Paul Chote
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da6ecbf92e
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Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.
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2014-07-25 21:14:39 +12:00 |
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Paul Chote
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c4bcf0af46
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Introduce RangeCircleRenderable.
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2014-07-25 21:14:39 +12:00 |
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Chicken man
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cf3cc43a28
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Changed things to do with Shroud to WRange. Updated Utility.
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2014-03-05 17:30:33 -05:00 |
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Paul Chote
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1a31368953
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Convert range circle rendering to world coords.
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2013-12-26 17:23:12 +13:00 |
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Paul Chote
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839419635d
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Improve contrasted range circle rendering.
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2013-10-15 10:45:51 +13:00 |
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Paul Chote
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4754cbb768
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Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
Range circles have been moved to RenderAfterWorld for now.
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2013-08-11 00:25:54 +12:00 |
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Paul Chote
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0c35e49239
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Remove PPos from range circle drawing.
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2013-07-20 15:34:28 +12:00 |
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Sascha Biedermann
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35f4230984
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added contrast to range circle
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2013-03-20 18:53:28 +01:00 |
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Matthias Mailänder
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0b493bcb09
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remove redundant int to int conversion in rendered circles
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2013-03-01 10:48:28 +01:00 |
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James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
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Chris Forbes
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eab0e7ddf9
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add range circle for gap generator
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2012-04-06 18:35:04 +12:00 |
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