reaperrr
76e7a27ca5
Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio
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Undo lowering selection priority of medics and mechanics
2016-02-18 15:47:24 +01:00
Matthias Mailänder
64de0efa87
Merge pull request #10769 from abcdefg30/credits
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Fix the spacing at the end of the AUTHORS file
2016-02-17 21:29:07 +01:00
abcdefg30
2b0d87ea3f
Fix the spacing at the end of the AUTHORS file
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Polishes the ingame look
2016-02-16 21:32:29 +01:00
Oliver Brakmann
c7089d9fca
Undo lowering selection priority of medics and mechanics (TS)
2016-02-15 21:28:18 +01:00
Oliver Brakmann
742cc613c5
Undo lowering selection priority of medics and mechanics (RA)
2016-02-15 21:27:36 +01:00
Oliver Brakmann
7b90eea9aa
Merge pull request #10754 from Mailaender/medic-cursor
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Added the medic heal cursor
2016-02-15 21:02:49 +01:00
abcdefg30
72aefba89e
Merge pull request #10748 from Mailaender/veins-minimap
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Gave veins an orange minimap color
2016-02-15 15:54:09 +01:00
Matthias Mailänder
01577b400b
Add heal cursor to GDI Medic.
2016-02-15 08:41:06 +01:00
Paul Chote
b50b2f31b5
Restore key:value syntax for MapFolders.
2016-02-15 00:44:37 +00:00
Paul Chote
a229e4253f
Implement new syntax for mod-specific filesystem requests.
2016-02-15 00:44:36 +00:00
Paul Chote
a0bc556172
Implement new syntax for package-specific filesystem requests.
2016-02-15 00:44:36 +00:00
Matthias Mailänder
0db2682fdf
Add heal cursor to GDI Medic.
2016-02-14 11:01:45 +01:00
Matthias Mailänder
a471b5c5ab
The sell2 cursor doesn't have a purpose yet.
2016-02-14 11:01:45 +01:00
Matthias Mailänder
6d80174e81
Cursor undeploy is in use.
2016-02-14 11:01:44 +01:00
Oliver Brakmann
2debda926a
Merge pull request #10205 from abcdefg30/fort-lonestar
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Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
Matthias Mailänder
c881a174ee
Give veins an orange minimap color.
2016-02-13 21:01:14 +01:00
abcdefg30
b23c5687ec
Fix a crash when using parabombs on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
3a217fed20
Let units directly hunt instead of attack move on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
07f9ec7562
Add "Mobile Tent" actor
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It is available through crates
2016-02-12 16:56:32 +01:00
abcdefg30
b3436f9b6a
Make the walls have a player as owner
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except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04
Add new difficulties to Fort Lonestar and try to balance them
2016-02-12 16:56:30 +01:00
abcdefg30
0b284de241
Fix the spawnpoint selection not working on Fort Lonestar
2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348
Add support for sending Iron Curtained units on Fort Lonestar
2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d
Make MECH buildable on Fort Lonestar but very expensive
2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9
Add myself to the Authors of Fort Lonestar
2016-02-12 16:56:28 +01:00
abcdefg30
5dc91d533e
Add support for sending unarmed actors as part of the waves on Fort Lonestar
2016-02-12 16:56:27 +01:00
abcdefg30
ba93269e73
Enable AllyBuildRadius and add GivesBuildableArea to the defenses on Fort Lonestar
2016-02-12 16:56:26 +01:00
abcdefg30
8b22f4fc7c
Add different ProductionBars for each production queue on Fort Lonestar
2016-02-12 16:56:26 +01:00
abcdefg30
be0903ab34
Improve crates on Fort Lonestar
2016-02-12 16:56:25 +01:00
abcdefg30
0f0cb20629
Add paratroopers to Fort Lonestar
2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da
Clean fort-lonestar.lua up
2016-02-12 16:56:23 +01:00
abcdefg30
7812087209
Clean the yaml up and fix wrong inheritance on Fort Lonestar
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Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
abcdefg30
3604d901b1
Fix the missleading wording of the confirm dialogs
2016-02-12 16:48:58 +01:00
Paul Chote
f839e96ea7
Use versioned user map directories.
2016-02-08 18:53:28 +00:00
Paul Chote
f8992991f5
Load the load screen images from the virtual filesystem.
2016-02-07 17:57:05 +00:00
Paul Chote
2328de94a7
Fix d2k dll reference.
2016-02-07 17:11:35 +00:00
Oliver Brakmann
d4aa28e221
Merge pull request #10706 from pchote/filesystem-assemblies
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Loads mod assemblies via the virtual filesystem.
2016-02-07 16:53:33 +01:00
Oliver Brakmann
02f25b0692
Merge pull request #10704 from pchote/filesystem-fonts
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Loads fonts via the virtual filesystem.
2016-02-07 16:41:34 +01:00
Chris Forbes
a1a2796292
ra: Remove caffeinated, snowy-ridge
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These are both terrible.
Caffeinated is my old RA95 study of how much
detailing you could get away with; it has horribly unbalanced resources
and spawn locations.
Snowy-ridge is a 1v1v1 so small that you can shoot from one base to
another, and the bottom player has a serious disadvantage.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2016-02-07 22:30:02 +13:00
Paul Chote
7015a2e12f
Loads mod assemblies via the virtual filesystem.
2016-02-06 22:42:27 +00:00
Oliver Brakmann
a6e98620c0
Merge pull request #10650 from pchote/remove-fragile-diplomacy
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Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Paul Chote
844e1a1770
Loads fonts via the virtual filesystem.
2016-02-06 21:24:43 +00:00
Oliver Brakmann
7a0825ce92
Merge pull request #10381 from penev92/warheadEffects
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Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Oliver Brakmann
1dbb75482b
Merge pull request #10616 from Mailaender/bio-immunity
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Added HazMat suites to Tiberian Dawn
2016-02-03 19:02:24 +01:00
Paul Chote
fcccc0f5f9
Merge mod Folders into Packages.
2016-02-01 22:49:11 +00:00
abcdefg30
ac2455824c
Merge pull request #10653 from Mailaender/common-metrics
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Moved shared metrics to mods/commons.
2016-02-01 12:00:53 +01:00
abcdefg30
1cc8330c51
Merge pull request #10535 from pchote/mix-type-autodetection
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Auto-detect mix hash type.
2016-01-31 22:57:14 +01:00
Matthias Mailänder
5ba304619d
Merge pull request #10659 from obrakmann/fix10593_gdi03-invalid-tile
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Replace invalid tile in gdi03
2016-01-31 20:12:39 +01:00
Oliver Brakmann
bbe8b199ed
Add decoration when HazMat suits are enabled in TD
2016-01-31 17:10:46 +01:00
Zimmermann Gyula
e69fcd385b
Add art for HazMat decoration to TD
2016-01-31 17:10:46 +01:00