Commit Graph

1847 Commits

Author SHA1 Message Date
Matthias Mailänder
36fbddbb5c fix d2k production queues
ClassicProductionQueue gets support for new notification system
d2k now uses the ClassicProductionQueue system to avoid spamming
Starport has cheaper threshold prices
adds a new production queue but has long delivery times
also no starport price fluctuation to improve balancing
2012-07-20 23:05:28 +02:00
Matthias Mailänder
25fae5d109 fixed d2k harvester dock animation 2012-07-17 22:03:30 +02:00
James Dunne
ba1a36f26e Units heading in generally opposite directions are now considered blockers; this fixes pathing deadlocks. 2012-07-05 23:53:31 -05:00
James Dunne
9c9a16d80e Path planning no longer considers moving friendly units as blockers. 2012-07-05 23:52:34 -05:00
Chris Forbes
3d8e215598 Merge pull request #2296 from ScottNZ/bleed
Allies 01 fixes
2012-07-05 20:06:44 -07:00
James Dunne
59e1703b41 Added mouse-wheel support for flipping tabs in build palette. 2012-07-06 14:32:26 +12:00
ScottNZ
4a101cf1b1 Convert line endings 2012-07-02 16:19:57 +12:00
ScottNZ
583b11a2b2 Remove bad/duplicate UnloadCargo line 2012-07-02 14:03:26 +12:00
ScottNZ
b3c5137add Merge 2012-07-02 13:46:28 +12:00
Chris Forbes
3dc39b2c9d fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering 2012-07-02 09:42:20 +12:00
ScottNZ
8b0f15f80b Bring Soviet patrol back a bit 2012-07-02 04:21:10 +12:00
ScottNZ
1262cf0f29 Bit of cleanup 2012-07-02 03:54:55 +12:00
ScottNZ
b74e63f42d Drain Soviet resources so the ore truck doesn't stay at the refinery 2012-07-01 20:30:25 +12:00
Matthias Mailänder
e89ee2c131 new AttackLoyalty, range and stay alive option for Capture
AttackLoyalty for d2k Deviator which captures units
also shooting a fake missile (see issue #2251)

CaptureActor now supports Generals styles gameplay
but is disabled by default (see issue #2274)
fixes the annoyance that engineers will not take
the shortest root to the building by the way

removing ProvidesCustomPrerequisite because it's
tooltip messages relies on hardcoded hacks
2012-07-01 20:26:25 +12:00
Matthias Mailänder
22a49ba7c6 added HarvesterAttackNotifier.cs to .csproj
Conflicts:
	mods/d2k/rules/system.yaml
2012-07-01 20:00:57 +12:00
Chris Forbes
e0069fd62a make UnloadCargo.unloadAll configurable; go back to all by default 2012-07-01 19:45:31 +12:00
Matthias Mailänder
c75c72b525 made palette shadowindex configurable 2012-07-01 19:37:57 +12:00
Chris Forbes
c2029e9d5c fixed #2166 - filtering of passengers to show with RenderCargo 2012-07-01 18:22:19 +12:00
Chris Forbes
5a40c5df03 tidy health transfer 2012-07-01 18:08:10 +12:00
Matthias Mailänder
f5ba36a735 Unload only 1 cargo per mouseclick, for more control 2012-07-01 18:07:33 +12:00
Matthias Mailänder
efe2f2e043 UnloadCargo rallypoint fixes #2016 2012-07-01 18:07:05 +12:00
Matthias Mailänder
7a578a0679 notifications (formerly EVAalerts) centralized and race specific
outsourced into notifications.yaml
triggered with PlayNotification(...)

(v2: less redundant code for PlayVoice/Notifications)

added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
5fee165692 fixed #2289 - missing chrono effects on return 2012-07-01 14:24:49 +12:00
Chris Forbes
0a4669b925 Add SimpleTeleport for non-chrono jumps (used in scripts etc) 2012-07-01 14:05:21 +12:00
Chris Forbes
109546d20f fixed #2286 - chrono kills passengers on return too 2012-07-01 13:31:04 +12:00
James Dunne
f5c606266d Fixed shift-tab keyboard shortcut in build palette. 2012-07-01 13:08:00 +12:00
ScottNZ
facf958bae Move towards extraction LZ if einstein isn't in the world. 2012-07-01 13:02:23 +12:00
Chris Forbes
f2ab8a8541 generalize rough cursor to be customizable for any terrain type 2012-07-01 12:49:14 +12:00
Matthias Mailänder
579ff04f68 fixes #2253
rough mouse-cursor for infantry-only areas
blue move cursor for d2k rally points
2012-07-01 12:41:23 +12:00
ScottNZ
18d75feb15 Adjust the patrol starting position 2012-07-01 12:14:12 +12:00
Chris Forbes
9201b1cced fixed #2198 - crates are collected when landing on top of a unit 2012-07-01 09:04:49 +12:00
ScottNZ
e02397da3e Use Sound.PlayMusic for Hell March 2012-07-01 03:47:08 +12:00
ScottNZ
6014f648f4 Add e1, dog, e1 soviet patrol 2012-07-01 03:29:05 +12:00
ScottNZ
b9be918b6c Remove some code noise and improved the chinook cargo check 2012-06-30 23:27:14 +12:00
ScottNZ
781cbc00d3 Make Einstein run out of the building when he appears. 2012-06-30 20:27:39 +12:00
Chris Forbes
b9365a149f remove old crates list 2012-06-30 17:06:15 +12:00
James Dunne
1d4f1c657f Fix for crash after selling all refineries. 2012-06-30 16:37:50 +12:00
James Dunne
9a66d7b530 Harvesters will return to ordered-to location if told to harvest a specific cell while full after delivery instead of the last successfully harvested cell which may be far away. 2012-06-30 16:37:50 +12:00
James Dunne
3754e791e5 Fix for null ref exception after refinery is sold. 2012-06-29 22:55:45 -05:00
James Dunne
643154de15 Harvesters obey player when told to stop or move somewhere else. 2012-06-29 22:38:24 -05:00
ScottNZ
36c0ec753d Move viewport to where the player starts 2012-06-29 09:09:39 +12:00
James Dunne
3160034d66 Now checking AcceptsSmudgeType for all cells to smudge and picking appropriate SmudgeLayer to render with. 2012-06-27 23:54:49 -05:00
James Dunne
d0d3813173 Water will not be smudged/scorched any more from nukes. All resources in range of nuke are destroyed now, not just the ones on the edge of the circle. 2012-06-27 22:56:48 -05:00
James Dunne
2ff4a76955 Fixed zombie aircraft flying around after being told to fall to earth. 2012-06-27 22:02:29 -05:00
Matthias Mailänder
ed6a625c69 nonstandard build time value for a cnc classic mod fixes #2164
remove the testcase in structures.yaml if unwanted for cnc mod
2012-06-28 13:10:41 +12:00
Matthias Mailänder
d498ff1085 +RenderBuildingSeparateTurret 2012-06-28 13:10:40 +12:00
James Dunne
f8a0dd59b7 Fixed null reference bug. 2012-06-27 18:38:12 -05:00
James Dunne
8e602104af Harvesters - made search radius configurable for both initial search from proc and search from harvest location. 2012-06-27 18:00:42 -05:00
James Dunne
aac78773f4 Upgraded to VS2010 2012-06-26 20:39:56 -05:00
Matthias Mailänder
d3915ad291 string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
2012-06-27 13:19:52 +12:00