Commit Graph

17829 Commits

Author SHA1 Message Date
Paul Chote
2c138e7691 Use background music for Fort Lonestar rain. 2015-08-02 16:19:47 +01:00
Matthias Mailänder
7c9a333ac4 also use the combined mod for Lua API doc generation 2015-08-02 17:12:06 +02:00
Matthias Mailänder
f2073d18aa fix documentation not being versioned on Windows 2015-08-02 17:11:47 +02:00
Matthias Mailänder
a37e6a3625 fix TS mod not being versioned 2015-08-02 17:10:20 +02:00
Paul Chote
fb5db60d9d Merge pull request #8865 from Phrohdoh/lua#effects-rgba
Rename EffectGlobal to LightingGlobal and expose individual channels.
2015-08-02 16:05:27 +01:00
Taryn Hill
2f452d88b3 Rename EffectsGlobal to LightingGlobal
Remove ChangeLighting in favor of individual channels
Change RA's fort-lonestar to use Lighting instead of Effect
2015-08-02 10:03:39 -05:00
Oliver Brakmann
7298c21e75 Merge pull request #8882 from Mailaender/ts-decoration-radar-color
Fixed undefined white decoration radar colors
2015-08-02 16:46:22 +02:00
Paul Chote
a0c256173b Merge pull request #8851 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Pavel Penev
a75f8f63be Add an upgrade rule for BuildableInfo.ForceRace rename 2015-08-02 17:19:46 +03:00
Oliver Brakmann
43a3717659 Merge pull request #8888 from deniz1a/fix-assetbrowser
Revert "Improves filter text field in asset browser."
2015-08-02 16:12:21 +02:00
Oliver Brakmann
1a83304f28 Merge pull request #8765 from reaperrr/arty-expl
Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
Oliver Brakmann
9e2f06aa2d Merge pull request #8876 from pchote/music
Refine the music playlist code.
2015-08-02 15:49:13 +02:00
reaperrr
a06cb8fccb Tweaked RA and TD artillery explosion
Renamed RA UnitExplode to AmmoExplode, added new UnitExplode with 1/10
damage.
Reduced TD UnitExplode damage to 1/10 of old value.

