abcdefg30
c9c4d15b1e
Allies03b: Fix heavy tank reinforcements triggering twice
2019-01-26 21:29:04 +00:00
abcdefg30
ff0521e5c8
Allies01: Remove redundance (caused by inheritance)
2019-01-26 21:29:04 +00:00
abcdefg30
c0b1225edc
Allies01: Add a new line at the end of the briefing
2019-01-26 21:29:04 +00:00
abcdefg30
41dc9c7ca3
Allies01: Fix civilian infantry being visible below fog
2019-01-26 21:29:04 +00:00
abcdefg30
43a6558ac6
Allies01: Fix the extraction helicopter revealing shroud
2019-01-26 21:29:04 +00:00
abcdefg30
76b05c0c0d
Allies01: Fix the extraction helicopter landing before being removed
2019-01-26 21:29:04 +00:00
abcdefg30
717b483ce7
Use map folder names instead of paths in the mission browser
2019-01-19 18:47:29 +00:00
abcdefg30
7eff82c99b
Move Actor103 in Allies02 one cell to the right
...
He was standing on impassable terrain and therefore couldn't move.
2019-01-19 11:56:22 +00:00
abcdefg30
30e3b45637
Let the remaing enemy troops in Allies02 attack the player
...
once the base is destroyed.
Does not include unit guarding the convoy path.
2019-01-19 11:56:22 +00:00
Smittytron
da40f45ece
Add IsDead check to fix crash in Sarin Gas 1
2019-01-19 11:45:31 +00:00
abcdefg30
9c7ba51e29
Fix a crash in Infiltration
2019-01-19 11:27:15 +00:00
Smittytron
98e54edf04
Change tree husks from FrozenUnderFog to HiddenUnderShroud
2019-01-19 11:16:12 +00:00
Smittytron
05b866a87a
Change LST turn speed to default max
2019-01-07 12:37:00 +01:00
Mustafa Alperen Seki
df1d928242
Hide husks under fog regardless of their owner.
2019-01-06 22:12:04 +01:00
reaperrr
b2649749d9
Enable harvester replacement in official mods
2019-01-06 08:39:45 +01:00
Paul Chote
f929087d15
Fix artwork when leaping.
2019-01-05 19:54:38 +01:00
abcdefg30
6b9a2a3c29
Reduce the range of DogJaw from 3c0 to 2c0
2019-01-05 18:28:57 +00:00
Ivaylo Draganov
caead311cb
Add hotkey for Army value statistics panel
2019-01-04 21:12:06 +00:00
Ivaylo Draganov
f26905f5d0
Rearrange default observer hotkeys
...
* Move replay speed hotkeys to `F9 - F12`
* Set `F5` as default for `StatisticsGraph`
2019-01-04 21:12:06 +00:00
rob-v
a77d2f15b1
Map Editor - Copy filter
2019-01-03 20:32:10 +01:00
Mustafa Alperen Seki
baac3f3ee9
Remove C17 from map editor.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
816cb2cdc2
Remove duplicate D2k starport actors from map editor.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
0c540cd41e
Remove actors with AttackBomber trait from map editor.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
6b4ba96e34
Remove aircraft husks from map editor actor list.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
b0188cc476
Remove Buildable traits from A10 and C17.
...
Leftover from upgrade rule that move description from Tooltip to
Buildable.
2019-01-02 19:57:24 +01:00
Clément Bœsch
bb5e0eafba
Observer: display army value in a new dedicated graph tab
2019-01-01 18:25:44 +00:00
Clément Bœsch
11b064a333
Observer: display army value in stats widget
2019-01-01 18:25:44 +00:00
Clément Bœsch
501c029579
TS: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
7cde528969
D2K: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
a162cdda41
CNC: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
3aedeefced
RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
rob-v
8c94f262b6
Map Editor - Tiles' filters multiple selection
2019-01-01 11:25:31 +00:00
reaperrr
63f76fc277
Exclude dogs from bot squads in RA
...
This prevents bots from using their up-to-4 dogs in attacks.
Bots aren't good at using them effectively, so they're better as passive defense
against infantry attacks or spies/engineers sent by human players (and maybe later bots, too).
2018-12-31 16:15:03 +00:00
reaperrr
7ccfe0d2e7
Move up GrantConditionOnBotOwner in AI yamls
...
Right below the bot traits is better for readability than between modules.
2018-12-31 16:15:03 +00:00
reaperrr
d179f6eaae
HackyAI dissolve update rule and yaml updates
2018-12-31 10:56:01 +00:00
Smittytron
1facff6ab1
Override Bio Lab construction options in campain-rules.yaml
2018-12-30 21:54:27 +01:00
Smittytron
d751c055b5
Add Counterstrike mission Sarin Gas 1: Crackdown
2018-12-30 21:54:27 +01:00
Dylan Manitta
f5d12bfde1
Add ant mission 1
2018-12-30 21:20:56 +01:00
abcdefg30
0ff4e466ee
Refactor Leap attack logic
2018-12-29 19:21:54 +01:00
dtluna
7608922ff0
Add Nod 10a mission
2018-12-27 21:09:14 +01:00
dtluna
809f57e48d
Add Nod 10b mission
2018-12-27 19:22:37 +01:00
Paul Chote
2a2ad71db9
Add GUI checkbox for Debug.StrictActivityChecking.
2018-12-26 17:33:55 +01:00
Paul Chote
69105180eb
Hide developer-only settings behind a hidden setting.
2018-12-26 17:33:55 +01:00
Paul Chote
601990aa27
Add setting to check BotModule sync.
2018-12-26 17:33:55 +01:00
reaperrr
be310ab6a6
Streamline resource anim traits
...
- Replaces WithSiloAnimation with
WithResourceLevelSpriteBody.
PlayFetchIndex on a With*Animation trait conflicts
with the animation concept, as it's bound to conflict
with pretty much all 'normal' animation traits and
blocks progress on the animation priority system.
We also already have multiple similar SpriteBody traits,
like WithGateSpriteBody and WithWallSpriteBody.
- Rename WithResources to WithResourceLevelOverlay
Make name more accurate and consistent with sprite body
equivalent.
Also fix TS silo yaml setup (bleed setup stems from times
before WithResources was introduced).
2018-12-24 21:29:42 +13:00
reaperrr
305d82f887
Replace WithChargeAnimation with -SpriteBody
...
PlayFetchIndex on a With*Animation trait conflicts with the animation
concept, as it's bound to conflict with pretty much all 'normal'
animation traits and blocks progress on the animation priority system.
We also already have multiple precedent SpriteBody traits of similar kind,
like WithGateSpriteBody and WithWallSpriteBody.
2018-12-24 21:29:42 +13:00
David Wilson
bbc83c1799
Rate limits for notification sounds
2018-12-24 12:18:52 +13:00
Oliver Brakmann
e5f34a99ac
Fix Lint test failures in Allies08b
2018-12-24 11:06:17 +13:00
Paul Chote
3817c7b96f
Change existing husks to neutral when owner loses.
2018-12-23 22:14:56 +01:00
Smittytron
65269f7950
Add Allies08b
2018-12-23 21:59:14 +01:00