chris Forbes
|
3d2635fca5
|
drop CursorSheetBuilder; use normal SheetBuilder for cursors now.
|
2011-07-19 21:14:11 +12:00 |
|
Chris Forbes
|
5609c8d041
|
drop format2 support from CursorSheetBuilder
|
2011-07-19 21:14:11 +12:00 |
|
Chris Forbes
|
d634f9db90
|
convert cnc mouse3 to td/ra format
|
2011-07-19 21:14:11 +12:00 |
|
Chris Forbes
|
4b5d6572ef
|
convert RA cursors to TD/RA format
|
2011-07-17 18:37:27 +12:00 |
|
Chris Forbes
|
2a16172a20
|
add d2k -> ra shp conversion support to utility
|
2011-07-17 18:37:12 +12:00 |
|
Chris Forbes
|
239be241ff
|
fix broken cleanup of import folder in editor after failed import; #1012
|
2011-07-17 17:55:53 +12:00 |
|
Chris Forbes
|
a635e8a4d8
|
add Passenger to crate; remove special cases in Cargo to support not having Passenger; #851
|
2011-07-17 17:55:53 +12:00 |
|
Chris Forbes
|
a95b59081f
|
remove duplicated GL setup code
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
2fcb11d7cc
|
remove duplicated SDL input handling
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
31c2306a57
|
get rid of Cg versions of Texture and VertexBuffer
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
b0ccc58516
|
remove unused vsync parameter from renderers
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
df1201b4c2
|
start moving common parts of the renderer into OpenRA.Renderer.SdlCommon
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
2ac6ccd3a4
|
add player parameter to ReinforceFromSea in prep for using it elsewhere
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
8221b8acca
|
declare Burns -> RenderSimple dep; remove first tick weirdness
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
4a0b7bb003
|
put AnimationWithOffset in its own file
|
2011-07-17 17:55:52 +12:00 |
|
Chris Forbes
|
59616671b6
|
add harvester husks
|
2011-07-17 17:55:51 +12:00 |
|
Chris Forbes
|
74b894b69f
|
replace Range with MinimumValue/MaximumValue
|
2011-07-17 17:55:51 +12:00 |
|
Chris Forbes
|
a52e5a92ae
|
adjust copy ctor for SliderWidget -- copying the isMoving state makes *no sense*; Value should be copied though
|
2011-07-17 17:55:51 +12:00 |
|
Chris Forbes
|
0efe82018a
|
rewrite SliderWidget to be simpler and have much less fail
|
2011-07-17 17:55:51 +12:00 |
|
Chris Forbes
|
fe6a99c993
|
fixed #42 -- show harvester fullness in sprites
|
2011-07-17 17:55:51 +12:00 |
|