Commit Graph

42 Commits

Author SHA1 Message Date
psydev
7bbaab2e4a added support for main.mix (data files from original RA CD)
People who used the RA CD couldn't open D2K properly.
2013-05-08 15:09:04 -06:00
psydev
5ce9755071 switched back to RA explosions.
Until translucent effects are introduced, we should use the RA explosions,
which look better than what we currently have.
2013-05-04 20:59:45 +12:00
Scott_NZ
5d4fa5eea9 Cache pause state and switch back to it when closing the ingame menu. Fix formatting fail in d2k mod.yaml 2013-04-26 18:13:34 +12:00
Matthias Mailänder
cf9fcdee60 separate music-player from main-menu yaml 2013-04-26 13:52:53 +12:00
Scott_NZ
ca80ac2d1f Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code. 2013-04-26 13:50:14 +12:00
Paul Chote
ba2704291a Implement new spawn tooltips in RA and d2k. 2013-04-25 14:03:13 +12:00
Paul Chote
9069d98365 Reimplement pinging via the orders channel. 2013-04-23 21:35:57 +12:00
Matthias Mailänder
59afc46ab5 separate ra chrome for better reusability in d2k 2013-04-15 13:11:42 +02:00
Matthias Mailänder
4a2473a1a5 customisable icon size in build palette for d2k, fixes #2521 2013-04-15 13:11:42 +02:00
Matthias Mailänder
8fa1fc2345 mapped DATA.R8 completely, fixes #2341
d2k is now completely independened from RA MIX/SHP files
2013-04-15 13:11:35 +02:00
psydev
d1796a17d4 necessary fix for mod.yaml... was broken 2013-04-14 16:05:52 -07:00
psydev
43dc5bbf70 added separate explosions.yaml for weapons 2013-04-14 13:37:40 -07:00
Sascha Biedermann
1eb7c62c62 closes #2874: improved ingame chat 2013-03-28 18:39:26 +01:00
Matthias Mailänder
1355a9f837 added extra d2k buildings for creeps/neutral
new SHPs, needs update for d2k-packages.zip
2012-07-17 14:02:22 +02:00
Matthias Mailänder
5f2f25b758 added d2k superweapons, fixed c4/nuke cursor 2012-07-16 21:02:55 +02:00
Matthias Mailänder
7a578a0679 notifications (formerly EVAalerts) centralized and race specific
outsourced into notifications.yaml
triggered with PlayNotification(...)

(v2: less redundant code for PlayVoice/Notifications)

added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Matthias Mailänder
b61e4a6083 don't mount unneeded RA game files
voices and tilesets already completely replaced
2012-06-27 13:19:52 +12:00
Matthias Mailänder
ce0099f5d2 fix settings for d2k and cnc
no UPnP for CnC singleplayer skirmishes, use RA chromes at D2k
2012-06-18 17:07:56 +02:00
Matthias Mailänder
959875c709 added special infantry, fixed UI, added new map 2012-06-16 14:17:35 +02:00
Matthias Mailänder
722c7a5f7d +resampled sounds, readded and completed Arrakis tileset
all tilesets combined into one without redundancy
2012-06-14 21:09:44 +02:00
Matthias Mailänder
b83188d435 add the first Sounds
manually resampled to 16 bit 22050 Hz and converted to AUD
2012-06-11 21:19:40 +02:00
Matthias Mailänder
f9cbd1bbbf experimenting with auto-downloader, sandworm 2012-06-10 21:13:40 +02:00
Matthias Mailänder
d110b45679 added install rules for d2k mod, fixes carryall landing 2012-06-09 22:46:13 +02:00
Matthias Mailänder
4ed74c6cc0 adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
2012-06-09 19:53:59 +02:00
Matthias Mailänder
f140c6ec9c added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
2012-06-08 19:31:10 +02:00
Matthias Mailänder
8f1d06ff31 added TilesetBuilder2 and fixed it for Dune 2000
does not support TerrainTypes other than "clear" yet
2012-06-07 19:22:45 +02:00
Matthias Mailänder
accaf027fe added (broken) content installer, moved instruction to GUI
still depends on the hacky bash script and CD extractor crashes
2012-06-02 17:46:31 +02:00
Matthias Mailänder
a20e30312e added Ordos 2012-05-27 15:17:03 +02:00
Matthias Mailänder
e0e1011d30 added Harkonnen 2012-05-27 12:45:35 +02:00
Matthias Mailänder
2287f1f662 inherit units that differ only slightly for each faction 2012-05-26 20:20:01 +02:00
Matthias Mailänder
ffbc76919e make Dune 2000 an independent mod
Arrakis tileset now loads properly
2012-05-26 18:13:51 +02:00
Matthias Mailänder
083952a531 added Dune 2000 music, voices 2012-05-26 13:06:02 +02:00
Matthias Mailänder
4362a215d9 fixed wall, silo; add ornithocopter, sonic tank, infantry
orni does not flap, no sonic wave weapon, infantry frames broken
2012-05-25 17:46:58 +02:00
Matthias Mailänder
72b2e03dd0 added tech buildings, repair pad, startport, tanks 2012-05-24 16:26:38 +02:00
Matthias Mailänder
66f82c6c2a added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
2012-05-22 21:02:25 +02:00
Matthias Mailänder
5426a5fd3c put d2k mod stuff into it's own branch 2012-05-20 15:50:39 +02:00
Chris Forbes
73f4997f6d remove spurious Standalone flag from mod metadata 2011-09-26 08:40:38 +13:00
Paul Chote
110f1aacc2 Normalize yaml lineendings 2011-04-09 12:14:33 +12:00
Paul Chote
c0fcc862d6 Add some more mod metadata for beedee. Todo: enforce dependencies and standalone during game init. 2010-10-13 19:57:52 +13:00
Paul Chote
303613b052 Create valid maps for custom tilesets 2010-09-15 19:31:21 +12:00
Paul Chote
051c451867 Support custom tile size ingame 2010-09-15 19:31:21 +12:00
Paul Chote
7e5b861caf Hacky beginnings of a standalone d2k mod 2010-09-15 19:31:20 +12:00