UberWaffe
c972b39687
Custom Warheads refactor
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Changes included:
Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.
Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.
Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
abcdefg30
c4f37344a0
Fixed 'seven-stairs' and 'room-warzone'
2014-07-30 13:13:23 +02:00
Paul Chote
e3d2104fe3
Merge pull request #6070 from ScottNZ/kenneltech
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Move dog to kenn and make kenn buildable
2014-07-29 23:14:17 +12:00
Taryn Hill
40d1327939
Merge pull request #6087 from ScottNZ/planerepulsion
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Add plane repulsion
2014-07-28 17:25:52 -05:00
ScottNZ
4d355d381d
Remove repulsion from ra badgers, adjust mig and yak balance to compensate for new repulsion
2014-07-29 00:18:22 +12:00
Matthias Mailänder
e488365f85
add a simple test case
2014-07-27 07:34:31 +02:00
ScottNZ
b21f0eaf20
Fix dog breakage in Intervention
2014-07-26 20:19:29 +12:00
Paul Chote
d88b27745b
Fix observer buttons.
2014-07-26 19:26:03 +12:00
Paul Chote
f9fcded77c
Add icons to the production tooltip.
2014-07-26 18:20:10 +12:00
Paul Chote
7c9223caea
Add tooltips for the power and cash displays.
2014-07-26 18:20:10 +12:00
Paul Chote
f7f01cc08e
Add hotkey support to ProductionPaletteWidget.
2014-07-26 18:20:10 +12:00
Paul Chote
92c0520d9c
Add tab click sounds to RA.
2014-07-26 18:20:10 +12:00
Paul Chote
a0e5554aaa
Overhaul the RA sidebar UI.
2014-07-26 18:20:09 +12:00
Paul Chote
fda3ae2fb0
Make the diplomacy panel consistent with cheats and menu.
2014-07-26 18:20:08 +12:00
Paul Chote
9e2b3ce0b8
Unify cheats -> debug and adjust plumbing for new RA UI.
2014-07-26 18:20:08 +12:00
Paul Chote
ba21428276
Hide invalid hotkey from button tooltips.
2014-07-26 18:20:06 +12:00
ScottNZ
2a4d8a33b9
Move dog to kenn and make kenn buildable
2014-07-26 16:29:23 +12:00
Taryn Hill
b4cecff74e
ClonesProductionUnits:
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string[] CloneableTypes checks Cloneable.Types
Cloneable:
string[] Types checked by ClonesProductionUnits.CloneableTypes
Added INotifyOtherProduction
for notifying self when another actor
produces a unit.
2014-07-24 19:08:08 -05:00
Matthias Mailänder
bc8a9d754c
Merge pull request #6035 from pchote/merge-air-queues
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Merge RA aircraft queues
2014-07-24 22:04:50 +02:00
Deniz Ayıkol
7780862bdd
Increase MCV selection priority.
2014-07-24 13:58:55 +03:00
Paul Chote
2a5d7b73f6
Add BuildAtProductionType to boats/subs.
2014-07-24 21:04:35 +12:00
Paul Chote
90d310690b
Merge the RA aircraft queues. Closes #5961 .
2014-07-24 20:45:28 +12:00
Chris Forbes
945455f15e
Merge pull request #5973 from reaperrr/renderinf-unhardcode
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Unhardcoded RenderInfantry sequence names
2014-07-23 09:58:07 +12:00
Chris Forbes
f68de0bbd8
Merge pull request #5921 from UberWaffe/CrateMultiUnits
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Crate updates.
2014-07-23 09:50:54 +12:00
Chris Forbes
c8f295a814
Merge pull request #5997 from reaperrr/compress-shps
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Compressed shps of all currently shipping mods
2014-07-23 09:46:30 +12:00
UberWaffe
94b1f53ebf
Rebased. (+1 squashed commits)
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Squashed commits:
[43010a0] Fixes. (+1 squashed commits)
Squashed commits:
[94ee90e] Fixes. (+1 squashed commits)
Squashed commits:
[ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits)
Squashed commits:
[2103b01] Dupe crate action updates and fixes. (+2 squashed commit)
Squashed commit:
[0f4df4a] Added DuplicateUnitCrateAction.
