Commit Graph

910 Commits

Author SHA1 Message Date
Paul Chote
d658643b73 Move ShpTD sprite loading into Mods.Common. 2014-10-07 09:55:49 +13:00
huwpascoe
3ece9ede42 Turrets now realign when not attacking. 2014-10-04 01:18:19 +01:00
Matthias Mailänder
8489340276 Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
abcdefg30
d1e9d7d19d Harvester now autoharvest when produced 2014-10-02 16:41:55 +02:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
reaperrr
1b53b23663 Fixes mines and explosion crates not damaging crusher/collector 2014-09-28 23:10:29 +02:00
Matthias Mailänder
04b5c74a15 Merge pull request #6584 from obrakmann/fix6579_lowres_ui_overlap
Fix overlap of in-game UI elements at low resolutions
2014-09-28 07:12:49 +02:00
Oliver Brakmann
403e7ec929 Fix overlap of in-game UI elements when using low resolutions
Fixes #6579
2014-09-28 00:51:51 +02:00
abcdefg30
128ae6e1b7 Fixed wrong constructionyard placing on map brimstone 2014-09-27 14:46:21 +02:00
Paul Chote
2bbdd0ae06 Add self-healing for elite units. 2014-09-27 22:14:45 +12:00
steelphase
f948bf0d1b Add Mod.Common Graphics
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Matthias Mailänder
bb21f8b5fa Merge pull request #6473 from obrakmann/fix6422
Add chat tab to end-game dialog
2014-09-20 14:45:47 +02:00
Oliver Brakmann
928ee9c625 Add a chat tab to end-game window
Fixes #6422
2014-09-20 12:17:53 +02:00
steelphase
3a72153a3d Create Mods.Common
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
reaperrr
8c1ab03623 Wall -> Crushable + BlocksBullets yaml changes 2014-09-14 01:33:48 +02:00
reaperrr
409d6a046d Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
Make Crushable compatible with non-mobile actors.

Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.

Add descriptions and CrushedByFriendlies to Crushable.

Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089 WithDeathAnimation yaml changes 2014-09-13 15:57:14 +02:00
Paul Chote
aebb6f6918 Merge pull request #6418 from Mailaender/d2k-idle-stand
Cleaned up Dune 2000 infantry sequences
2014-09-13 08:42:49 +12:00
Matthias Mailänder
64cf785103 Merge pull request #6397 from obrakmann/cnc-stats
Enable viewing game stats after the game ends
2014-09-06 13:52:16 +02:00
Matthias Mailänder
c090c0fe69 remove duplicate bazooka stand sequences 2014-09-06 12:27:55 +02:00
Matthias Mailänder
1183ab8e0d add missing grenadier idle animation 2014-09-06 12:27:43 +02:00
Matthias Mailänder
6f3df2611e remove fake idle animations 2014-09-06 12:27:35 +02:00
Oliver Brakmann
bf9a63ff95 Rename widgets 2014-09-06 11:18:47 +02:00
Oliver Brakmann
c61516c55e Add stats button to end game dialog
Also adds the statistics window to TD.  There is no button for it in
observer mode, though, but it is available from the end game dialog.

Fixes #6312.
2014-09-06 11:18:47 +02:00
Paul Chote
ede046cc0c Merge pull request #6331 from Mailaender/infantry-noidle-fix
Fixed Dune 2000 infantry not showing the waiting animation when ordered to stop firing
2014-09-06 09:30:55 +12:00
Matthias Mailänder
60d31e643e remove reference to non-existing idle sequences 2014-09-05 15:29:43 +02:00
atlimit8
cc9c253419 Moved SellSounds from Building to Sellable & added upgrade to rules. 2014-09-04 15:25:19 -05:00
Matthias Mailänder
981fff95e1 add missing TakeCover trait 2014-08-31 09:23:10 +02:00
Matthias Mailänder
44441bf20e remove unused duplicate stand sequences 2014-08-31 09:16:39 +02:00
reaperrr
d438f0efde Fix wrong sequence lengths 2014-08-31 00:33:48 +02:00
reaperrr
80b03dc624 Fix D2k infantry death sequences. 2014-08-31 00:05:14 +02:00
obrakmann
c72bca68ea Merge pull request #6372 from reaperrr/infdeath-to-deathtype
Renamed InfDeath to DeathType
2014-08-30 23:40:48 +02:00
Paul Chote
479b8e13d6 Merge pull request #5891 from Mailaender/d2k-captureable-tech
Added captureable tech for Dune 2000
2014-08-31 09:10:35 +12:00
reaperrr
3725ce4f7b InfDeath -> DeathType renaming. 2014-08-30 18:06:05 +02:00
Tiago Sousa
ce68d67f0b Disallow same/similar colors (fixes #2820) 2014-08-30 01:53:38 +01:00
ScottNZ
b70395e27c Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts. 2014-08-27 18:45:09 +12:00
Matthias Mailänder
e6a1a2632e add captureable tech for Dune 2000 2014-08-24 08:41:54 +02:00
Paul Chote
ef7d198ca8 Merge pull request #6244 from havok13888/PalaceStarPortBib
Fixes #6013 D2K - Tiles that should unmoveable at Palaces bib
2014-08-24 11:51:52 +12:00
Curtis Shmyr
fa8229d53b Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover 2014-08-23 14:42:55 -06:00
UberWaffe
a1e51b71d6 AI Support Power Meta Data implemented.
Changes included:
Decision can be defined for the AI support powers, governing their targeting.
Each decision can be made up of multiple considerations.
2014-08-23 12:01:30 +02:00
Matthias Mailänder
152aad9cf9 Merge pull request #6315 from MustaphaTR/d2k-three-orni
D2k - 3 Ornithopter
2014-08-23 11:00:56 +02:00
Mustafa Alperen Seki
c6196ceb43 Update atreides.yaml 2014-08-23 11:35:52 +03:00
Mustafa Alperen Seki
3ae9c1d796 Added 3 orni. 2014-08-23 11:34:51 +03:00
Paul Chote
db1df48466 Increase falloff accuracy for large damage amounts. 2014-08-23 17:14:12 +12:00
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
WolfGaming
d619fbfbbe Added a trait that removes an actor when prereqs are met, with delay. 2014-08-21 18:42:37 +00:00
obrakmann
87e4d6b422 Merge pull request #6079 from reaperrr/rof-modifier
Adds ReloadDelay modifier & renames ROF to ReloadDelay
2014-08-21 00:27:39 +02:00
havok13888
d44e01e232 Fixed starport and palace 2014-08-19 18:24:46 -05:00
reaperrr
d6ef37a750 ReloadModifier & ROF -> ReloadDelay yaml changes 2014-08-19 02:59:50 +02:00