Tirili
|
4f505eb6a1
|
Add ability to disable the shellmap
|
2011-10-23 13:24:26 +13:00 |
|
Tirili
|
6174ccc882
|
Change World.DisableTick to World.EnableTick
|
2011-10-23 13:11:39 +13:00 |
|
Chris Forbes
|
ce8267992a
|
remove self parameter from IPostRenderSelection.RenderAfterWorld
|
2011-10-23 12:23:15 +13:00 |
|
Curtis S
|
eebfb34ea2
|
Fix #1187; aircraft rearm properly now
|
2011-10-22 13:41:09 -06:00 |
|
Curtis S
|
7d9641e195
|
Update helis logic for returning to hpad, to mirror that of planes returning to aflds
|
2011-10-22 13:26:51 -06:00 |
|
Curtis S
|
9e21282341
|
Fix #725; planes don't stack afld / planes will fly to empty aflds
|
2011-10-22 13:23:30 -06:00 |
|
Curtis S
|
935c2eff31
|
Changed SupplyTruck's order string to something more appropriate
|
2011-10-22 13:21:42 -06:00 |
|
Christer Ulfsparre
|
dec8c8ba4b
|
Added ability to join a server on startup, for gamelist apps.
|
2011-10-22 12:33:46 +13:00 |
|
Chris Forbes
|
c0b5455016
|
fixed #649 - remember last played map
|
2011-10-22 11:51:32 +13:00 |
|
Chris Forbes
|
4c26710ccb
|
swap args to PlayerColorRemap
|
2011-10-21 22:15:51 +13:00 |
|
Chris Forbes
|
6010034b4a
|
remove ObjectCreator.Param and all associated nonsense
|
2011-10-21 18:16:07 +13:00 |
|
Chris Forbes
|
808464f4d5
|
get RA replay browser closer to CNC version
|
2011-10-19 20:04:05 +13:00 |
|
Chris Forbes
|
10733c3a31
|
remove useless .ToString() calls in replay browsers
|
2011-10-19 19:50:02 +13:00 |
|
Chris Forbes
|
03ddbac83b
|
change ReplaySummary to Replay; move to OpenRA.Network
|
2011-10-19 19:45:13 +13:00 |
|
Chris Forbes
|
a3897dc7a8
|
tidy DirectConnectLogic
|
2011-10-19 19:38:47 +13:00 |
|
Chris Forbes
|
2d4b00ec2a
|
remove useless calls to ToArray() in *DirectConnectLogic
|
2011-10-19 19:34:23 +13:00 |
|
Chris Forbes
|
42aa8a57c5
|
unify {RA,Cnc}DownloadPackagesLogic
|
2011-10-19 19:32:28 +13:00 |
|
Chris Forbes
|
a5547eac97
|
fix typo in Bridge
|
2011-10-19 10:11:18 +13:00 |
|
Chris Forbes
|
a1dd5cedd4
|
clean up duplicate trait lookup in RASpecialPowers
|
2011-10-18 21:52:58 +13:00 |
|
Chris Forbes
|
c790c41465
|
unify bot spawn choosers in CNC and RA
|
2011-10-18 21:39:12 +13:00 |
|
Chris Forbes
|
7161b8062e
|
remove useless 'map' arg on ConvertToPreview
|
2011-10-18 20:55:49 +13:00 |
|
Chris Forbes
|
12968ff9b9
|
tidy LobbyLogic spawn chooser
|
2011-10-18 20:43:00 +13:00 |
|
Chris Forbes
|
7ef93f2cf5
|
remove useless var in LobbyLogic
|
2011-10-18 20:38:06 +13:00 |
|
Chris Forbes
|
59fdceb4fd
|
convert Map.SpawnPoints to int2[]; tidy
|
2011-10-18 20:34:00 +13:00 |
|
Chris Forbes
|
0f7a744ef7
|
replace ridiculous GetSpawnColors function with something tidier
|
2011-10-18 20:23:10 +13:00 |
|
Chris Forbes
|
50010faf58
|
