Commit Graph

51 Commits

Author SHA1 Message Date
RoosterDragon
8a285f9b19 Fix IDE0090 2023-04-08 16:51:51 +03:00
RoosterDragon
939f715e3c Fix IDE0053 2023-03-07 13:18:13 +02:00
RoosterDragon
d4135d608e Fix IDE0039 2023-02-27 10:09:11 +01:00
RoosterDragon
4f6095c3d4 Fix IDE0054 2023-02-24 22:00:25 +02:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
0e7ad43425 Remove unused parameters. 2022-04-01 23:30:26 +02:00
Matthias Mailänder
ff20c1c59d Avoid unnecessary variable assignment. 2021-12-06 13:19:28 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
abc013
672172d1f1 Add missing PlayNotification calls to SelectTarget. 2020-11-12 19:52:06 +00:00
Paul Chote
ac975f4139 Convert yaml-exposed facings to WAngle. 2020-07-19 10:41:05 +02:00
Paul Chote
a2269e7ee7 Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle. 2020-07-08 20:38:30 +02:00
abcdefg30
87e33a75c6 Fix a crash when calling an airstrike at the map edge 2020-07-06 22:30:41 +02:00
Paul Chote
27602a4a97 Add WAngle-compatible airstrike/paratrooper APIs. 2020-06-19 17:28:01 +02:00
abcdefg30
9a3447d863 Fix airstrike and paratroopers power not removing cameras at the map edge 2020-06-19 16:04:54 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
teinarss
ffd3834849 Lock mouse position 2019-06-27 23:34:16 +02:00
teinarss
e801537d96 Hide cursor and render the placeholder directly 2019-04-22 21:51:49 +02:00
teinarss
5e58364fad Made SelectDirectionalTarget a opted in feature and added fields for palettes 2019-04-22 21:51:49 +02:00
teinarss
71596ae959 Added drag direction mouse interaction for set the approach direction for airstrike and parabombs 2019-04-04 20:10:34 +02:00
abcdefg30
a3325277d9 Prevent support powers from creating two camera actors 2019-03-14 19:29:39 +00:00
abcdefg30
8578ce1346 Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon 2019-03-14 01:55:34 +01:00
Paul Chote
6dcd23e874 Remove Order.TargetLocation from support powers. 2019-03-04 18:08:42 +00:00
Oliver Brakmann
3093f67427 Consider dead aircraft to no longer be in range 2019-02-03 11:31:44 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Ivaylo Draganov
9be7298311 Remove airstrike/paradrop beacon when the whole squad is shot down 2018-12-08 22:30:17 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
reaperrr
aa53553cdf Add BeaconDelay to SupportPower 2016-12-27 17:13:54 +01:00
reaperrr
871576b300 Add delay and full duration support to beacons
Previously, support power beacons were hardcoded to unlimited duration and
then cleaned up directly by the support power. This is problematic if we
want the beacon to remove itself after a certain delay, though.
2016-12-27 17:13:53 +01:00
abcdefg30
620e005cfd Create a PlayLaunchSounds method in SupportPower.cs 2016-09-12 14:47:54 +02:00
abcdefg30
08d84c5b90 Fix the support power SpeechNotifications not being played to the correct player 2016-09-12 14:42:45 +02:00
abcdefg30
6de12fb0e9 Add SpeechNotifications for InsufficientPower and Launch on support powers 2016-07-03 16:21:07 +02:00
Matthias Mailänder
409fe9067a Add speech notification equivalents to support power sounds. 2016-06-19 18:46:05 +02:00
Matthias Mailänder
59fbfbc851 Don't enforce beacons to be player palettes. 2016-05-01 12:29:38 +02:00
Matthias Mailänder
9f4cdb9843 Unhardcode player beacons for documentation and lint testing. 2016-05-01 12:27:02 +02:00
Matthias Mailänder
76124b7c79 Unhardcode beacon sprites for documentation and lint testing. 2016-05-01 12:21:13 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
275be64f05 Remove Util.QuantizeFacing from support powers. 2016-01-19 23:34:13 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
Taryn Hill
5542076a68 Make AirstrikePowerInfo.UnitType require AircraftInfo 2015-12-27 11:24:16 -06:00
Pavel Penev
8a44366667 Merge Plane and Helicopter into Aircraft 2015-10-01 20:15:41 +03:00
Paul Chote
ef55d646f7 Unstatic the Sound class. 2015-09-20 14:11:06 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
Matthias Mailänder
413baf9d8b rename WDist.Range to WDist.Length 2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
Oliver Brakmann
32ed63727d Revert "Expose Plane turn-to-attack delay to yaml."
This reverts commit 02da41e5c5.
2015-04-03 23:42:35 +02:00
Taryn Hill
02da41e5c5 Expose Plane turn-to-attack delay to yaml.
Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
abcdefg30
6155928678 Don't display beacons in the air 2015-02-18 22:06:28 +01:00