[2787fa1] Clarity update. (+1 squashed commits)
Squashed commits:
[93ddc3b] Crate updates.
+Multiple units per crate allowed.
+Allow time delay on crate actions.
2014-07-20 21:37:40 +02:00
reaperrr
811c6df291
Compress/re-compress custom RA mod shps with XCC Mixer to reduce size.
2014-07-19 22:59:43 +02:00
Deniz Ayıkol
686c043151
Put Minelayer.AT before Minelayer.AP
2014-07-19 20:16:34 +03:00
Deniz Ayıkol
6e8a002dad
Reordered production palette according to prerequisites.
2014-07-19 19:36:36 +03:00
reaperrr
a447e35695
Fixes gem mine desert palette.
2014-07-18 22:47:11 +02:00
WolfGaming
7b10da6bde
Adds the RequiresPrerequisites field into ProvidesCustomPrerequisite and all the logic behind it.
2014-07-18 06:11:03 +00:00
abcdefg30
8f60b9b652
Fixed drop-zone units
2014-07-18 11:39:43 +12:00
reaperrr
1ba41a9af5
Unhardcodes RenderInfantry sequence names.
2014-07-17 20:59:08 +02:00
abcdefg30
1ef3099910
Hijacker again buildable by soviets
2014-07-13 20:39:54 +02:00
Matthias Mailänder
a03d607878
Merge pull request #5930 from MustaphaTR/ra-oil-explode
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RA - Explosive Oil Derricks
2014-07-12 11:25:30 +02:00
Matthias Mailänder
e512799eeb
disable tech properly
2014-07-12 09:47:42 +02:00
Matthias Mailänder
8afddd9497
Merge pull request #5938 from abcdefg30/fortlonestar
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Fixed a bug in Fort Lonestar
2014-07-12 09:45:00 +02:00
abcdefg30
b87ea6ddef
Update fort-lonestar.lua
2014-07-11 23:47:02 +02:00
Mustafa Alperen Seki
b6a39c5993
Explosive Oil Derricks
2014-07-11 15:08:41 +03:00
Matthias Mailänder
a357bceb35
Merge pull request #5926 from pchote/ra-tabs
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Fixes #5915
2014-07-11 13:42:21 +02:00
Mustafa Alperen Seki
5fa4a5fa20
Sort Changes
2014-07-11 12:56:45 +03:00
Paul Chote
393702fe67
Fix bogus inconsistencies in the ra tab images:
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- Soviet-normal tab glyphs were off by 1px.
- Allied-selected tabs had random semi-transparent pixels.
- Most tabs had a discoloured pixel near the left edge.
2014-07-11 20:04:03 +12:00
Paul Chote
1aacb21b04
Enable correct tab images for helicopters and aircraft.
2014-07-11 18:27:35 +12:00
Paul Chote
fc882437f0
Fix incorrect soviet tab image coordinates.
2014-07-11 18:26:00 +12:00
Daniel Hernandez
bac2b4f28e
Add opposing-faction tab art for aircraft and navy,
2014-07-11 18:11:40 +12:00
Matthias Mailänder
6af834c436
Merge pull request #5901 from ScottNZ/techlevel
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Add tech levels to ra
2014-07-10 15:07:46 +02:00
ScottNZ
f8ad69889c
Add tech levels to ra
2014-07-10 01:23:29 +12:00
Paul Chote
8b01ed034b
Restore blinking ready label in RA.
2014-07-09 21:08:00 +12:00
Paul Chote
a46baeaf2b
Reorganise AI base building logic.
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- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Paul Chote
e5b863f926
Merge pull request #5698 from Mailaender/sonar
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Added the sonar pulse to reveal sub marines
2014-07-09 10:44:47 +12:00