move duplicates of GetSpawnColors to LobbyInfo
|
2011-10-18 20:15:31 +13:00 |
|
Chris Forbes
|
89ea4d1e0a
|
unify C&C and RA colorpicker palette manipulation code
|
2011-10-18 20:09:24 +13:00 |
|
Chris Forbes
|
bc6af1841b
|
fix indents everywhere
|
2011-10-18 15:10:17 +13:00 |
|
Curtis S
|
4812eb95b6
|
show bot info to all players in lobby
|
2011-10-16 15:06:13 -06:00 |
|
Chris Forbes
|
2566b44627
|
preserve whole CountryInfo object in ProductionQueue
|
2011-10-15 13:46:36 +13:00 |
|
Chris Forbes
|
1e32014190
|
add CountryInfo.Selectable
|
2011-10-15 13:00:19 +13:00 |
|
Chris Forbes
|
d202f9627f
|
fix #1205 -- desync when AI builds harvs
|
2011-10-14 08:24:45 +13:00 |
|
Chris Forbes
|
47757161d6
|
fix cancel interaction with UnloadCargo activity; punt to the end of the frame
|
2011-10-11 14:47:16 +13:00 |
|
Chris Forbes
|
26b9feaf4b
|
support transforming to a different actor type as a result of a passenger entering or leaving
|
2011-10-11 14:42:36 +13:00 |
|
Chris Forbes
|
c4256faf18
|
preserve cargo across transform
|
2011-10-11 14:42:35 +13:00 |
|
Chris Forbes
|
c39050fdda
|
support setting initial cargo of units via ActorInit
|
2011-10-11 14:42:35 +13:00 |
|
Chris Forbes
|
f085b79491
|
add hooks for passengers entering/leaving a vehicle
|
2011-10-11 14:42:35 +13:00 |
|
Chris Forbes
|
7f1918d07b
|
add stance cycling on 'z'
|
2011-10-11 09:33:50 +13:00 |
|
Chris Forbes
|
20c4db914c
|
implement selectable rules of engagement for AutoTarget
|
2011-10-11 08:06:23 +13:00 |
|
Curtis S
|
62e9f5c3f7
|
Removed pointless var in spawn picking logic
|
2011-10-10 17:15:45 +13:00 |
|
Curtis S
|
2da46a418f
|
Added more options for bots in RA game lobby
|
2011-10-08 18:44:21 -06:00 |
|
Chris Forbes
|
9f86ef526f
|
move LobbyUtils into its own file
|
2011-10-09 12:02:57 +13:00 |
|
Chris Forbes
|
57308773a2
|
grid layout mapchooser in cnc too
|
2011-10-09 11:12:57 +13:00 |
|
Chris Forbes
|
d6f4b61b1c
|
fixed #1187 - aircraft now reload when ordered back to base via F
|
2011-10-08 22:22:42 +13:00 |
|
Chris Forbes
|
6922ff3bf9
|
have ReturnOnIdle use QueueResupplyActivities so it works for airfields that can both rearm and repair
|
2011-10-08 22:17:15 +13:00 |
|
Chris Forbes
|
1702a9e9f5
|
tidy helicopter
|
2011-10-08 22:11:01 +13:00 |
|
Chris Forbes
|
38b6d3527b
|
remove duplicate of ReserveSpawnBuilding from heli
|
2011-10-08 22:08:38 +13:00 |
|
Chris Forbes
|
9719e10edd
|
drop spurious 'self' from ReserveSpawnBuilding, GetActorBelow
|
2011-10-08 22:07:15 +13:00 |
|
Chris Forbes
|
c7f780eb1d
|
factor out GetActorBelow from ReserveSpawnBuilding
|
2011-10-08 22:04:21 +13:00 |
|
Chris Forbes
|
a193eeb202
|
Convert RA mapchooser to use a grid of minimap images
|
2011-10-08 21:35:46 +13:00 |
|