Matthias Mailänder
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6f22ba4811
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fixed Dune 2000 powerdown cursor palette
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2014-04-12 09:13:43 +02:00 |
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Matthias Mailänder
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771638c8e8
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decide which mirror to choose locally and display result
closes #3904
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2014-04-11 10:30:12 +02:00 |
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Chicken man
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e6c0a00604
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Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets
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2014-04-07 17:09:52 -04:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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Matthias Mailänder
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8fc6fe10f2
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Death Depths: 6 players to 2
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2014-04-05 19:41:33 +02:00 |
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Matthias Mailänder
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c5be6b9877
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Venac Ditch: 4 players to 2 players
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2014-04-05 19:28:59 +02:00 |
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Paul Chote
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19caf7b6f2
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Fix walls not being buildable on concrete. Fixes #5031.
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2014-04-05 20:47:16 +13:00 |
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Matthias Mailänder
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6a879cda8c
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Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
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2014-04-05 09:25:26 +02:00 |
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ScottNZ
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4ae72f5f5d
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Fix the wrong cursor being used for AttackMedic when out of range
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2014-04-05 19:51:02 +13:00 |
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Paul Chote
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4025db45a3
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Fix turret muzzleflash.
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2014-04-05 18:09:20 +13:00 |
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Paul Chote
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15c2930eeb
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Allow turrets to connect to walls in D2K. Fixes #5032.
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2014-04-05 18:09:06 +13:00 |
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Paul Chote
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94b2debaa4
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Merge pull request #4941 from Mailaender/kill-husks
Made husks targetable with force fire only
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2014-04-04 03:56:33 +13:00 |
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Matthias Mailänder
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c76ebbdc46
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exclusive force fire on husks and bridges
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2014-04-03 15:57:41 +02:00 |
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Paul Chote
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c720cb0b41
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Extract mod selector into its own mod.
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2014-04-03 07:21:56 +13:00 |
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Paul Chote
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143d3aa083
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Replace ShpImageWidget -> SpriteSequenceWidget.
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2014-04-02 19:24:07 +13:00 |
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Paul Chote
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b3e3b1bd7c
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Merge pull request #4986 from Mailaender/scroll-velocity
Scroll velocity polish
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2014-04-01 18:06:09 +13:00 |
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Oliver Brakmann
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031461e188
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Make husks not appear on radar. Fixes #4991.
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2014-03-30 12:56:02 +02:00 |
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Matthias Mailänder
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64b4f62af0
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hard-coded TooltipTemplate to YAML
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2014-03-29 20:02:52 +01:00 |
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Taryn
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61749e145d
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Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
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2014-03-27 20:47:46 -05:00 |
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Paul Chote
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3a8c94d8f8
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Hook up observer view keybindings. Fixes #4435.
Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
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2014-03-22 23:18:52 +13:00 |
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Paul Chote
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a31cdec87a
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Move control group logic into its own logic class.
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2014-03-22 22:32:41 +13:00 |
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Paul Chote
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2c8fc4603a
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Add flags and player colours to the observer selector.
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2014-03-22 20:01:09 +13:00 |
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Igor Popov
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6cb9b3afda
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get rid of double slash in path to maps and content in support dir
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2014-03-21 22:57:01 +04:00 |
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Paul Chote
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9541686de3
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Add an order button for beacon placement.
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2014-03-22 00:12:28 +13:00 |
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Paul Chote
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0bc3a68e9f
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Unify all mods on the C&C order button logic.
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2014-03-22 00:02:41 +13:00 |
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Paul Chote
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1020d45664
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Split lobby map preview into its own logic class.
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2014-03-21 23:33:14 +13:00 |
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Paul Chote
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9993eacf65
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Add upgrade rules.
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2014-03-21 10:07:28 +13:00 |
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Paul Chote
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4b09ecd630
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Remove duplication between Immobile and Mine.
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2014-03-20 21:54:06 +13:00 |
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Paul Chote
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52e27f036a
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Add buildable concrete and weathering to D2k. Fixes #2249.
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2014-03-18 15:46:07 +13:00 |
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Paul Chote
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3050cff67c
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Support concrete bibs in D2K.
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2014-03-18 15:28:48 +13:00 |
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Matthias Mailänder
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716fce4462
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fixed ZOffset for burning husks
closes #4762
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2014-03-14 18:52:45 +01:00 |
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Matthias Mailänder
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0c20e38443
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add a pause/slowdown/play/fastforward button for replays
closes #4633
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2014-03-14 10:07:54 +01:00 |
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Paul Chote
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d7d12ef799
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Rework airstrike flare and camera spawning.
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2014-03-13 01:03:24 +13:00 |
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Paul Chote
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0a4423a9b8
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Rename Waypoint -> Immobile and move it into Mods.RA.
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2014-03-13 00:59:35 +13:00 |
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Pizzaoverhead
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ce49d5df5e
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Display an "outside range" cursor for attacks.
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2014-03-12 23:50:08 +13:00 |
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Paul Chote
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a7d6f717c4
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Overhaul ingame timer displays. Fixes #3062.
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2014-03-12 17:19:06 +13:00 |
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Chicken man
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718ddf9afd
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Updated mods to work with changes.
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2014-03-05 17:30:34 -05:00 |
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Matthias Mailänder
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56470b918b
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use the disabled palette to render husks
closes #4631
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2014-03-05 23:18:14 +01:00 |
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Dan9550
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0e905a39eb
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R3moved C4 target type from walls in D2K
D2K Destructable trait, walls
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2014-02-24 18:27:22 +11:00 |
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Matthias Mailänder
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d7b891d995
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Merge pull request #4682 from ScottNZ/beacon
closes #2320
closes #3767
closes #3810
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2014-02-23 09:55:23 +01:00 |
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ScottNZ
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338fb38bd3
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Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains.
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2014-02-23 13:14:00 +13:00 |
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Matthew Uzzell
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c6b0e37f7e
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updated the AllowSpectate variable to be AllowSpectators
added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
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2014-02-22 21:55:35 +00:00 |
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Matthew Uzzell
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88121b272d
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edited the LobbyLogic to include a spectator toggle in the server admin dropdown.
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2014-02-22 21:55:34 +00:00 |
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Matthias Mailänder
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a4569d3b35
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fixed a crash when the grenadier is sonic tank zapped
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2014-02-22 12:48:56 +01:00 |
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ScottNZ
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2a8efde8e6
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Add map beacons and radar pings
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2014-02-22 00:07:53 +13:00 |
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Oliver Brakmann
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ba1558259b
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Add constants for the 8 main facing values to Lua. Fixes #4490
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2014-02-17 19:16:47 +01:00 |
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Matthias Mailänder
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b014af11b0
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allow vehicle demolition with C4 in ra and d2k
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2014-02-15 23:46:18 +01:00 |
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ScottNZ
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881d17a996
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Update rules for cargo changes
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2014-02-12 20:07:46 +13:00 |
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Oliver Brakmann
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886efd0b97
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Add production-related Lua functions
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2014-02-02 23:37:22 +01:00 |
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Matthias Mailänder
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e4effd0125
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Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
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2014-02-01 00:38:21 -08:00 |
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