Paul Chote
d29519fca1
Implement height-aware map.ChooseClosestEdgeCell().
2015-07-31 08:38:07 +01:00
Paul Chote
05f41a0182
Implement height-aware map.DistanceToEdge().
2015-07-31 08:38:07 +01:00
Paul Chote
318d6aaa73
Implement height-aware map.ChooseRandomEdgeCell().
2015-07-31 08:38:07 +01:00
Paul Chote
e337710221
Implement height-aware map.ChooseRandomCell().
2015-07-31 08:38:06 +01:00
Paul Chote
13e0527f7c
Implement height-aware map.Clamp(MPos).
2015-07-30 08:18:45 +01:00
Paul Chote
2c00019715
Revert "Temporarily work around RadarWidget corruption."
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This reverts commit 4bc75f1ed6 .
2015-07-30 08:18:45 +01:00
Paul Chote
54a80ed035
Include additional preview to prevent cutoff.
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Fun fact: The original TS sidestepped this issue
by rendering everything outside the cordon, which
looks much worse than what we do here.
2015-07-29 20:44:44 +01:00
Paul Chote
af69370c17
Improve lobby minimap display for isometric maps.
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Also extracts a trait query from inside a tight loop to save unnecessary work.
2015-07-29 20:44:44 +01:00
James
8468ce5fe6
added InstallShield CAB Extractor
2015-07-29 08:18:26 +01:00
Oliver Brakmann
dff56f6c20
Merge pull request #8781 from pchote/heightmap-shroud
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Add plumbing for heighmap-aware shroud and map bounds checks.
2015-07-28 15:35:51 +02:00
Pavel Penev
9801d89e75
Merge pull request #8813 from pchote/fix-bounds-checks
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Replace map.Contains with proper array bounds checks.
2015-07-28 04:27:53 +03:00
Paul Chote
4bc75f1ed6
Temporarily work around RadarWidget corruption.
2015-07-27 20:20:01 +01:00
reaperrr
89f3718aa7
Move Armor trait to Mods.Common
2015-07-27 21:12:03 +02:00
Paul Chote
86ba26e013
Convert shroud calculations and rendering to PPos.
2015-07-27 19:34:50 +01:00
Paul Chote
e8794032e0
Introduce initial PPos plumbing.
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PPos is best thought of as a cell grid applied in
screen space. Multiple cells with different
terrain heights may be projected to the same PPos,
or to multiple PPos if they do not align with the
screen grid.
PPos coordinates are used primarily for map edge
checks and shroud / visibility queries.
2015-07-27 19:34:49 +01:00
Paul Chote
fb5bcd3889
Extract MapCoordsRegion from CellRegion.
2015-07-27 19:34:39 +01:00
Paul Chote
2b3c65334d
Correct Contains check in ActorMap.
2015-07-27 18:43:51 +01:00
Oliver Brakmann
4de03e991c
Remove revealing views from observer mode in missions
2015-07-25 20:51:39 +02:00
Oliver Brakmann
a725d63b0c
Remove World.ObserveAfterWinOrLose
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Fixes RenderPlayer for "All Players" view.
2015-07-25 18:56:24 +03:00
deniz1a
ef143e5f8a
Freezes map after game ends.
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Adds newline.
Disables keyboard hotkeys for units after game ends.
2015-07-25 18:56:23 +03:00
Oliver Brakmann
8c766a4a79
Merge pull request #8721 from penev92/bleed_rename
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Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
Zimmermann Gyula
8f43ae96ae
Fix Observers crashing during win/lose the game.
2015-07-25 14:04:47 +02:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
RoosterDragon
ce73bb909e
Make IFolder interface inherently IDisposable.
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Fix up implementations to ensure they dispose any stream they acquire, and ensure the constructor will not leave a stream open if it fails. Dispose folders when unmounting them in GlobalFileSystem.
2015-07-23 22:31:20 +01:00
Oliver Brakmann
1e7da8514a
Merge pull request #8735 from reaperrr/safe-pf-changes
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Minor pathfinder-related changes (preparation for mobile refactor)
2015-07-22 14:42:52 +02:00
Matthias Mailänder
a0dc38c252
Merge pull request #8752 from obrakmann/optional-target-lines
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Added option to turn off rendering of target lines in the settings
2015-07-20 22:05:05 +02:00
figrita
ab3ab6f230
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
David Jiménez
5109848215
Changes to improve understandability of code
2015-07-18 15:05:12 +02:00
RoosterDragon
ccad451060
Add WorldRenderer.ScreenVectorComponents.
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This allows the components to be returned via out parameters, avoiding the need to allocate an array for most callers.
2015-07-15 21:24:01 +01:00
RoosterDragon
92389916a6
Cache the simpler delegates used in IShader.Render calls.
2015-07-15 21:09:11 +01:00
RoosterDragon
3a0eb5554e
Provide HasStance extension method for Stance enum, to avoid overhead of HasFlag method.
2015-07-15 20:40:38 +01:00
RoosterDragon
6113892276
Cache rotation matrices used by WorldRenderer.DrawRangeCircle.
2015-07-15 20:40:36 +01:00
penev92
479eb307d6
Remove unused parameter from Player's constructor
2015-07-15 04:58:50 +03:00
penev92
317576a9bb
Touch up Player.cs
2015-07-15 04:22:57 +03:00
penev92
b8aa92c4be
Rename Player.DisplayCountry to Player.DisplayFaction
2015-07-15 04:10:13 +03:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
Oliver Brakmann
380cf22477
Merge pull request #8661 from penev92/bleed_renameCountry
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Rename the Country trait to Faction
2015-07-14 21:05:52 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
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Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
penev92
2e04fb5ddd
Rename Faction trait members
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Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
penev92
a1af5386e0
Rename the Country trait to Faction
2015-07-14 18:50:31 +03:00
Oliver Brakmann
9722502a4b
Merge pull request #8710 from GraionDilach/victory-music
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Implements victory and defeat music.
2015-07-13 22:01:20 +02:00
abcdefg30
b4031c6e9b
Merge pull request #8703 from atlimit8/RequireInMiniYaml
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Require trait properties in MiniYaml
2015-07-13 15:50:06 +02:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
abcdefg30
db4f1ad025
Merge pull request #8663 from Mailaender/disguise-stand2-crash
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Fixed a crash when disguising the spy as infantry without stand2
2015-07-13 13:39:19 +02:00
Matthias Mailänder
41b488779a
fix crash when disguising the spy as infantry without stand2
2015-07-12 22:20:52 +02:00
atlimit8
429a9380e8
Ignore trait property requirements for abstract actor types
2015-07-12 12:44:30 -05:00
atlimit8
7881ff40bf
Added FieldLoader.SerializeAttribute.Required to require fields in MiniYaml
2015-07-12 12:44:22 -05:00
Zimmermann Gyula
32c29e7dd6
Removes the MapMusic checkbox.
2015-07-12 17:27:12 +02:00
Zimmermann Gyula
60fafaa5a7
Refactors the music player.
2015-07-12 17:27:02 +02:00
Matthias Mailänder
56e9bcd96e
rename RangeSquard to LengthSquared
2015-07-09 21:16:01 +02:00