Chris Forbes
|
de8180f217
|
moar
|
2011-05-04 19:30:11 +12:00 |
|
Chris Forbes
|
ea32b1bc6d
|
remove a bunch of trait lookups for PlayerResources
|
2011-05-04 18:40:33 +12:00 |
|
Chris Forbes
|
d86e0ec522
|
rename ITraitPrerequisite<T> to Requires<T>
|
2011-05-04 18:02:35 +12:00 |
|
Paul Chote
|
2d7f3086f6
|
Nits
|
2011-05-04 10:46:51 +12:00 |
|
Paul Chote
|
6495478433
|
Kill Util.Centered
|
2011-05-04 09:21:30 +12:00 |
|
Paul Chote
|
8f962853f9
|
Support arbitrary per-player palettes. Will crash if I missed any cases that don't explicitly set the Renderable palette.
|
2011-05-03 22:21:31 +12:00 |
|
Chris Forbes
|
64782fb254
|
use ToList rather than List<T>.ctor
|
2011-05-02 22:23:36 +12:00 |
|
Chris Forbes
|
5675f02c84
|
fix koth maps; drop nuclear winter
|
2011-05-01 15:20:34 +12:00 |
|
Chris Forbes
|
2b0f553d9d
|
remove a silly lookup in RenderSimpleInfo
|
2011-04-29 19:47:44 +12:00 |
|
Paul Chote
|
6b5f455c38
|
Rename CancelableActivity.cs -> Activity.cs
|
2011-04-16 13:24:34 +12:00 |
|
Paul Chote
|
4f83e994d0
|
Tidy up Activity.Cancel(), make Tick abstract
|
2011-04-16 13:18:22 +12:00 |
|
alzeih
|
0a67c68c45
|
GetTargetQueue -> GetTargets + Exts
|
2011-04-16 12:57:55 +12:00 |
|
alzeih
|
820f67e46b
|
more for Activity
|
2011-04-16 12:56:10 +12:00 |
|
alzeih
|
255bac6aff
|
QueuedActivity's Insert is broken
|
2011-04-16 12:50:13 +12:00 |
|
Chris Forbes
|
9bd5c153ad
|
interfaces cleanup
|
2011-04-16 12:01:23 +12:00 |
|
Chris Forbes
|
8a4f49485b
|
remove defunct IOrderCursor interface
|
2011-04-16 12:01:23 +12:00 |
|
Paul Chote
|
794dcac4d2
|
Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage.
|
2011-04-16 11:51:34 +12:00 |
|
Paul Chote
|
1c2574f4f4
|
Add an INotifyKilled interface, which is what most things that used INotifyDamaged actually cared about.
|
2011-04-16 10:58:35 +12:00 |
|
Chris Forbes
|
d9fc84b55e
|
cleanup InflictDamage a bit
|
2011-04-14 22:44:32 +12:00 |
|
Paul Chote
|
61db3b3965
|
Kill HPFraction
|
2011-04-12 08:42:13 +12:00 |
|
Paul Chote
|
4c92293814
|
Remove UnitInfluenceDebug checkbox
|
2011-04-09 12:10:16 +12:00 |
|
Paul Chote
|
c775b5ba68
|
Remove some dead code from UOG.
|
2011-04-09 10:32:36 +12:00 |
|
Paul Chote
|
b0425aff3b
|
Renormalize line endings and fix copyright headers again.
|
2011-04-07 21:15:42 +12:00 |
|
Chris Forbes
|
24a205d992
|
actually working custom lint passes
|
2011-04-05 21:56:31 +12:00 |
|
Paul Chote
|
ea626d4b39
|
RMBO voices on build and kill.
|
2011-03-25 20:04:23 +13:00 |
|
Chris Forbes
|
41a6e94e87
|
fix visual glitchyness on creating actors that will be selected in their first tick
|
2011-03-19 19:48:16 +13:00 |
|
Chris Forbes
|
a3994df925
|
queries dies
|
2011-03-17 22:09:10 +13:00 |
|
Chris Forbes
|
149324ea92
|
remove most of the crap from queries
|
2011-03-17 22:09:08 +13:00 |
|
alzeih
|
cf8cfdc42d
|
SpyToolTip - Display tooltip of disguised unit to other players, and a modified one for the local player.
|
2011-03-13 14:14:32 +13:00 |
|
Chris Forbes
|
116ef15fdb
|
GotoNextBase dies in a fire; INotifyKeyPress dies
|
2011-03-13 12:12:57 +13:00 |
|
Chris Forbes
|
606873a09e
|
fix warnings in Selectable.cs
|
2011-03-12 22:33:29 +13:00 |
|
Chris Forbes
|
14a2b68b7d
|
add chrome + plumbing for BuildAnywhere devhack
|
2011-03-07 20:20:44 +13:00 |
|
Chris Forbes
|
020c2a8a4a
|
fix a rare crash in cnc docking
|
2011-03-06 11:31:54 +13:00 |
|
Chris Forbes
|
298baac061
|
add rollovers for health/production
|
2011-03-05 13:19:13 +13:00 |
|
Chris Forbes
|
89a96a9fe7
|
make ProductionBar actually work for all RA stuff
|
2011-03-02 22:35:44 +13:00 |
|
Chris Forbes
|
036800531c
|
add support for aux. bars in selection
|
2011-03-02 22:16:47 +13:00 |
|
Chris Forbes
|
338cff3c45
|
adjust DisplayHp EWMA
|
2011-03-02 22:11:00 +13:00 |
|
Chris Forbes
|
0da7009eea
|
shiny healthbars
|
2011-03-02 22:03:10 +13:00 |
|
Chris Forbes
|
ad72c80bab
|
actors without Health are not dead.
|
2011-03-02 20:56:46 +13:00 |
|
Chris Forbes
|
c1aebff8a8
|
refresh GPS on stance change
|
2011-02-13 16:26:06 +13:00 |
|
Chris Forbes
|
6281fa481f
|
add hook for stance change notifications
|
2011-02-13 16:22:34 +13:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Paul Chote
|
73020a9419
|
Make binary info loading lazy
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
b134ba41f4
|
Convert Waypoints to actors
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
48482cf09a
|
Add an AttackWander trait for creeps. Remove a pile of bogosity from AttackMove.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
afcb724793
|
Fix subcell crushing properly.
|
2011-02-05 08:47:53 +13:00 |
|
Paul Chote
|
639a7e316b
|
Fix crates
|
2011-02-04 21:49:18 +13:00 |
|
Paul Chote
|
c79ac2f504
|
Fix dead actor crash
|
2011-02-04 20:05:42 +13:00 |
|
Paul Chote
|
45e89491d7
|
Work around a crash.
|
2011-02-04 18:39:04 +13:00 |
|
Paul Chote
|
9c63292a83
|
Allow units to move between subcells. Visually not quite right.
|
2011-02-04 18:39:03 +13:00 |
|