Paul Chote
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84bb78060f
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Don't zoom UI lines when pixel doubling.
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2013-10-15 11:19:16 +13:00 |
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Paul Chote
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44dd801f16
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Extract shared constants in Draw*Bar and DrawSelectionBox.
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2013-10-15 10:45:51 +13:00 |
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Paul Chote
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483120ea20
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Extract DrawTargetMarker to WorldRenderer.
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2013-10-15 10:45:51 +13:00 |
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Paul Chote
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839419635d
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Improve contrasted range circle rendering.
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2013-10-15 10:45:51 +13:00 |
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Paul Chote
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d2d73a32a2
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Automatically flush line renderer when changing width.
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2013-10-15 10:45:51 +13:00 |
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Paul Chote
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9f1f6eae9d
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Merge pull request #3929 from ScottNZ/translation
Add translation support
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2013-10-13 23:57:12 -07:00 |
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ScottNZ
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6598f0382a
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Add support for game translation
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2013-10-14 19:38:18 +13:00 |
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Taryn Hill
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e3e7d0b38c
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Add ignoreActor and checkTransientActors to IPositionable.CanEnterCell
Improved 'return' checks
Removed unnecessary 'using'
Fixed defaults.yaml spelling error
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2013-10-13 20:24:29 -04:00 |
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Paul Chote
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d8c6acad45
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Merge pull request #3903 from Mailaender/gameinit-redundancy
Removed the now redundant per mod Install/DownloadPackagesLogic
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2013-10-12 14:38:13 -07:00 |
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Paul Chote
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f5d26bebb7
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Don't crash if the server mods don't match.
This allows the ingame dialog to be displayed.
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2013-10-07 19:37:15 +02:00 |
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Matthias Mailänder
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b618fc7cc2
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complete password protected servers
closes #2290
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2013-10-07 19:37:12 +02:00 |
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Matthias Mailänder
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cdfc21af2c
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remove redundant install and download logic
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2013-10-06 10:52:55 +02:00 |
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Paul Chote
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919181e04d
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Clean up viewport internals.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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936bf98496
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Move Viewport inside WorldRenderer.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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fe8c80aca6
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Add Game.Zoom for remaining engine stuff.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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3ae75362bb
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Remove WorldUtils.FindFrozenActorsAtMouse.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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1ca9c90565
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Add ScreenMap.ActorsAt(MouseInput) overload.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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0b560bfc6e
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Move more viewport lookups to WorldRenderer.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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f575c20d38
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Route viewport centering via WorldRenderer.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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b7123cda7d
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Route screen size queries via Game.Renderer.
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2013-10-05 21:01:21 +13:00 |
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Matthias Mailänder
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65bbfbaef2
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Merge pull request #3859 from ScottNZ/irc
Add IRC client to the serverbrowser
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2013-10-05 00:43:49 -07:00 |
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Paul Chote
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3ff71d5982
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Fix asset downloader NRE. Fixes #3898.
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2013-10-05 13:29:39 +13:00 |
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Paul Chote
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4f354e1474
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Batch ActorMap add/removes and filter invalid ActorsInBox. Fixes #3897.
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2013-10-05 13:19:47 +13:00 |
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Paul Chote
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85f854ccde
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Clean up ActorMap.
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2013-10-05 12:59:54 +13:00 |
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ScottNZ
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c6dc0e8c8b
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Add IRC interface to ra/cnc server browsers
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2013-10-05 12:05:28 +13:00 |
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ScottNZ
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5bdd0705b2
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Add main IRC logic
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2013-10-05 12:05:27 +13:00 |
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ScottNZ
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3ee1628b13
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Add databinding support to ScrollPanelWidget
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2013-10-05 12:05:21 +13:00 |
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Matthias Mailänder
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f4a8a99d87
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avoid misleading no sync report available messages
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2013-09-29 21:29:17 +02:00 |
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Paul Chote
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8241718d01
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Fix double-rendering regression.
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2013-09-29 21:29:10 +13:00 |
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Paul Chote
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5f0bb4b6c2
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Fix some style nits in WorldRenderer.
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2013-09-29 21:15:46 +13:00 |
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Paul Chote
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19e0c2a83f
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Remove PPos and PVecInt.
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2013-09-27 15:58:56 +12:00 |
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Paul Chote
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b96c430f84
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Remove PVecInt from Viewport.
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2013-09-27 15:54:37 +12:00 |
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Paul Chote
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68a0070fa6
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Remove PPos hack from ScreenShaker.
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2013-09-27 15:50:45 +12:00 |
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Paul Chote
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90ab2477b4
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Convert Sound to world coordinates.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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2303d8064a
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Remove Sprite.DrawAt.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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f94c7034bf
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Use SpriteRenderables for selection decorations.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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3002c4b77d
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Use SpriteRenderables for tile overlays.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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b100b4131c
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Remove PPos hacks from WorldInteractionController.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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2e0e4b0bc5
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Add WorldRenderer.Position for screen -> world conversion.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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27e4bbf1cb
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Replace CenterLocationInit -> CenterPositionInit.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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4df9fc1acc
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Render minefield targeting using PBOG-style overlay.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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0dc50c65f5
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Remove unnecessary int2 -> PPos -> int2 conversions.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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b335d67ce3
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Remove PPos hacks from RadarWidget.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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ad44610e5a
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Replace dynamic Actor.Bounds with the (unchanging) relative rect.
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2013-09-27 15:39:57 +12:00 |
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Paul Chote
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3f8d75a1ac
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Remove SpatialBins.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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e03ec690ff
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Track actor positions in ActorMap.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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b00cc6108d
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Make ActorMap addition explicit.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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4a2a747556
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Pull ActorMap back out into a trait.
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2013-09-27 15:36:49 +12:00 |
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Paul Chote
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dfd51c0caa
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Introduce ScreenMap trait for caching screen-coord queries.
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2013-09-27 15:36:25 +12:00 |
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Paul Chote
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cad46e43c5
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Add WorldRenderer parameter to WorldLoaded.
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2013-09-27 15:29:44 +12:00 |
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