Commit Graph

589 Commits

Author SHA1 Message Date
Matthias Mailänder
e13f983946 Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
abcdefg30
dae70321c2 Merge pull request #8792 from deniz1a/reveal-shroud
Changes shroud lobby setting from disabling shroud to revealing it.
2015-08-12 22:04:15 +02:00
abcdefg30
15f22c32b3 Merge pull request #8886 from atimoschenkow/fly-queue
Fix queue commands for Plane/Heli
2015-08-12 00:50:43 +02:00
reaperrr
d97d4c82a3 Plane style fixes 2015-08-11 15:49:06 +02:00
reaperrr
9cbc16b6a3 If aircraft has FallsToEarth, return instead of just skipping reservation. 2015-08-11 15:47:45 +02:00
reaperrr
6fc8de69ac Unreserve aircraft when removed from world 2015-08-11 15:02:31 +02:00
Pavel Penev
4d11195989 Rename MPStartUnitsInfo.Races to Factions
Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
Pavel Penev
fd01e95d6c Rename EmitInfantryOnSellInfo.Races to Factions
Also rename the rest of "race" in that file.
2015-08-11 03:46:12 +03:00
Pavel Penev
8b58f3a1d8 Rename ProductionQueue.Race to Faction 2015-08-11 03:29:49 +03:00
Pavel Penev
6e9b5ed2c9 Rename ProductionQueueInfo.Race to Factions
Also add an upgrade rule.
2015-08-11 03:27:12 +03:00
Pavel Penev
c99dcb3f24 Merge pull request #9023 from RoosterDragon/actor-lookup
Add a method to look up actors by ID.
2015-08-11 02:28:36 +03:00
Matthias Mailänder
df206ddb18 unhardcode rallypoint sprites 2015-08-10 21:35:21 +02:00
Matthias Mailänder
b536e677fb rename RallyPoint.RallyPoint to RallyPoint.Offset 2015-08-10 21:35:21 +02:00
Matthias Mailänder
4d360a66ed Merge pull request #8979 from penev92/bleed_production
Remove producer-is-in-world assumptions from Production
2015-08-09 21:29:29 +02:00
RoosterDragon
a0117a3890 Add a method to look up actors by ID.
This can be used to speed up some methods.
2015-08-09 20:25:34 +01:00
Matthias Mailänder
021b344532 Merge pull request #8988 from reaperrr/fix-moveanim
Fix for WithAttackAnimation breaking WithMoveAnimation
2015-08-09 21:21:33 +02:00
reaperrr
281a87acbc Fix WithAttackAnimation breaking WithMoveAnimation 2015-08-08 17:00:38 +02:00
Matthias Mailänder
4e101afb6d Merge pull request #8838 from reaperrr/withbarrel2
Fixed WithBarrel and made it upgradable
2015-08-08 16:50:42 +02:00
Matthias Mailänder
88b98fa8ef Merge pull request #8975 from penev92/bleed_rename
Some more renaming from "country" and "race" to "faction"
2015-08-08 16:13:16 +02:00
Pavel Penev
3cb707ad3c Remove producer-is-in-world assumptions from Production
D2k upgrades need to be actors that never actor the world, produced by the PlayerActor, who is also not in the world, but the Production trait expects the producer to be in the world even if it has Exit.MoveIntoWorld = False, allowing the producees to not enter the world.
2015-08-08 16:36:24 +03:00
atimoschenkow
b1c51cc910 Fix for #6161 queue commands for Plane/Heli (do not ignore Order.Queued in ResolveOrder()) 2015-08-07 23:41:03 +02:00
Paul Chote
155d0cc97d Reveal the initial resources if shroud is disabled.
Fixes #8943.
