Commit Graph

6347 Commits

Author SHA1 Message Date
teinarss
f3777a25e6 Refactor send and receive Orders loop 2021-07-10 23:35:47 +02:00
teinarss
5e1468facb Fix NRE with ConnectionStateChanged 2021-07-08 01:12:05 +02:00
Paul Chote
aa798c252b Remove "X has joined the game." notification when starting a Skirmish. 2021-07-06 13:12:51 +02:00
Ivaylo Draganov
2ea6bfba7b Allow the player to toggle the display of UI Feedback chat pool 2021-07-04 14:02:58 +01:00
Ivaylo Draganov
6af354ff99 Split chat lines into pools
- Add a common class for passing around chat lines
- Add wrapper methods for adding chat lines
- Combine repeated chat lines in the display widget
2021-07-04 14:02:58 +01:00
Paul Chote
bc51461427 Make sure the hue returned by Color.RgbToHsv is positive. 2021-07-03 12:18:25 -05:00
teinarss
1f1373509e Refactor server orders 2021-07-03 14:55:03 +01:00
abc013
2742985520 Prevent saving and starting a map when max player count is exceeded. 2021-07-03 08:25:16 -05:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Ivaylo Draganov
1af2ab566e Fix player handicap erroneously set to player team 2021-06-25 09:25:17 -05:00
Andre Mohren
62207313a0 32bpp assets dont need a palette to be defined. 2021-06-25 10:33:54 +02:00
teinarss
b3b10729cd Remove ServerExternalMod from OrderManager 2021-06-12 12:50:51 +02:00
teinarss
91f99eeb4c Cleanup in Connect 2021-06-12 12:50:51 +02:00
teinarss
a1b3450b47 Remove Password and Endpoint from OrderManager 2021-06-12 12:50:51 +02:00
Vapre
fc49d6943a OrderIO performance improvement
OrderIO, ToOrderList, skip if frame is empty,
which occurs often each client each frame.
2021-06-09 23:31:27 +02:00
teinarss
82115c6bf7 Move Text handling to its own class 2021-06-04 21:47:39 +02:00
Paul Chote
2a26ddc622 Replace server Select loop with individual client threads.
This guarantees that any unexpected blocking calls due to network
issues cannot stall the main server thread.
2021-05-30 14:37:25 +02:00
Paul Chote
6535411744 Move SendData to Connection. 2021-05-30 14:37:25 +02:00
Paul Chote
7c02b4d264 Add Connection.EndPoint property. 2021-05-30 14:37:25 +02:00
Paul Chote
7e79e69eae Remove public mutable state from Connection. 2021-05-30 14:37:25 +02:00
Paul Chote
dacacdf130 Remove global fallback to software cursors on error.
We now only fall back for the specific cursors that failed.
2021-05-30 12:01:44 +02:00
teinarss
d10c592987 Fix crash in OrderManager 2021-05-23 12:44:18 +01:00
Paul Chote
dc3dc7df73 Fix map-player bots not working on dedicated servers.
The host is almost never going to be client index 0
on public dedicated servers. Set to the actual host
client ID instead.
2021-05-22 11:18:45 +02:00
Paul Chote
c64cfea179 Allow mods to downscale framebuffer resolution for large world viewports. 2021-05-16 14:22:52 +02:00
Paul Chote
84dff779ac Work around rendering glitches with non-unity pixel scales. 2021-05-16 14:22:52 +02:00
Paul Chote
0d4b81fe6f Set world framebuffer size based on minimum zoom.
This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:22:52 +02:00
Paul Chote
0735345674 Set world framebuffer size based on minimum zoom.
This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:10:32 +02:00
Paul Chote
bb15bd20c0 Add support for 16 bit floating point textures. 2021-05-16 14:10:32 +02:00
Paul Chote
95f5d162ef Increase SheetCount back to 8.
This was previously decreased to support legacy GPUs
that only supported 8 texture image units and we need
to reserve one of these for the palette texture.

OpenGL 3.X mandates a minimum of 16 (and most most GL2
cards also supported it) so we can now safely increase
this limit.
2021-05-16 14:10:32 +02:00
Paul Chote
98caae106f Move Palette traits to their own directory.
Also adds missing TraitLocation definitions.
2021-05-15 15:29:46 +02:00
Paul Chote
57d955ec72 Change Color.ToAhsv to tuple syntax. 2021-05-15 15:29:46 +02:00
Paul Chote
560f1a6466 Restrict player color choices to the hue-saturation plane. 2021-05-15 15:29:46 +02:00
Paul Chote
4042d5b179 Preserve original brightness when remapping player colors. 2021-05-15 15:29:46 +02:00
reaperrr
fc3f200357 Replace F in OrderManager 2021-05-09 15:00:07 +01:00
Paul Chote
d89f14dcbc Limit resource center queries to 50 maps at a time. 2021-05-09 15:37:30 +02:00
teinarss
96b8273916 Remove FrameData and update OrderManager 2021-05-09 15:08:48 +02:00
teinarss
10676be377 Replace F extension with string interpolation 2021-05-08 22:20:59 +02:00
teinarss
1385aca783 Move ConnectionTarget to its own file 2021-05-08 20:41:40 +02:00
Paul Chote
8d2ec78713 Replace TerrainType.CustomCursor with Mobile.TerrainCursors. 2021-05-04 11:56:23 +02:00
Vapre
a5a371f1ff GameSettings, EnableDiscordService. 2021-05-03 11:42:57 +01:00
abcdefg30
3276373745 Pause rendering when the window is minimized 2021-04-26 21:56:20 +01:00
teinarss
b23d533006 Update Log to wait for items in worker thread 2021-04-26 21:50:26 +01:00
Matthias Mailänder
1f01d0b6b1 Add a Fluent based translation system. 2021-04-24 16:49:17 +02:00
Paul Chote
bb8a634ba8 Fix map installation. 2021-04-21 18:57:44 +02:00
Paul Chote
f9294f0e9e Enable dedicated server lint checks. 2021-04-21 18:57:44 +02:00
Paul Chote
9770967b04 Optimize MapPreview rule loading. 2021-04-21 18:57:44 +02:00
Paul Chote
0bbb32e8ac Rework MapPreview custom rule handling.
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.

This commit introduces two key changes:

 * Rule loading for WorldActorInfo and PlayerActorInfo is made
   synchronous, in preparation for the next commit which will
   significantly optimize this path.
 * The full ruleset loading, which is required for map validation,
   is moved to the server-side and managed by a new ServerMapStatusCache.
   The previous syntax check is expanded to include the ability to run
   lint tests.
2021-04-21 18:57:44 +02:00
Paul Chote
61d64287e1 Move LoadMaps after InitializeFonts.
This allows text to be displayed earlier in the loading screen.
2021-04-21 18:57:44 +02:00
Paul Chote
abee274f88 Remove direct access to MapPreview.Rules. 2021-04-21 18:57:44 +02:00
Vapre
52d39db84a Fix possible endless loop in replay recorder while opening save file. 2021-04-15 18:10:45 +02:00