Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
f360c10569
Rename ConditionManager variables.
2016-12-23 15:02:52 +00:00
Paul Chote
dcad5c3f7c
Rename UpgradeManager to ConditionManager.
2016-12-23 14:57:56 +00:00
Paul Chote
024cc3db7e
Prepare condition attributes for new lint rule.
2016-12-23 11:29:24 +00:00
Paul Chote
a846e484c7
Convert Disguise to conditions.
2016-12-13 19:30:38 +00:00
reaperrr
75c49620d1
Introduce INotifyAttack.PreparingAttack
...
And use it to allow triggering attack animations/overlays at a different point
than the actual weapon firing.
2016-07-02 16:02:00 +02:00
reaperrr
fd5a597966
Move Render traits to Traits.Render namespace
2016-04-15 20:43:04 +02:00
Paul Chote
7993068c8f
Remove Map.SequenceProvider.
2016-03-12 19:46:20 +00:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
DArcy Rush
eb795909da
Implement player stance colors
...
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
RoosterDragon
dcf375a412
Store Targetables in Actor.
...
This can be used to avoid several lookups for these traits, as well as allow Actor to provide specialised methods to deal with target types efficiently. This also reduces some code duplication.
2015-12-12 20:55:17 +00:00
atlimit8
9acf121eb1
Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
2015-09-21 15:50:57 -05:00
atlimit8
09984683a7
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
atlimit8
85fab45451
Remove Actor.HasTrait<T>()
2015-09-19 09:49:23 -05:00
Pavel Penev
5e55cef02c
Merge pull request #8699 from deniz1a/disguise-owner
...
Shows real owner of disguised units to allies.
2015-08-30 14:32:34 +03:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd
Rename Faction trait members
...
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
deniz1a
1a968588b6
Shows real owner of disguised units to allies.
2015-07-10 23:00:04 +03:00
abcdefg30
20ac129433
Add DisguiseAs and DisguiseAsType functions to lua
2015-07-05 18:43:08 +02:00
Zimmermann Gyula
32eed88de5
Implements an AcknowledgesUpgrade method in UpgradeManager to allow checking for truly applicable upgrades - AcceptsUpgrade returns false if the upgrade has reached max level.
2015-06-28 12:58:50 +02:00
Zimmermann Gyula
8a94caab3c
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00
Matthias Mailänder
50e5e9df24
check voice actor references
2015-06-20 12:09:58 +02:00
Taryn Hill
70c61817d9
Fix oversight where disguising SpyA as a disguised SpyB uses the image and tooltip for SpyB instead of SpyB’s disguise.
2015-05-26 13:50:07 -05:00
Taryn Hill
4ed53c5952
Simplify return statements.
...
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
reaperrr
e8fbfc366a
Moves some misc traits/activities to Mods.Common, moves some RA traits into the Traits folder
2015-01-15 13:18:12 +01:00