Commit Graph

21457 Commits

Author SHA1 Message Date
Matthias Mailänder
fb53890636 Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
Generate frozen actor renderables for all map-placed actors.
2016-04-23 16:26:27 +02:00
Matthias Mailänder
a0fa5ad1bd Merge pull request #11166 from pchote/fix-gps-tooltips
Only refresh tooltip/health status of revealed frozen actors.
2016-04-23 16:13:05 +02:00
reaperrr
863772675b Merge pull request #11165 from pchote/fix-missile-flip
Fix missile facing check.
2016-04-23 15:15:59 +02:00
Paul Chote
d70356b47f Fix GPS satellite palette. 2016-04-23 14:10:54 +01:00
Oliver Brakmann
ea5009393f Merge pull request #10777 from reaperrr/fix-missile-cruise
Fix missiles not moving to CruiseAltitude if launched above it
2016-04-23 15:04:54 +02:00
reaperrr
5ad89f90a5 Give RA MiG missiles a higher CruiseAltitude 2016-04-23 14:50:36 +02:00
reaperrr
3dcb7bc02b Fix missiles not moving to CruiseAltitude if launched above it 2016-04-23 14:50:35 +02:00
Paul Chote
13cfd3699d Fix missile facing check. 2016-04-23 13:37:08 +01:00
Paul Chote
0b4a8d9a13 Only refresh tooltip/health status of revealed frozen actors. 2016-04-23 13:07:53 +01:00
abcdefg30
a717ab6763 Merge pull request #11135 from obrakmann/fix11127_zoom-pxldbl-interaction
Fix PixelDoubling not working properly after zooming with mousewheel
2016-04-23 11:55:53 +02:00
reaperrr
f1f8cc8763 Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies 2016-04-22 23:15:55 +02:00
Oliver Brakmann
3b2a5e2dbc Merge pull request #11162 from reaperrr/fix-11159
Enable Targetable to handle multiple Cloak traits
2016-04-22 22:15:06 +02:00
RoosterDragon
28b8850936 Merge pull request #11160 from pchote/remove-td-concrete
Remove unused Concrete armor type from TD weapons.
2016-04-22 19:27:53 +01:00
reaperrr
521a8a66d2 Enable Targetable to handle multiple Cloak traits 2016-04-22 13:01:02 +02:00
reaperrr
b28f588733 Merge pull request #11124 from pchote/tileset-depth
Add tileset depth metadata support.
2016-04-21 22:59:42 +02:00
reaperrr
5b1b0f1494 Fix Creeps not seeing players as enemies on some TD maps 2016-04-21 22:13:08 +02:00
Oliver Brakmann
77ba2b4f13 Fix PixelDoubling not working properly after zooming with mousewheel
I decided to write it this way (instead of setting `Game.Settings.Graphics.PixelDouble` in `Viewport.Zoom` appropriately) because I see the double pixel setting as the user's preference that the game uses at the start of a match and which should not be changed only because the user decided to zoom in a bit.
2016-04-21 22:04:39 +02:00
Oliver Brakmann
c8a9936b6c Merge pull request #11161 from pchote/fix-td-replay-timer
Fix replay timer.
2016-04-21 21:17:22 +02:00
Oliver Brakmann
4858ae7132 Merge pull request #11157 from abcdefg30/d2kWalls
Fix the debris spawned when walls are destroyed in d2k
2016-04-21 21:04:18 +02:00
Paul Chote
a8350783fc Fix game timer when adjusting replay speed. 2016-04-21 17:52:47 +01:00
Paul Chote
0eb446fb7d Remove unused Concrete armour type. 2016-04-21 17:30:07 +01:00
Paul Chote
8807a79c4a Add tile depth metadata to TS tileset yaml. 2016-04-21 17:23:09 +01:00
Paul Chote
756d2428d9 Add depth support to TileSet. 2016-04-21 17:23:08 +01:00
Paul Chote
08100dc49b Fix initial render state for walls. 2016-04-21 17:21:29 +01:00
Paul Chote
183e5ae7ab Generate initial frozen renderables for all map-placed actors. 2016-04-21 17:21:29 +01:00
reaperrr
8bd8e8aa56 Merge pull request #11154 from obrakmann/fix11055_targetable-cloaked-units
Fix looking up un-required trait in Targetable ctor
2016-04-21 13:02:38 +02:00
reaperrr
65f8b9f63b Merge pull request #11141 from Mailaender/missile-targetedPassedBy
Removed redundant targetPassedBy check.