Now artillery always explodes, but there's only a 75% chance it explodes
violently and only when it has ammo.
If either condition isn't met, it explodes with the (now less violent) UnitExplode.
2015-08-02 15:18:30 +02:00
deniz1a
37ac08ecfe Revert "Improves filter text field in asset browser."
This reverts commit 4fcf73921f.
2015-08-02 16:17:48 +03:00
Oliver Brakmann
4b6c37f90f Merge pull request #8878 from pchote/fix-cratebadger-spawn
Fix crate drop aircraft spawn height.
2015-08-02 14:51:42 +02:00
Oliver Brakmann
2b1f1cc031 Merge pull request #8880 from pchote/fix-radar-mouse
Fix radar pixel <-> cell conversions.
2015-08-02 14:46:24 +02:00
Oliver Brakmann
84cf1e4240 Merge pull request #8873 from pchote/remove-clone-crate
Remove the balance-breaking unit duplication crate.
2015-08-02 12:45:56 +02:00
Pavel Penev
dc3cfa35c6 Merge pull request #8874 from reaperrr/fix-e2-prone
Fixed RA grenadier prone-stand sequences
2015-08-02 13:45:09 +03:00
Matthias Mailänder
0efb8fc6f4 Merge pull request #8883 from pchote/remove-ts-proximitycaptor
Remove ProximityCaptor from TS camera.
2015-08-02 10:47:01 +02:00
Paul Chote
0109bb17be Remove ProximityCaptor from TS camera. 2015-08-02 09:33:28 +01:00
Paul Chote
5f2c62634c Merge pull request #8817 from penev92/bleed_cleanups
Touch up a few files
2015-08-02 09:30:43 +01:00
Matthias Mailänder
8a6b5d1b8d define radar color for rocks 2015-08-02 08:44:45 +02:00
Matthias Mailänder
6d20d4b2db define radar color for trees 2015-08-02 08:44:45 +02:00
Paul Chote
1d307bfe07 Disable music auto-play unless tracks are installed. 2015-08-01 23:05:09 +01:00
Paul Chote
9b3ef9e7f7 Move MusicPlaylist to Mods.Common. 2015-08-01 22:56:07 +01:00
Zimmermann Gyula
c6e246102e Hide the songs which were hidden in the base games. 2015-08-01 22:42:27 +01:00
Zimmermann Gyula
1d80c37fda Add support for hiding music tracks. 2015-08-01 22:41:25 +01:00
deniz1a
2abd1b5350 Renames "Disable Shroud & Fog" debug option to "Disable visibility checks". 2015-08-02 00:30:42 +03:00
Paul Chote
21254db120 Add background music to RA shellmap. 2015-08-01 22:24:40 +01:00
Matthias Mailänder
25ee5f7287 add the takeoff and landing sound 2015-08-01 22:46:06 +02:00
Matthias Mailänder
9c67e46226 make Orca Transport buildable with developer cheats 2015-08-01 22:37:54 +02:00
Pavel Penev
244ca10242 Merge pull request #8862 from pchote/fix-rotation-hack
Disable legacy coordinate hack in TS.
2015-08-01 23:04:08 +03:00
Paul Chote
a8ddc4e360 Always start the game with a random song.
This fixes the issue where games will always start
with shellmap theme.
2015-08-01 20:52:20 +01:00
Paul Chote
5952d8c979 Fix crash when opening music player from TD lobby. 2015-08-01 20:52:20 +01:00
Paul Chote
fb0e2c5cc3 Introduce background music concept. 2015-08-01 20:52:20 +01:00
Paul Chote
a2517b42bb Fix 4tnk muzzle offsets. 2015-08-01 20:41:30 +01:00
Paul Chote
3a8a18499e Fix radar pixel <-> cell conversions.
Fixes #8869.
2015-08-01 20:19:20 +01:00
Paul Chote
180f6e83d4 Fix crate drop aircraft spawn height. 2015-08-01 20:01:45 +01:00
reaperrr
72d67de414 Fixed WithBarrel and made it upgradable.
Fixed missing Requires<ArmamentInfo>.
Removed now-redundant Barrel property (has been unused since RenderSprites animation keys were removed).
Made trait classes public.
Made ctor-cached trait lookups readonly.
2015-08-01 19:31:59 +02:00
reaperrr
2d3bf3f664 Merge pull request #8875 from pchote/remove-ts-bounty
Remove bounties from the TS mod.
2015-08-01 19:23:17 +02:00
Paul Chote
5921ea2601 Remove bounties from the TS mod. 2015-08-01 18:10:00 +01:00
Paul Chote
cfe1aaaddd Remove the balance-breaking unit duplication crate. 2015-08-01 18:06:54 +01:00
reaperrr
ff3af5d071 Fixed RA grenadier prone-stand sequences 2015-08-01 19:05:08 +02:00
Paul Chote
583b4f92b6 Merge pull request #8866 from Phrohdoh/feat#terrain-height-at
Implement DistanceAboveTerrain
2015-08-01 17:54:31 +01:00
Taryn Hill
22ffeb2a12 Use DistanceAboveTerrain in CreateEffectWarhead 2015-08-01 11:48:50 -05:00
Taryn Hill
6fa1f757b0 Add Map.DistanceAboveTerrain(WPos) and Actor.IsAtGroundLevel() extension method 2015-08-01 11:48:47 -05:00
Matthias Mailänder
7066254887 Merge pull request #8814 from reaperrr/ssm-tur
Implement ammo-dependent turret art for TD Mobile SAM
2015-08-01 18:06:36 +02:00
reaperrr
ac0a92888e Implement ammo-dependent art for Mobile SAM turret 2015-08-01 17:15:35 +02:00
reaperrr
c3d996cb62 Adds WithReloadingTurret render trait to TD mod 2015-08-01 17:15:34 +02:00
abcdefg30
1b20807677 Merge pull request #8870 from obrakmann/fix-ai-using-shared-random
Fix AI using SharedRandom values
2015-08-01 16:39:32 +02:00