Scott_NZ
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c59fbd5f9d
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Adjust Allies 03 difficulties
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2013-01-08 22:43:56 +13:00 |
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Scott_NZ
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54916cc548
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Add Easy difficulty to Allies 03
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2013-01-08 22:43:55 +13:00 |
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Scott_NZ
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9a9c5911a6
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Hard difficulty for allies 03
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2013-01-08 22:43:54 +13:00 |
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Scott_NZ
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dda4e2c33a
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Add objective for MGG
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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9e2f15bde4
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Allies 03 code cleanup
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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8f90423793
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Update units evacuated immediately in Allies 03
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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eecc002236
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More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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6544069aa2
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More Allies 03 balancing adjustments
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2013-01-08 22:42:48 +13:00 |
|
Scott_NZ
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8486a4fbae
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Adjust Allies 03 balancing
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2013-01-08 22:42:48 +13:00 |
|
Scott_NZ
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14ed3ae816
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Add paradropping at endgame in Allies 03
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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f0a4fa7712
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Add more airfields to destroy in Allies 03, and have reinforcements in Allies 02 and Allies 03 come in gradually.
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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1f92768193
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Remove FirstUnshroudedOrDefault from MissionUtils.cs
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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ccfcf0a1ee
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Have the minimum difference between attack frames in Allies 03 be lower for 2 players
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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ec423db4e5
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Don't hog the CPU trying to path to the enemy base in Allies 03, to line up with Allies 02
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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947b27a227
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Make Allies 02 work in SP mode
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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b49110bf5c
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Ignore spies if they are disguised in Allies 03
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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8578958e40
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Difficulty/balance changes
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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608bf9ada1
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Have the mggs come offmap, we don't want the player building too many.
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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4373831317
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Remove econ hacks in Allies 03 and have the Soviets actually build their yaks.
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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aa78d63d72
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Increased minimum attack increment
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2013-01-08 22:42:36 +13:00 |
|
Scott_NZ
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1660c4fe7c
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Reduce some code duplication
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2013-01-08 22:42:36 +13:00 |
|
Scott_NZ
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e643f12371
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Attempted fix for Allies 03 crash (#2471)
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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339c0bc520
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Fix weird plane spawn/management logic. Have Soviets ignore units that are concealed by gap generators
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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1f8fd404e5
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Much better yak management. Map improvements.
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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fd734c8553
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Improve the Soviet attacks more
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2012-11-04 16:20:46 +13:00 |
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Scott_NZ
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9238de6a47
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Add airbase and airbase secondary objective. Improve Soviet attacks. Enable players to capture sam sites as well as destroy them to complete the objective in Allies 02
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2012-11-03 21:41:46 +13:00 |
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Scott_NZ
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b2c5f488a7
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Rename Evacuees player to Allies. Make AA gun buildable.
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2012-11-03 13:33:38 +13:00 |
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Scott_NZ
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c634867cdd
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Reduce threshold, unused variables
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2012-11-03 13:33:38 +13:00 |
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Scott_NZ
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d7f2273788
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Increase duration between spawn for SP
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2012-11-03 13:33:38 +13:00 |
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Scott_NZ
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03121ed826
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Add yak strafing, support for SP as well as MP, additional Soviet spawn point
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2012-11-03 13:33:37 +13:00 |
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Scott_NZ
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0cdff00cb6
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First version of Allies 03
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2012-11-03 13:33:36 +13:00 |
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