Commit Graph

16 Commits

Author SHA1 Message Date
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
reaperrr
2054e41552 Dissolve Render namespace 2014-12-26 21:38:47 +01:00
penev92
09350528fd Moving renders
Remove Traits.Render
2014-12-09 01:29:25 +02:00
penev92
623642f9d5 Moved RenderSprites.cs from Mods.RA to Common 2014-11-02 18:33:47 +02:00
Paul Chote
a08a3a3869 Use INotifyOwnerChanged for updating internal references. 2014-10-18 08:41:11 +13:00
steelphase
f948bf0d1b Add Mod.Common Graphics
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Matthias Mailänder
29dc1b574c fix silo animations playing during building placement
closes #6258
2014-08-16 17:17:25 +02:00
Matthias Mailänder
394d635dae new trait WithMakeAnimation 2014-07-06 08:24:08 +02:00
Matthias Mailänder
3e627d2eba rename ore to the more generic name resources everywhere 2014-06-20 11:11:31 +02:00
Matthias Mailänder
8f64835898 StyleCop 2014-06-15 10:51:57 +02:00
Paul Chote
15f63fb5ea RenderSprites.anims is finally private.
Followup to #3348.
2014-05-23 00:37:20 +12:00
Paul Chote
5734131310 Remove unnecessary fields from RenderBuilding*. 2013-06-20 18:29:20 +12:00
Matthias Mailänder
520bb19e44 fixes #2660 damaged silos placed by mappers using wrong sprites 2013-04-19 11:27:34 +02:00
Matthias Mailänder
85678de9f0 made silos more flexible for d2k mod 2012-07-24 08:29:18 +12:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
eadf6fe6cf Rename RenderBuildingOre -> RenderBuildingSilo 2011-07-25 22:23:21 +12:00