2015-08-05 20:27:36 +01:00
Pavel Penev
10aee9ffa9 Rid Transforms and Transform of "race" 2015-08-05 18:15:11 +03:00
Matthias Mailänder
3b47aff61c correct the namespace according to file location 2015-08-05 15:31:07 +02:00
Matthias Mailänder
281699baea add missing weapon reference 2015-08-05 15:30:51 +02:00
Matthias Mailänder
78b200d26a add missing sprite sequence and image references 2015-08-05 15:30:39 +02:00
Paul Chote
1aa5852a5b Force helicopters to land before transforming. 2015-08-05 08:59:32 +01:00
abcdefg30
0ecc5e388d Merge pull request #8881 from atlimit8/FixAircraftGetActorBelowAltitudeChecking
Fix Aircraft.GetActorBelow() altitude checking
2015-08-04 18:08:32 +02:00
deniz1a
7efbf0633e Changes shroud lobby setting from disabling shroud to revealing it. 2015-08-04 17:31:06 +03:00
abcdefg30
582c93dda5 Merge pull request #8784 from Mailaender/heli-drop-sounds
Added helicopter takeoff and landing sound
2015-08-04 14:53:00 +02:00
abcdefg30
d0fb08a48c Merge pull request #8920 from pchote/fix-map-border
Account for disabled shroud/fog in ShroudRenderer.
2015-08-04 12:27:26 +02:00
Paul Chote
0b4543919d Account for disabled shroud/fog in ShroudRenderer.
Fixes #8827.
2015-08-03 21:07:02 +01:00
Pavel Penev
3961f3d6c7 Merge pull request #8908 from Mailaender/fix-spectating-desync
Fixed a desync when a player surrenders
2015-08-03 22:57:41 +03:00
reaperrr
94f6dd5e56 Allow WithBuildingExplosion to randomly select from multiple sequences
Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
Matthias Mailänder
bbb186d9c8 fix marking player as spectator going through unsynced code 2015-08-03 10:28:32 +02:00
atlimit8
a209e9db4c Fix Aircraft.GetActorBelow() altitude checking 2015-08-02 11:51:34 -05:00
Paul Chote
a0c256173b Merge pull request #8851 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Oliver Brakmann
1a83304f28 Merge pull request #8765 from reaperrr/arty-expl
Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
Oliver Brakmann
9e2f06aa2d Merge pull request #8876 from pchote/music
Refine the music playlist code.
2015-08-02 15:49:13 +02:00
Oliver Brakmann
4b6c37f90f Merge pull request #8878 from pchote/fix-cratebadger-spawn
Fix crate drop aircraft spawn height.
2015-08-02 14:51:42 +02:00
Paul Chote
5f2c62634c Merge pull request #8817 from penev92/bleed_cleanups
Touch up a few files
2015-08-02 09:30:43 +01:00
Paul Chote
1d307bfe07 Disable music auto-play unless tracks are installed. 2015-08-01 23:05:09 +01:00
Paul Chote
9b3ef9e7f7 Move MusicPlaylist to Mods.Common. 2015-08-01 22:56:07 +01:00
Matthias Mailänder
25ee5f7287 add the takeoff and landing sound 2015-08-01 22:46:06 +02:00
Paul Chote
180f6e83d4 Fix crate drop aircraft spawn height. 2015-08-01 20:01:45 +01:00
reaperrr
72d67de414 Fixed WithBarrel and made it upgradable.
Fixed missing Requires<ArmamentInfo>.
Removed now-redundant Barrel property (has been unused since RenderSprites animation keys were removed).
Made trait classes public.
Made ctor-cached trait lookups readonly.
2015-08-01 19:31:59 +02:00
Taryn Hill
6fa1f757b0 Add Map.DistanceAboveTerrain(WPos) and Actor.IsAtGroundLevel() extension method 2015-08-01 11:48:47 -05:00
reaperrr
c3d996cb62 Adds WithReloadingTurret render trait to TD mod 2015-08-01 17:15:34 +02:00
Paul Chote
3dda305524 Make NukePower fields readonly. 2015-08-01 14:19:12 +01:00
Paul Chote
6f60b16f06 Make SmokeTrailWhenDamaged fields readonly. 2015-08-01 14:19:12 +01:00