Commit Graph

3665 Commits

Author SHA1 Message Date
Paul Chote
5722d2226a Merge pull request #4021 from cjshmyr/capturing
Renamed Capture traits to ExternalCapture & LegacyCapture traits to Capture
2013-10-27 23:10:42 -07:00
Paul Chote
d9b6106da5 Merge pull request #4022 from cjshmyr/infantrytab
Move Zombie up in the RA infantry tab build palette order
2013-10-27 23:06:02 -07:00
Paul Chote
7deb34e625 Merge pull request #3917 from Mailaender/map-folders
Removed hard-coded map folders
2013-10-27 23:03:14 -07:00
Curtis Shmyr
888bab8753 Move Zombie up in the infantry tab build palette order 2013-10-27 18:02:20 -06:00
Curtis Shmyr
2229bbf985 Rename LegacyCapture related traits to Capture 2013-10-27 17:25:44 -06:00
Curtis Shmyr
c1e5be380e Rename Capture related traits to ExternalCapture 2013-10-27 17:25:44 -06:00
Curtis Shmyr
0eaf1bb289 Use proper tile ID for RA anthills 2013-10-27 13:20:50 -06:00
Matthias Mailänder
74692bde66 load maps only from MapFolders defined separately in mod.yaml 2013-10-27 09:22:10 +01:00
Paul Chote
e4bc965776 Add grenade toss sound (from C&C demo). 2013-10-27 20:38:40 +13:00
Paul Chote
686ea378dd Remove building explosion sound from MLRS. 2013-10-27 20:38:40 +13:00
Paul Chote
c66a0d2cca Split MLRS damage across 8 rockets for nicer visuals. 2013-10-27 20:38:40 +13:00
Matthias Mailänder
32851e624c specify map folders in mod.yaml
closes #3544
2013-10-27 08:02:05 +01:00
Paul Chote
2241fa851b Allow engineers to repair structures. 2013-10-27 18:11:04 +13:00
Paul Chote
e57cc2b250 Fix biolab ownership in East vs West 3.
Change Creeps -> Neutral to prevent units from attacking it by default.
2013-10-27 18:10:54 +13:00
Matthias Mailänder
3f708aea3f replaced the yellow highlighted placeholder everywhere 2013-10-26 12:07:09 +02:00
Matthias Mailänder
a71f861638 darker wine red for the highlighted button 2013-10-26 12:07:09 +02:00
Matthias Mailänder
83dffd2720 disabled art for textfields 2013-10-26 12:06:59 +02:00
Paul Chote
11b131e70b Hook up RA infantry. 2013-10-26 11:05:08 +13:00
Paul Chote
7f0922b034 Hook up C&C infantry. 2013-10-26 11:05:07 +13:00
Matthias Mailänder
34cc78924f more subtle highlighted button 2013-10-25 18:48:52 +02:00
Sébastien Kerguen
46364acaf5 RA dialog.png file updated (-disabled more grey)
RA dialog.png file updated (-disabled is now more grey)
2013-10-25 18:43:26 +02:00
Paul Chote
131583a1e9 Remove legacy settings panel. 2013-10-25 08:31:34 +13:00
Paul Chote
b278880ef6 Rewrite C&C Settings panel. 2013-10-25 08:31:34 +13:00
Paul Chote
64a229d339 Polish SliderWidget:
- Keep thumb within the EventBounds.
- Fix tick rendering.
2013-10-25 08:31:34 +13:00
Matthias Mailänder
e912aa63ed Merge pull request #3983 from pchote/polish-chat-input
Polish chat input.
2013-10-24 10:25:23 -07:00
Paul Chote
11b34884cc Use the newly polished text entry in C&C. 2013-10-24 20:02:17 +13:00
Paul Chote
15de893cec Clean up chat input.
- Team chat by default; use tab key or button to change.
- Removed "Use RETURN key..." prompt.
- Remove jarring transition between display and entry modes.
- Scroll to bottom on opening entry mode.
- Disable any/team toggle for spectators.
- Minor spacing/padding tweaks.
- Code cleanup.
2013-10-24 20:02:17 +13:00
Matthias Mailänder
a7e03020e5 Update mod.yaml
removed invalid tab
2013-10-23 19:56:13 +02:00
Matthias Mailänder
aba12a9a88 Merge pull request #3989 from pchote/cash-ticks
Improve cash ticks.
2013-10-23 08:35:59 -07:00
Paul Chote
08b2d59821 Re-enable cash ticks in C&C. 2013-10-23 19:37:09 +13:00
Paul Chote
4814c0541e Replace cash tick options with a simple on/off. 2013-10-23 19:37:09 +13:00
Paul Chote
bc174f1e82 C&C main menu improvements:
- Disable target reticle when a window is open.
- Show the faction logos when the shellmap is disabled.
2013-10-23 19:22:25 +13:00
Paul Chote
cd84ac92b4 Fix misnamed install image. 2013-10-23 19:22:24 +13:00
Paul Chote
7ffbfb9b7e Add a Hotkey class for user-configurable keys. Fixes #3779.
Users can now define and use hotkeys that include modifiers (ctrl/meta/shift/alt).
2013-10-22 09:14:05 +13:00
Matthias Mailänder
39076c98ac Merge pull request #3950 from xanax/bleed
Added -disabled in chrome.yaml & dialog.png files
2013-10-17 11:26:17 -07:00
Sébastien Kerguen
8b9f7a12fa Added -disabled in chrome.yaml & dialog.png files
Added -disabled in chrome.yaml & dialog.png files
2013-10-16 23:34:27 +02:00
wuschel
cc2bedc454 fix/balance RA map Athena
1. Reduced strategic victory timer from 10 to 3 minutes to increase
pressure on players.
2. Increased the size of the starting islands in order to give a player
more strategic options.

