Commit Graph

50 Commits

Author SHA1 Message Date
Matthias Mailänder
4f7a01a291 Localize difficulty settings. 2023-04-25 21:33:02 +03:00
Matthias Mailänder
378f66a1ff Resolve Lua language server diagnosed problems. 2023-03-28 11:45:15 +02:00
Mustafa Alperen Seki
87eca8f2c0 Fix colors of paratroopers in the missions. 2023-03-26 17:49:02 -05:00
Mustafa Alperen Seki
960f829221 Move Soviets palette index definition to campaign-palettes.yaml. 2023-03-26 17:49:02 -05:00
Matthias Mailänder
9b2e291a46 Extract translation strings. 2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Gustas
fc1d8d2355 Update RA maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
b9bfbfd5ac Use global objective initialisation. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9 Use global difficulty. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14 Change lobby options description to make sense in both disabled and enabled state 2021-10-09 08:43:28 -05:00
Ivaylo Draganov
994ba35507 Add description to difficulty lobby option for missions 2021-09-26 21:25:08 +01:00
Ivaylo Draganov
fa0adb5a1b Hide various lobby options from missions and minigames 2021-09-26 21:25:08 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Smittytron
243dc965c0 Move IdleHunt function to campaign-global.lua 2021-05-22 23:29:42 +02:00
Smittytron
0d3c624bbc Standardize usage of AddObjective in RA missions 2021-04-11 12:26:14 +02:00
Smittytron
79404cd397 Link campaign-global.lua to remaining missions 2021-03-27 13:25:22 +01:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Smittytron
95809db03c Move Harvester overrides to campaign-rules.yaml 2020-07-02 19:29:37 +02:00
reaperrr
6a545bb942 Streamline RA target types
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
Paul Chote
2b6c104011 Update RA decorations. 2020-03-24 00:07:10 -05:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
ca92e13b24 Fix harvesters idling on Infiltration 2019-10-05 16:09:42 +02:00
abcdefg30
294908485f Fix the town attackers in Infiltration not stopping 2019-10-05 16:09:42 +02:00
abcdefg30
0462cfa507 Remove selling from Infilitration
It is weird, unsatisfying for the player and inconsistent with the rest of our missions
2019-09-15 14:51:32 +02:00
abcdefg30
aee9ee6187 Fix potentially bogus usages of OnAllRemovedFromWorld 2019-09-15 14:51:32 +02:00
Oliver Brakmann
28016a3a33 Disable TimeLimit dropdown on MP missions and Fort Lonestar 2019-05-16 14:56:56 +02:00
Paul Chote
f301cb891f Add missing LockPreview to mission maps. 2019-05-02 13:40:22 +02:00
Maarten
f91d3f2603 Clarify mission objectives #16169 2019-02-15 15:30:43 +01:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
abcdefg30
9c7ba51e29 Fix a crash in Infiltration 2019-01-19 11:27:15 +00:00
abcdefg30
cf4dc42c8f Fix lint warnings in RA missions 2018-10-15 19:16:27 +02:00
Paul Chote
ccad3bd185 Add MergeCaptureTraits update rule. 2018-10-07 18:46:21 +02:00
Smittytron
055041c142 Fix several map tiling errors 2018-07-29 09:23:45 -07:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Arular101
e049452f22 Increase damage and HP by 100x 2017-12-12 20:50:27 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
Paul Chote
faf2634e3d Upgrade mod rules. 2017-11-04 16:08:58 +01:00
Paul Chote
b613b1b2e0 Update RA AutoTarget definitions. 2017-06-11 17:14:21 -05:00
reaperrr
80ec530e4c Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
reaperrr
cf8db74d85 RA yaml style fixes
To reduce upgrade rule noise a little.
2017-03-31 11:23:42 +02:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Paul Chote
45af024b15 Convert Cargo to conditions. 2016-12-12 19:43:57 +00:00
Paul Chote
4ed7725e20 Update RA rules. 2016-11-19 17:19:27 +00:00
Oliver Brakmann
a4a726c19a Remove workarounds for ownership change breakage from 'Infiltration' 2016-09-18 14:27:18 +02:00
Matthias Mailänder
76294c8273 Port the Co-Op Allies04 map to Lua. 2016-09-04 18:14:25 +02:00