Commit Graph

1455 Commits

Author SHA1 Message Date
Matthew Bowra-Dean
c6684a7436 Text rendering to bitmap using System.Drawing. Currently broken. 2010-02-16 14:03:26 +13:00
Matthew Bowra-Dean
25dbd72e43 Forced OpenRa.Game back to x86 platform. Native x64 support causing too many issues. 2010-02-15 14:51:54 +13:00
Chris Forbes
7c4cc02f7d fix dumb name, at Bob's request 2010-02-13 21:29:12 +13:00
Chris Forbes
7c1b753536 fix another minor bug in StartGame() wrt random vs most-distant spawnpoint choice for first auto player 2010-02-13 21:26:38 +13:00
Chris Forbes
3462607e9a added ISpawnStartingUnits trait; default impl just spawns an MCV 2010-02-13 21:14:15 +13:00
Chris Forbes
641c21107e moved randoms onto World (reqd for side-by-side worlds, also fixes some obscure desyncs) 2010-02-13 21:06:14 +13:00
Alli
c026796c04 let ChooseSpawnPoint do its job 2010-02-13 20:59:49 +13:00
Alli
5138cfe995 dont let a chosen spawn point be assigned randomly 2010-02-13 20:57:02 +13:00
Alli
9eea1c186d bug fix for spawn point choosing 2010-02-13 20:44:17 +13:00
Chris Forbes
092eaf8d01 oops. thanks bob for pointing out that particular bit of fail 2010-02-13 19:58:24 +13:00
Chris Forbes
103d052586 water crates 2010-02-13 19:09:32 +13:00
Chris Forbes
bb3f74a7c5 fixed crash in crate spawner (exclusive upper bound *isnt*, thanks Bill...); tuned crate params 2010-02-13 18:52:36 +13:00
Chris Forbes
37cdae2ff3 crate lifetime fix; minimap crash fixed 2010-02-13 18:26:23 +13:00
Chris Forbes
78316655e0 actually setup crate spawner 2010-02-13 18:19:22 +13:00
Chris Forbes
4d7e9a230a real crate spawning 2010-02-13 18:15:58 +13:00
Chris Forbes
e341cf7b9c added firepower & armor crates 2010-02-11 17:23:02 +13:00
Chris Forbes
728c5eb8e3 added firepower modifier support 2010-02-11 17:15:24 +13:00
Chris Forbes
8b2504cb4e crate chooser logic 2010-02-11 15:47:04 +13:00
Chris Forbes
5b3dde1c5f fixed broken INIs rather than hiding the brokenness 2010-02-11 15:39:39 +13:00
Bob
2bb21055f9 fixed weird indent 2010-02-11 15:18:28 +13:00
Bob
60448925e7 facings for bullets, where appropriate. 2010-02-11 14:22:12 +13:00
Bob
4eda5dc9a9 fixes for ARTY and crate 2010-02-11 14:09:43 +13:00
Bob
c9b1b25ba8 facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c) 2010-02-11 13:41:18 +13:00
Bob
bb18e426cd facings for the rest of mods/ra. 2010-02-11 13:27:10 +13:00
Bob
31f4e23081 RenderInfantry uses facings 2010-02-11 12:51:50 +13:00
Bob
62198067d6 Sequence.facing idea/RFC. 2010-02-11 12:20:06 +13:00
Chris Forbes
eeaf51a859 added custom sell value trait. this fixes sell/repair on FACT, and buy/sell exploit on PROC 2010-02-11 11:56:07 +13:00
Bob
1e652dbcc1 fix disable-DOME bug. move call to PerfHistory.Tick so that the graph is correct in multiplayer. 2010-02-11 10:47:37 +13:00
Bob
b8022022ed fixed silly bug in World.Queries in OwnedBy[].WithTrait<> 2010-02-11 00:49:43 +13:00
Chris Forbes
599537b575 fix dumb bugs, remove remaining 'allies' reference in server 2010-02-10 17:28:13 +13:00
Chris Forbes
ea3b674d9a Player has Country now, not Race 2010-02-10 15:19:26 +13:00
Chris Forbes
b7ade669fa added Country/CountryInfo trait for World 2010-02-10 14:51:26 +13:00
Chris Forbes
d03fdc00be removed RaceUtil 2010-02-10 14:33:00 +13:00
Chris Forbes
c3f4653801 first step: Race -> string 2010-02-10 14:07:40 +13:00
Chris Forbes
5a95048396 categorize traits better 2010-02-09 13:42:33 +13:00
Chris Forbes
8cb01df8cd merged pchote/master attack-omni bridge-setup-as-trait 2010-02-09 13:31:26 +13:00
Chris Forbes
7729d31b6a remove special case in World for InitOreDensity() 2010-02-09 13:23:09 +13:00
Chris Forbes
758af41dc1 bridge setup as trait; wired to RA & CNC 2010-02-09 10:38:09 +13:00
Chris Forbes
8c76175a38 attack-omni support 2010-02-08 20:43:20 +13:00
Chris Forbes
671c1707e7 choose build palette on select production building 2010-02-08 20:33:41 +13:00
Chris Forbes
0fbabfc3aa added selection-changed hook 2010-02-08 19:19:35 +13:00
Chris Forbes
227b73830d moved all selection-related bits into Selection.cs 2010-02-08 19:08:44 +13:00
Chris Forbes
37af0f2f04 selection persists across OG changes 2010-02-08 19:05:49 +13:00
Chris Forbes
853f9ae6d5 ore growth -> trait on world 2010-02-07 18:09:41 +13:00
Chris Forbes
1d964d9301 remove vestigial crap from FileSystem 2010-02-07 17:44:52 +13:00
Chris Forbes
911fb6aa9b sequenceEditor is mod-aware now. 2010-02-07 17:19:34 +13:00
Paul Chote
2e97f3d308 Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits 2010-02-07 14:15:27 +13:00
Alli
cafebf749d fix unassigned map index being unchoosable 2010-02-07 13:57:23 +13:00
Chris Forbes
e36a58e62d Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2010-02-07 01:05:22 +13:00
Bob
bb10a9b266 fix default Turreted.ROT 2010-02-07 01:05:50 +13:00