Paul Chote
cb55039ec9
Replace GlobalLightingPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
a51a9700cf
Replace FlashPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
59d40c8b4e
Replace ChronoshiftPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
7adcba5b7f
Enable start/end fades in D2k.
2023-10-22 19:34:05 +03:00
Paul Chote
fe6de396f2
Replace MenuPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
47af7a9023
Add IPostProcessWorldShader for custom effect render passes.
2023-10-22 19:34:05 +03:00
dnqbob
b1f5367822
Allow mission use LobbyOptions as options and remove unused translation
2023-10-22 13:51:25 +02:00
dnqbob
cd40d150c1
TS: Hover MLRS simplify
2023-10-21 22:21:12 +03:00
dnqbob
98160512b8
Fix LeavesTrails add effect at where actor removed
2023-10-21 22:21:12 +03:00
Gustas
9a235f2256
Manual fixup
2023-10-21 19:35:00 +02:00
Gustas
754e7845f3
Automated translation extraction
2023-10-21 19:35:00 +02:00
Gustas
cbd6b67456
Add automated chrome string extractor.
2023-10-21 19:35:00 +02:00
Gustas
1f0e73906e
Fix static linting
2023-10-21 19:35:00 +02:00
Gustas
f4d1c924d7
Remove model slider from common
2023-10-21 19:35:00 +02:00
dnqbob
1a98312595
TS Service Depot: allow sell unit when repairing
2023-10-21 19:47:28 +03:00
dnqbob
3bc4a6c9dc
Add GrantConditionWhenDock pair
2023-10-21 19:47:28 +03:00
dnqbob
8b96b75960
LeavesTrails only works when actor inworld
2023-10-21 18:43:45 +02:00
dnqbob
d69dbd2793
FloatingSpriteEmitter only works when actor inworld
2023-10-21 18:43:45 +02:00
Jakub Vesely
cd5eb89ebc
TS: EMP Cannon should only be able to fire via the support power. Fixes #20828
2023-10-21 18:36:48 +02:00
Paul Chote
20c683fb4f
Enforce stricter checks on sequence Facings.
2023-10-21 18:23:37 +03:00
dnqbob
c427e24360
DetectCloaked: actor should be in world
2023-10-17 20:17:26 +03:00
Gustas
feced5505a
Remove the possibility of ReloadDelay becoming 0 with modifiers
2023-10-17 14:18:35 +02:00
Pavel Penev
806eebd269
Deprecated DateTimeGlobal.IsHalloween
2023-10-17 14:04:39 +02:00
Pavel Penev
b394e15998
Added current datetime properties to the Lua API
...
Also deprecated the IsHalloween property in favour of them.
2023-10-17 14:04:39 +02:00
Pavel Penev
13d446e27e
Fixed some bogus space indentation
2023-10-17 14:04:13 +02:00
Pavel Penev
85d62f7e5e
Extended indentation rules to more file types
...
This reflects OpenRA ModSDK PR 189.
2023-10-17 14:04:13 +02:00
Pavel Penev
7515c180b9
Added missing deprecation notices to Lua docs
2023-10-16 19:48:03 +02:00
abcdefg30
36d44925cb
Move Voxel assets browser preview definitions from common to ts
2023-10-15 19:29:15 +02:00
Pavel Penev
c0f3f97811
Suppressed unused function parameter warning
2023-10-14 22:12:47 +02:00
Pavel Penev
4e72026ff9
Fixed table fields all being treated as readonly
...
A recent update in the Lua extension makes it consider all fields that are defined as table entries annotated with @type to be readonly (providing a somewhat misleading warning saying that they don't exist). Defining them as @field annotations on the class makes it tread them normally.
This affects ScriptActorProperties and ScriptPlayerProperties.
2023-10-14 22:12:47 +02:00
Pavel Penev
74df2d22da
Fixed initTable warnings about missing properties
...
The Lua extension would report missing/uninitialized fields on actor creation because it thought they were required. This makes them all optional, except for OwnerInit, which is special.
2023-10-14 22:12:47 +02:00
dnqbob
68d053336b
Fix AutoCrusher uneffective.
2023-10-14 20:39:12 +03:00
abcdefg30
876b66b295
Fix AutoCrusher not being conditional
2023-10-13 15:38:36 +03:00
abcdefg30
5eb6ba6e5c
Revert "Remove an outdated comment from AutoCrusher.cs"
...
This reverts commit c8779e2a6b
2023-10-13 15:38:36 +03:00
abcdefg30
1dc14ed9f1
Make AutoCrusher aware of Cloak and Disguise
2023-10-13 15:38:36 +03:00
abcdefg30
72bb6c4c99
Restore the light source settings which were previously in effect
2023-10-13 15:29:46 +03:00
abcdefg30
a960eb471b
Fix the normal palette not being used if ModelWidget has no player palette
2023-10-13 15:29:46 +03:00
abcdefg30
e76d89f0db
Clean the caching inside ModelWidget up
2023-10-13 15:29:46 +03:00
abcdefg30
d2fdd3c753
Fix no light source being defined in ModelWidget
2023-10-13 15:29:46 +03:00
abcdefg30
30de1cdf5d
Remove the unused preview variable from ModelWidget
2023-10-13 15:29:46 +03:00
abcdefg30
6b151e6be5
Remove an unnecessary null check from ModelWidget
2023-10-13 15:29:46 +03:00
dnqbob
f5450cdf50
Fix D2k airdrop visual
2023-10-13 14:41:23 +03:00
dnqbob
4b9de8ac42
CNC: Fix Nod airdrop offset
2023-10-13 14:41:23 +03:00
dnqbob
13a6e027ef
Add LandOffset for ProductionAirdrop
2023-10-13 14:41:23 +03:00
dnqbob
fc77c3ce48
Add LandingTick to ProductionAirdrop
2023-10-13 14:41:23 +03:00
abcdefg30
85c8f6c446
Fix ProductionBar visually glitching for units without value
2023-10-11 12:10:05 +03:00
Christoffer Olofsson
d349209dc9
Update README.md
2023-10-10 17:40:47 +03:00
abcdefg30
c8779e2a6b
Remove an outdated comment from AutoCrusher.cs
2023-10-10 14:44:00 +03:00
dnqbob
b55606c37f
ReinforceWithTransport: no hardcoded land facing
2023-10-09 19:16:56 +03:00
michaeldgg2
12fb091bbc
Added callback in Passenger during unload from cargo just before the actor is added back to the world
2023-10-09 18:21:04 +03:00