Removed *Options: OpenRA.MapOptions* as seen in
https://github.com/OpenRA/OpenRA/pull/3939. Checked all starting
positions in-Game.
2013-10-16 13:13:27 +02:00
wuschel
5a5bf8a8cc RA map Apollo / update map.yaml / remove Options: ...
For some reason the editor in release-20130915 added *Options: OpenRA.MapOptions* into the map.yaml file. I removed that entry.
2013-10-15 02:11:12 +02:00
wuschel
635f634b71 fix/balance on RA map Apollo
Southern side of map lacked 1 oil derrick and 1 oil patch / added to
southern side of map.
2013-10-15 00:27:10 +02:00
Matthias Mailänder
24b33891a7 Merge pull request #3935 from xanax/bleed
Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
2013-10-14 12:48:51 -07:00
Chris Forbes
623ef971bf Merge pull request #3936 from Mailaender/mini-base
Added BaseProvider to mini-games
2013-10-14 12:46:09 -07:00
reaperrr
a873f099ff Gives ant adequate health radius and fixes instant turn
Ant was using the same tiny health radius as other infantry. Additionally, I gave it a ROT value so it no longer insta-turns up to 180° without the slightest delay.
2013-10-14 21:35:11 +02:00
Sébastien Kerguen
7fb0c0cf8c Fixed colorpicker coordinates in chrome.yaml
Fixed colorpicker coordinates in chrome.yaml
2013-10-14 20:06:30 +02:00
Matthias Mailänder
c1af43da7f added BaseProvider to mini-games
fixes #3934
2013-10-14 19:45:28 +02:00
Sébastien Kerguen
76c81b610a Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
Fixes #3931
2013-10-14 18:43:51 +02:00
Paul Chote
68cd537c9b Rename DebugOverlay -> PathfinderDebugOverlay. 2013-10-14 21:16:46 +13:00
Paul Chote
97a42e7d43 Fix A* debug overlay in D2K. 2013-10-14 21:14:21 +13:00
Paul Chote
f3c7c0e957 Update ingame label to match new behaviour. 2013-10-14 21:01:47 +13:00
Paul Chote
5da2c319c1 Fix inconsistent naming in DebugMuzzlePositions. 2013-10-14 20:57:20 +13:00
Paul Chote
9f1f6eae9d Merge pull request #3929 from ScottNZ/translation
Add translation support
2013-10-13 23:57:12 -07:00