Commit Graph

1612 Commits

Author SHA1 Message Date
Tirili
4f505eb6a1 Add ability to disable the shellmap 2011-10-23 13:24:26 +13:00
Tirili
6174ccc882 Change World.DisableTick to World.EnableTick 2011-10-23 13:11:39 +13:00
Chris Forbes
ce8267992a remove self parameter from IPostRenderSelection.RenderAfterWorld 2011-10-23 12:23:15 +13:00
Curtis S
eebfb34ea2 Fix #1187; aircraft rearm properly now 2011-10-22 13:41:09 -06:00
Curtis S
7d9641e195 Update helis logic for returning to hpad, to mirror that of planes returning to aflds 2011-10-22 13:26:51 -06:00
Curtis S
9e21282341 Fix #725; planes don't stack afld / planes will fly to empty aflds 2011-10-22 13:23:30 -06:00
Curtis S
935c2eff31 Changed SupplyTruck's order string to something more appropriate 2011-10-22 13:21:42 -06:00
Christer Ulfsparre
dec8c8ba4b Added ability to join a server on startup, for gamelist apps. 2011-10-22 12:33:46 +13:00
Chris Forbes
c0b5455016 fixed #649 - remember last played map 2011-10-22 11:51:32 +13:00
Chris Forbes
4c26710ccb swap args to PlayerColorRemap 2011-10-21 22:15:51 +13:00
Chris Forbes
6010034b4a remove ObjectCreator.Param and all associated nonsense 2011-10-21 18:16:07 +13:00
Chris Forbes
808464f4d5 get RA replay browser closer to CNC version 2011-10-19 20:04:05 +13:00
Chris Forbes
10733c3a31 remove useless .ToString() calls in replay browsers 2011-10-19 19:50:02 +13:00
Chris Forbes
03ddbac83b change ReplaySummary to Replay; move to OpenRA.Network 2011-10-19 19:45:13 +13:00
Chris Forbes
a3897dc7a8 tidy DirectConnectLogic 2011-10-19 19:38:47 +13:00
Chris Forbes
2d4b00ec2a remove useless calls to ToArray() in *DirectConnectLogic 2011-10-19 19:34:23 +13:00
Chris Forbes
42aa8a57c5 unify {RA,Cnc}DownloadPackagesLogic 2011-10-19 19:32:28 +13:00
Chris Forbes
a5547eac97 fix typo in Bridge 2011-10-19 10:11:18 +13:00
Chris Forbes
a1dd5cedd4 clean up duplicate trait lookup in RASpecialPowers 2011-10-18 21:52:58 +13:00
Chris Forbes
c790c41465 unify bot spawn choosers in CNC and RA 2011-10-18 21:39:12 +13:00
Chris Forbes
7161b8062e remove useless 'map' arg on ConvertToPreview 2011-10-18 20:55:49 +13:00
Chris Forbes
12968ff9b9 tidy LobbyLogic spawn chooser 2011-10-18 20:43:00 +13:00
Chris Forbes
7ef93f2cf5 remove useless var in LobbyLogic 2011-10-18 20:38:06 +13:00
Chris Forbes
59fdceb4fd convert Map.SpawnPoints to int2[]; tidy 2011-10-18 20:34:00 +13:00
Chris Forbes
0f7a744ef7 replace ridiculous GetSpawnColors function with something tidier 2011-10-18 20:23:10 +13:00
Chris Forbes
50010faf58 move duplicates of GetSpawnColors to LobbyInfo 2011-10-18 20:15:31 +13:00
Chris Forbes
89ea4d1e0a unify C&C and RA colorpicker palette manipulation code 2011-10-18 20:09:24 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Curtis S
4812eb95b6 show bot info to all players in lobby 2011-10-16 15:06:13 -06:00
Chris Forbes
2566b44627 preserve whole CountryInfo object in ProductionQueue 2011-10-15 13:46:36 +13:00
Chris Forbes
1e32014190 add CountryInfo.Selectable 2011-10-15 13:00:19 +13:00
Chris Forbes
d202f9627f fix #1205 -- desync when AI builds harvs 2011-10-14 08:24:45 +13:00
Chris Forbes
47757161d6 fix cancel interaction with UnloadCargo activity; punt to the end of the frame 2011-10-11 14:47:16 +13:00
Chris Forbes
26b9feaf4b support transforming to a different actor type as a result of a passenger entering or leaving 2011-10-11 14:42:36 +13:00
Chris Forbes
c4256faf18 preserve cargo across transform 2011-10-11 14:42:35 +13:00
Chris Forbes
c39050fdda support setting initial cargo of units via ActorInit 2011-10-11 14:42:35 +13:00
Chris Forbes
f085b79491 add hooks for passengers entering/leaving a vehicle 2011-10-11 14:42:35 +13:00
Chris Forbes
7f1918d07b add stance cycling on 'z' 2011-10-11 09:33:50 +13:00
Chris Forbes
20c4db914c implement selectable rules of engagement for AutoTarget 2011-10-11 08:06:23 +13:00
Curtis S
62e9f5c3f7 Removed pointless var in spawn picking logic 2011-10-10 17:15:45 +13:00
Curtis S
2da46a418f Added more options for bots in RA game lobby 2011-10-08 18:44:21 -06:00
Chris Forbes
9f86ef526f move LobbyUtils into its own file 2011-10-09 12:02:57 +13:00
Chris Forbes
57308773a2 grid layout mapchooser in cnc too 2011-10-09 11:12:57 +13:00
Chris Forbes
d6f4b61b1c fixed #1187 - aircraft now reload when ordered back to base via F 2011-10-08 22:22:42 +13:00
Chris Forbes
6922ff3bf9 have ReturnOnIdle use QueueResupplyActivities so it works for airfields that can both rearm and repair 2011-10-08 22:17:15 +13:00
Chris Forbes
1702a9e9f5 tidy helicopter 2011-10-08 22:11:01 +13:00
Chris Forbes
38b6d3527b remove duplicate of ReserveSpawnBuilding from heli 2011-10-08 22:08:38 +13:00
Chris Forbes
9719e10edd drop spurious 'self' from ReserveSpawnBuilding, GetActorBelow 2011-10-08 22:07:15 +13:00
Chris Forbes
c7f780eb1d factor out GetActorBelow from ReserveSpawnBuilding 2011-10-08 22:04:21 +13:00
Chris Forbes
a193eeb202 Convert RA mapchooser to use a grid of minimap images 2011-10-08 21:35:46 +13:00