Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Paul Chote
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207ee49da3
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Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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2010-08-01 01:01:31 +12:00 |
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Chris Forbes
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e325b5954c
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split ITeleportable off as a base interface from IMove; Crate no longer pretends to be moveable.
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2010-07-29 18:16:26 +12:00 |
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Chris Forbes
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1cbc3dd60f
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paradrop now asks its *cargo* whether a cell is suitable, rather than itself.
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2010-07-20 17:55:10 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Paul Chote
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cf265c8b58
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Fix ra
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2010-06-25 23:07:11 +12:00 |
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Paul Chote
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b7c8e55d14
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Some initial hacks towards multiple-infantry-per-cell. Make the pathfinder smart enough to do what we need, and remove a *lot* of stupid duplication. Needs more work.
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2010-06-24 21:51:22 +12:00 |
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Chris Forbes
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b8093b7f6c
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removing a bunch of excessively low-level pixel -> cell conversions
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2010-06-24 21:51:21 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Chris Forbes
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d824373853
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housekeeping in paradrop
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2010-05-29 11:59:55 +12:00 |
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Chris Forbes
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b0d2bf2e51
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moved air unit support to ra
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2010-05-20 18:54:44 +12:00 |
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Chris Forbes
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dd52aa1728
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positional sound!
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2010-05-13 08:44:46 +12:00 |
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Chris Forbes
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9a159108e8
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use IsPathableCell instead of IsCellBuildable
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2010-04-12 20:24:29 +12:00 |
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Chris Forbes
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cf5b0407cc
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fix crates being dropped in stupid locations
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2010-04-12 20:20:30 +12:00 |
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Chris Forbes
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e1852cadd3
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added flare to paratroopers power
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2010-04-12 20:06:27 +12:00 |
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Chris Forbes
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2f02b5c453
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a pile of plane simplifications
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2010-03-27 10:40:14 +13:00 |
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Matthew Bowra-Dean
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6b95c09249
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Snap Parachute to centre of cell.
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2010-03-19 18:44:49 +13:00 |
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Matthew Bowra-Dean
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92442d5392
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Crate dropping planes
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2010-03-19 16:42:34 +13:00 |
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Chris Forbes
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171cae1833
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flying off map simplification
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2010-03-07 22:52:03 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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