Paul Chote
28c0310357
Merge pull request #5192 from matija-hustic/spawnchoice
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Spawnchoice
2014-05-17 17:53:00 +12:00
matija-hustic
6eac7a3e05
Smaller spawns+letters. Map dialog width. Unavailable spawns disabled.
2014-05-16 11:23:23 +01:00
Paul Chote
14df5a3bc3
Merge pull request #5279 from ScottNZ/news
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Add news
2014-05-15 00:20:35 +12:00
ScottNZ
c7d8024522
Add a news panel to each mod
2014-05-14 23:51:41 +12:00
Matthias Mailänder
ba309a3367
add spice refinery smoke overlay when harvester docked
2014-05-14 09:39:45 +02:00
Chicken man
1389313e46
Added default behaviour to all mods
2014-05-12 16:30:54 -04:00
Matthias Mailänder
17d3bc27ce
Update ingame-player.yaml
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followup of 4c4f7ab31f
2014-05-10 14:48:41 +02:00
Paul Chote
fab1c9e7b9
Merge pull request #4843 from Mailaender/local-mirrors
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Moved mirror selection to the client
2014-05-09 19:51:52 +12:00
matija-hustic
ae149c420e
Bigger spawn points, numbers within.
2014-05-03 19:08:56 +01:00
reaperrr
18e37e4216
Drags death sounds out of RenderInfantry into a separate DeathSounds trait.
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Play death sounds with a new PlayVoiceLocal so they don't use full volume regardless of position relative to camera.
Adds option for alternative burn and zap death sounds.
Renames RenderInfantry's UseInfantryDeath trait to SpawnsCorpse.
Removes hack from ra desert shellmap.
2014-05-02 15:14:29 +02:00
Paul Chote
06f162ad57
Add initial standard library, and port shellmaps.
2014-05-02 22:18:34 +12:00
Matija H
a0f6038ea6
Facilitated spawn choice at game setup screen.
2014-04-25 23:27:16 +01:00
Pavlos Touboulidis
a4b5e25087
Add confirmation-dialogs.yaml to d2k's and ts's mod.yaml or they crash
2014-04-22 21:50:15 +03:00
Paul Chote
a5fb437d07
Merge pull request #5170 from Smilex/issue5169
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Added SupportsMapsFrom to mod.yaml for all mods
2014-04-22 11:32:33 +12:00
Ian T. Jacobsen
1de3b20b90
Added SupportsMapsFrom to mod.yaml for all mods
2014-04-21 20:50:09 +01:00
Matthias Mailänder
27a73d810f
auto reformatting to key: value
2014-04-21 13:49:00 +02:00
Matthias Mailänder
4c4f7ab31f
revert back to untranslated for uniform auto-generation
2014-04-21 13:49:00 +02:00
Matthias Mailänder
eb6d9f6f69
only show welding overlays when factories are producing
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closes #3756
2014-04-20 15:07:22 +02:00
Paul Chote
048289e6a9
Merge pull request #5138 from Mailaender/disable-idle-overlay
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Fixed the Dune 2000 outpost radar dish rotating when powered down
2014-04-21 00:59:38 +12:00
Matthias Mailänder
01a3162725
allow animations to pause on low power
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closes #2949
2014-04-20 14:47:53 +02:00
Paul Chote
8e05cc9171
Merge pull request #5124 from Mailaender/crane-overlay
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Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
2014-04-21 00:46:23 +12:00
Matthias Mailänder
9d02118e51
don't rotate the radar dish when it is powered down
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closes #3755
2014-04-20 13:30:22 +02:00
Matthias Mailänder
00ca5516fc
add crane animation to Dune 2000 and Tiberian Sun
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closes #3754
2014-04-19 13:12:32 +02:00
ScottNZ
22dd2b0a92
Add singleplayer mission menu to ra/td
2014-04-19 15:54:55 +12:00
Paul Chote
86f5a39d86
Persist the nuke beacon until detonation.
2014-04-18 18:55:34 +12:00
Paul Chote
3ad35cb803
Support indefinite beacon duration for support powers that remove the beacon on completion.
2014-04-18 18:55:34 +12:00
Paul Chote
b74a0734c8
Change D2K airstrike shroud reveal to match TD.
2014-04-18 18:55:34 +12:00
Paul Chote
56586cb4b5
Add a camera to the nuke.
2014-04-18 18:55:34 +12:00
Matthias Mailänder
5b016997e9
add the beacon button artwork to RA, D2k and TS
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thanks to @xanax
2014-04-12 09:20:49 +02:00
Matthias Mailänder
7366c0b7b0
don't play crumble sound when placing concrete
2014-04-12 09:14:02 +02:00
Matthias Mailänder
6f22ba4811
fixed Dune 2000 powerdown cursor palette
2014-04-12 09:13:43 +02:00
Matthias Mailänder
771638c8e8
decide which mirror to choose locally and display result
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closes #3904
2014-04-11 10:30:12 +02:00
Chicken man
e6c0a00604
Closes #4463 . Added Shrapnel, as well as variable velocity and arc for bullets
2014-04-07 17:09:52 -04:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
Matthias Mailänder
8fc6fe10f2
Death Depths: 6 players to 2
2014-04-05 19:41:33 +02:00
Matthias Mailänder
c5be6b9877
Venac Ditch: 4 players to 2 players
2014-04-05 19:28:59 +02:00
Paul Chote
19caf7b6f2
Fix walls not being buildable on concrete. Fixes #5031 .
2014-04-05 20:47:16 +13:00
Matthias Mailänder
6a879cda8c
Merge pull request #5029 from ScottNZ/mechanic
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Fix some AttackMedic/mech bugs/regressions
2014-04-05 09:25:26 +02:00
ScottNZ
4ae72f5f5d
Fix the wrong cursor being used for AttackMedic when out of range
2014-04-05 19:51:02 +13:00
Paul Chote
4025db45a3
Fix turret muzzleflash.
2014-04-05 18:09:20 +13:00
Paul Chote
15c2930eeb
Allow turrets to connect to walls in D2K. Fixes #5032 .
2014-04-05 18:09:06 +13:00
Paul Chote
94b2debaa4
Merge pull request #4941 from Mailaender/kill-husks
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Made husks targetable with force fire only
2014-04-04 03:56:33 +13:00
Matthias Mailänder
c76ebbdc46
exclusive force fire on husks and bridges
2014-04-03 15:57:41 +02:00
Paul Chote
c720cb0b41
Extract mod selector into its own mod.
2014-04-03 07:21:56 +13:00
Paul Chote
143d3aa083
Replace ShpImageWidget -> SpriteSequenceWidget.
2014-04-02 19:24:07 +13:00
Paul Chote
b3e3b1bd7c
Merge pull request #4986 from Mailaender/scroll-velocity
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Scroll velocity polish
2014-04-01 18:06:09 +13:00
Oliver Brakmann
031461e188
Make husks not appear on radar. Fixes #4991 .
2014-03-30 12:56:02 +02:00
Matthias Mailänder
64b4f62af0
hard-coded TooltipTemplate to YAML
2014-03-29 20:02:52 +01:00
Taryn
61749e145d
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
Paul Chote
3a8c94d8f8
Hook up observer view keybindings. Fixes #4435 .
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Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
2014-03-22 23:18:52 +13:00