2016-04-21 12:30:14 +02:00
reaperrr
d82ff3412c Merge pull request #11137 from Mailaender/deadcode-healthradiuscheck
Removed unnecessary null checks in CheckTargetHealthRadius
2016-04-21 12:29:40 +02:00
abcdefg30
e23d8f25a9 Fix the debris spawned when walls are destroyed in d2k 2016-04-20 21:03:48 +02:00
Oliver Brakmann
728de3b55f Merge pull request #11151 from abcdefg30/tanyaIdle
Fix the length of the idle2 sequence of tanya
2016-04-20 20:44:09 +02:00
abcdefg30
8c244574d1 Merge pull request #11086 from Phrohdoh/ts-marn-shellmap
Add Marn's Shellmap "Fields of Green" to TS
2016-04-20 20:42:12 +02:00
Oliver Brakmann
eb2d7016b5 Merge pull request #11152 from abcdefg30/lobbyNote
Fix reselecting a dropdown option in the lobby causing a server message
2016-04-20 20:34:40 +02:00
Taryn Hill
3e40be47f7 Remove gdi4a from TS 2016-04-20 13:18:17 -05:00
Taryn Hill
1bb2aa3522 Add Marn's Shellmap "Fields of Green" to TS 2016-04-20 13:18:15 -05:00
abcdefg30
7a13fb189c Merge pull request #11153 from RoosterDragon/selection-fast-checks
Use Contains method on Selection when possible.
2016-04-20 17:50:45 +02:00
Oliver Brakmann
357d50679c Fix looking up un-required trait in Targetable ctor 2016-04-19 22:39:36 +02:00
RoosterDragon
178fcfaf8c Use Contains method on Selection when possible.
This allows the set to be utilized for a fast check, rather than degrading to a linear search via LINQ.
2016-04-19 21:19:36 +01:00
abcdefg30
ea68fbdd7c Fix reselecting a dropdown option in the lobby causing a server message 2016-04-19 20:49:57 +02:00
abcdefg30
4b7edf6947 Fix the length of the idle2 sequence of tanya 2016-04-19 20:28:03 +02:00
Oliver Brakmann
d7f140d5a3 Merge pull request #11146 from pchote/fix-spawn-reordering
Preserve editor actor ordering.
2016-04-18 20:10:04 +02:00
Matthias Mailänder
b5b190f0fa Merge pull request #11145 from pchote/storm-light-level
Increase ambient light level in Fort Lonestar and GDI06.
2016-04-18 15:32:50 +02:00
Matthias Mailänder
2c3ceb1630 Merge pull request #11111 from reaperrr/fix-td-engprio
Remove custom TD & D2k engineer selection priority
2016-04-18 15:28:36 +02:00
Matthias Mailänder
6f151d8096 Merge pull request #11084 from cjshmyr/chatprefix
Move Spectators & Team chat labels before player nickname
2016-04-18 15:23:17 +02:00
Matthias Mailänder
7795e4f524 Add damaging through Veins. 2016-04-18 08:46:04 +02:00
Matthias Mailänder
133a0f54a3 Check for invalid targets to avoid crashing. 2016-04-18 08:46:04 +02:00
Matthias Mailänder
27888715de Have vehicles avoid veins. 2016-04-18 08:45:41 +02:00
Matthias Mailänder
99b072ddce Have infantry avoid Tiberium. 2016-04-18 08:44:27 +02:00
Paul Chote
9d02c53638 Expose separate middle and right mouse scroll config. 2016-04-17 21:27:20 -04:00
Paul Chote
c68ef3d25f Preserve editor actor order. 2016-04-17 20:25:20 -04:00
Paul Chote
39ddf29a8d Increase ambient light level in gdi06. 2016-04-17 20:07:12 -04:00