Commit Graph

565 Commits

Author SHA1 Message Date
Paul Chote
155d0cc97d Reveal the initial resources if shroud is disabled.
Fixes #8943.
2015-08-05 20:27:36 +01:00
Matthias Mailänder
3b47aff61c correct the namespace according to file location 2015-08-05 15:31:07 +02:00
Matthias Mailänder
281699baea add missing weapon reference 2015-08-05 15:30:51 +02:00
Matthias Mailänder
78b200d26a add missing sprite sequence and image references 2015-08-05 15:30:39 +02:00
Paul Chote
1aa5852a5b Force helicopters to land before transforming. 2015-08-05 08:59:32 +01:00
abcdefg30
0ecc5e388d Merge pull request #8881 from atlimit8/FixAircraftGetActorBelowAltitudeChecking
Fix Aircraft.GetActorBelow() altitude checking
2015-08-04 18:08:32 +02:00
abcdefg30
582c93dda5 Merge pull request #8784 from Mailaender/heli-drop-sounds
Added helicopter takeoff and landing sound
2015-08-04 14:53:00 +02:00
abcdefg30
d0fb08a48c Merge pull request #8920 from pchote/fix-map-border
Account for disabled shroud/fog in ShroudRenderer.
2015-08-04 12:27:26 +02:00
Paul Chote
0b4543919d Account for disabled shroud/fog in ShroudRenderer.
Fixes #8827.
2015-08-03 21:07:02 +01:00
Pavel Penev
3961f3d6c7 Merge pull request #8908 from Mailaender/fix-spectating-desync
Fixed a desync when a player surrenders
2015-08-03 22:57:41 +03:00
reaperrr
94f6dd5e56 Allow WithBuildingExplosion to randomly select from multiple sequences
Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
Matthias Mailänder
bbb186d9c8 fix marking player as spectator going through unsynced code 2015-08-03 10:28:32 +02:00
atlimit8
a209e9db4c Fix Aircraft.GetActorBelow() altitude checking 2015-08-02 11:51:34 -05:00
Paul Chote
a0c256173b Merge pull request #8851 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Oliver Brakmann
1a83304f28 Merge pull request #8765 from reaperrr/arty-expl
Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
Oliver Brakmann
9e2f06aa2d Merge pull request #8876 from pchote/music
Refine the music playlist code.
2015-08-02 15:49:13 +02:00
Oliver Brakmann
4b6c37f90f Merge pull request #8878 from pchote/fix-cratebadger-spawn
Fix crate drop aircraft spawn height.
2015-08-02 14:51:42 +02:00
Paul Chote
5f2c62634c Merge pull request #8817 from penev92/bleed_cleanups
Touch up a few files
2015-08-02 09:30:43 +01:00
Paul Chote
1d307bfe07 Disable music auto-play unless tracks are installed. 2015-08-01 23:05:09 +01:00
Paul Chote
9b3ef9e7f7 Move MusicPlaylist to Mods.Common. 2015-08-01 22:56:07 +01:00
Matthias Mailänder
25ee5f7287 add the takeoff and landing sound 2015-08-01 22:46:06 +02:00
Paul Chote
180f6e83d4 Fix crate drop aircraft spawn height. 2015-08-01 20:01:45 +01:00
Taryn Hill
6fa1f757b0 Add Map.DistanceAboveTerrain(WPos) and Actor.IsAtGroundLevel() extension method 2015-08-01 11:48:47 -05:00
reaperrr
c3d996cb62 Adds WithReloadingTurret render trait to TD mod 2015-08-01 17:15:34 +02:00
Paul Chote
3dda305524 Make NukePower fields readonly. 2015-08-01 14:19:12 +01:00
Paul Chote
6f60b16f06 Make SmokeTrailWhenDamaged fields readonly. 2015-08-01 14:19:12 +01:00
Paul Chote
60305face7 Make WithVoxelBody fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
a127c6b050 Make WithVoxelBarrel fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
322d941332 Make WithProductionOverlay fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
038e8018b9 Make WithBuildingPlacedOverlay fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
4e27ac9aac Make WithTurret fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
d20819735c Make WithRotor fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
f91b28a2a0 Make WithRepairOverlay fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
bb092ec07b Make WithRepairAnimation fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
c5becaab9b Make WithIdleOverlay fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
a2d069ce55 Make WithHarvestOverlay fields readonly. 2015-08-01 14:19:09 +01:00
Paul Chote
8e6b764284 Make WithBuildingPlacedAnimation fields readonly. 2015-08-01 14:19:09 +01:00
Paul Chote
0065d27c68 Make WithBuildingExplosion fields readonly. 2015-08-01 14:19:09 +01:00
Paul Chote
6a586fe501 Make RenderVoxels fields readonly. 2015-08-01 13:28:56 +01:00
Paul Chote
c6ecd772c4 Make RenderRangeCircle fields readonly. 2015-08-01 13:28:19 +01:00
Paul Chote
4b4cc52aa0 Make RenderDetectionCircle fields readonly. 2015-08-01 13:27:57 +01:00
Paul Chote
080f1880b9 Make RenderBuildingTurreted fields readonly. 2015-08-01 13:27:40 +01:00
Paul Chote
ef619a186c Make ExternalCapturableBar fields readonly. 2015-08-01 13:27:09 +01:00
reaperrr
5941914ced Fix WithProductionDoorOverlay namespace 2015-07-31 21:08:25 +02:00
Pavel Penev
10c5b82ef0 Rename BuildableInfo.ForceRace 2015-07-31 05:41:19 +03:00
Pavel Penev
a8dae72409 Clean ProvidesPrerequisite.cs of "race" 2015-07-31 05:38:49 +03:00
Pavel Penev
1e9cc50805 Clean Production.cs of "race" 2015-07-31 05:38:43 +03:00
reaperrr
c205afcf4d Add descriptions and LoadedChance to Explodes trait
'Chance' only allows to control whether the actor explodes at all.
'LoadedChance' allows to control how likely the actor will explode violently using Weapon, and otherwise falls back to EmptyWeapon.
2015-07-30 21:23:55 +02:00
Oliver Brakmann
439bc4ab34 Revert "HACK: Testcase for edge clamping."
This reverts commit fb84f1157e.
2015-07-30 16:36:40 +02:00
Paul Chote
fb84f1157e HACK: Testcase for edge clamping.
Remove before merging!
2015-07-30 08:18:45 +01:00