Matthias Mailänder
d75a60dd75
Merge pull request #6659 from reaperrr/linebuild-fix
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Fixes #6635
2014-10-04 14:11:00 +02:00
reaperrr
d35bd8c868
Makes unbuildable fences only connect to themselves
2014-10-04 13:45:48 +02:00
obrakmann
a91084c0f8
Merge pull request #6613 from pchote/remove-mp-tooltips
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Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Matthias Mailänder
8489340276
Merge pull request #6556 from pchote/upgrade-all-the-things
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Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
Paul Chote
ece2b34f7d
Add classic-style tooltips for RA campaign missions.
2014-10-03 20:25:34 +13:00
abcdefg30
d1e9d7d19d
Harvester now autoharvest when produced
2014-10-02 16:41:55 +02:00
Paul Chote
fd14ebddb8
Remove the now-redundant ScriptInvulnerable trait.
2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3
Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction.
2014-10-01 21:29:22 +13:00
Paul Chote
22574e920b
Detonate demo trucks when they are iron-curtained.
2014-10-01 21:29:22 +13:00
Paul Chote
a03305762f
Add the invulnerability crate to RA.
2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e
Reimplement iron curtain as a generic stat upgrade.
2014-10-01 21:29:19 +13:00
Paul Chote
c697a1e7b4
Add a UnitUpgradeManager trait.
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This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Paul Chote
b4c826237e
Remove duplicated IronCurtainable rules.
2014-10-01 20:58:40 +13:00
Matthias Mailänder
a666e963eb
Merge pull request #6504 from s1ww/mapchooser_filter
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Closes #6374
2014-09-30 21:27:36 +02:00
Paul Chote
3f7f7e1164
Merge pull request #6607 from reaperrr/fix-vehicle-c4
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Remove C4 demolishability from RA vehicles
2014-09-29 21:17:20 +13:00
s1ww
db99b816db
Implementing search feature in map choosers
2014-09-29 06:59:42 +02:00
reaperrr
1b53b23663
Fixes mines and explosion crates not damaging crusher/collector
2014-09-28 23:10:29 +02:00
reaperrr
5e9948918e
Remove C4 demolishability from RA vehicles
2014-09-28 22:02:43 +02:00
Matthias Mailänder
867ebcec3b
port allies-01 to new Lua API
2014-09-28 10:53:01 +02:00
Oliver Brakmann
403e7ec929
Fix overlap of in-game UI elements when using low resolutions
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Fixes #6579
2014-09-28 00:51:51 +02:00
reaperrr
ffeff5c7b6
Merge pull request #6575 from pchote/selfhealing
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Add elite self-healing bonus
2014-09-27 13:19:24 +02:00
Paul Chote
2bbdd0ae06
Add self-healing for elite units.
2014-09-27 22:14:45 +12:00
Paul Chote
372d03c320
Convert SelfHealing to upgrades.
2014-09-27 22:14:45 +12:00
abcdefg30
22dc63620f
Unhardcoded productionbar colors
2014-09-26 14:55:42 +02:00
obrakmann
7bb89ba664
Merge pull request #6543 from s1ww/upgraded_gui
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Upgrading player gui redux
2014-09-26 09:49:22 +02:00
s1ww
b4705add88
Upgrading player gui
2014-09-26 07:02:15 +02:00
Matthias Mailänder
0428814fe5
Merge pull request #6477 from s1ww/bleed
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Updating outdated maps
2014-09-25 06:53:35 +02:00
s1ww
8cba84d47d
Reworked railmines for each tileset
2014-09-25 04:38:09 +02:00
steelphase
f948bf0d1b
Add Mod.Common Graphics
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Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
abcdefg30
698d57ed82
Made dog buildable at fort lonestar
2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d
Fixed training camp map
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Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
Matthias Mailänder
bb21f8b5fa
Merge pull request #6473 from obrakmann/fix6422
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Add chat tab to end-game dialog
2014-09-20 14:45:47 +02:00
Oliver Brakmann
928ee9c625
Add a chat tab to end-game window
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Fixes #6422
2014-09-20 12:17:53 +02:00
steelphase
3a72153a3d
Create Mods.Common
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Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
s1ww
b8d683a3bd
poland-raid map file
2014-09-16 23:12:54 +02:00
s1ww
a17628b562
Updating outdated maps
2014-09-16 21:31:16 +02:00
Matthias Mailänder
14709135d4
fix a syntax error
2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7
fix a bib rendering problem due to manual sprite scaling
2014-09-14 17:05:05 +02:00
Matthijs Benschop
fdc0f23bab
Tile misplacement in zeus and apollo map.
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Fixes #6443
2014-09-14 15:24:07 +02:00
reaperrr
8c1ab03623
Wall -> Crushable + BlocksBullets yaml changes
2014-09-14 01:33:48 +02:00
reaperrr
f0705f532b
Remove duplicate death sequences from dinos and ants.
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Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
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Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089
WithDeathAnimation yaml changes
2014-09-13 15:57:14 +02:00
ScottNZ
b1132fae44
Remove weird "package manifest" line from ra's voices.yaml
2014-09-13 20:22:47 +12:00
Paul Chote
b009913e64
Clean up DuplicateUnitCrateAction.
2014-09-12 20:06:52 +12:00
reaperrr
e071cd017b
Fixes that only turrets of exiting units are drawn on top of landing craft.
2014-09-07 16:21:26 +02:00
obrakmann
d56c1fa450
Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
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Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
8e4b5af352
Merge pull request #6414 from ScottNZ/balance
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Some RA balance work
2014-09-06 14:13:43 +02:00
Matthias Mailänder
64cf785103
Merge pull request #6397 from obrakmann/cnc-stats
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Enable viewing game stats after the game ends
2014-09-06 13:52:16 +02:00
Oliver Brakmann
bf9a63ff95
Rename widgets
2014-09-06 11:18:47 +02:00