Commit Graph

30 Commits

Author SHA1 Message Date
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Smittytron
92b6401360 Remove Thief from Exodus 2021-05-22 23:29:42 +02:00
Smittytron
243dc965c0 Move IdleHunt function to campaign-global.lua 2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
Smittytron
0d3c624bbc Standardize usage of AddObjective in RA missions 2021-04-11 12:26:14 +02:00
Smittytron
79404cd397 Link campaign-global.lua to remaining missions 2021-03-27 13:25:22 +01:00
Smittytron
a047893049 Remove out of bounds actors from Exodus 2020-12-30 01:51:27 +00:00
Smittytron
5b2733decf Fix lag issue on Exodus by narrowing exit area 2020-12-30 01:51:27 +00:00
Paul Chote
e5a1a8a706 Replace deprecated API usage. 2020-06-19 17:28:01 +02:00
Paul Chote
d73ed7670a Port missions to the new Paratroopers API. 2020-02-29 16:07:24 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
4fc6a911a0 Disable MAD tanks on exodus 2019-07-15 23:33:58 +01:00
abcdefg30
e37474cf63 Make some Soviet actors buildable in exodus
Their Allied counter-parts are already buildable.
Arty is still excluded on purpose.
2019-07-15 23:33:58 +01:00
abcdefg30
7908ce6274 Remove unnecessary definitions
The production buildings for those units are not buildable
2019-07-15 23:33:58 +01:00
abcdefg30
736a726a2b Rebrand leftover Hind rules in the missions 2019-07-15 23:33:58 +01:00
Oliver Brakmann
28016a3a33 Disable TimeLimit dropdown on MP missions and Fort Lonestar 2019-05-16 14:56:56 +02:00
Paul Chote
f301cb891f Add missing LockPreview to mission maps. 2019-05-02 13:40:22 +02:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
reaperrr
cf8db74d85 RA yaml style fixes
To reduce upgrade rule noise a little.
2017-03-31 11:23:42 +02:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
reaperrr
208a31470f Merge pull request #12160 from abcdefg30/hboxYak
Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abcdefg30
d828e709d6 Fix soviet units not attack moving to their rally points
and remove unnecessary (duplicated) code from the tick function
(the call to IdleHunt inside SpawnSovietUnits is enough)
2016-10-09 22:05:41 +02:00
abcdefg30
648f06af0f Fix soviet units not stopping to hunt after being captured in Exodus 2016-10-08 21:11:24 +02:00
abcdefg30
47968aabdc Fix yaks trying to attack invalid targets 2016-10-04 10:04:59 +02:00
Matthias Mailänder
ad986b2fb4 Port the Co-Op Allies03 map to Lua. 2016-08-30 07:35:45 +02:00