abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Matthias Mailänder
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bc3acfeee7
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StyleCop clean OpenRA.Game
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2015-01-04 15:38:54 +01:00 |
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Matthias Mailänder
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44cd174a8d
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StyleCop clean OpenRA.Game
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2015-01-03 19:00:48 +01:00 |
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Hellhake
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5a97a4b63b
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Fix StyleCop warnings in OpenRA.Game
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2015-01-02 12:11:01 +01:00 |
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Alexander Fast
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070d00c678
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Fixes year numbers in license text in file headers.
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2014-08-21 11:27:52 +02:00 |
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Paul Chote
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da6ecbf92e
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Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.
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2014-07-25 21:14:39 +12:00 |
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RoosterDragon
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22abf9b4c4
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Remove and sort usings.
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2014-06-18 21:43:35 +01:00 |
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Matthias Mailänder
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7b90d321a7
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don't show order lines when selecting idle (attackmoving) actors
closes #5039
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2014-05-17 08:03:48 +02:00 |
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Pizzaoverhead
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ed6147ce0b
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Fixes order lines not being shown after reselect once their lifetime has expired.
Adds INotifyBecomingIdle.
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2014-03-05 18:14:57 +00:00 |
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ScottNZ
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00ec1ca87a
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Remove unused usings
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2013-11-12 19:39:33 +13:00 |
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Matthias Mailänder
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be1ab707c5
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separate TargetFlash from DrawLineToTarget
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2013-11-02 18:03:55 +01:00 |
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Paul Chote
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483120ea20
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Extract DrawTargetMarker to WorldRenderer.
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2013-10-15 10:45:51 +13:00 |
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Paul Chote
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bc5c11e44f
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Check ITargetable when deciding target validity. Fixes #3659.
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2013-08-22 19:29:05 +12:00 |
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Paul Chote
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eef941fd42
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Track per-player frozen actors.
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2013-08-12 21:34:18 +12:00 |
|
Paul Chote
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4f3c9aa0af
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Introduce Target.Type property.
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2013-08-11 22:23:52 +12:00 |
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Paul Chote
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2a0eff2ed0
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Convert DrawLineToTarget to world coords.
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2013-07-08 21:52:25 +12:00 |
|
James Dunne
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1f0da42a15
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Refineries now show which harvesters are linked by holding down ALT key.
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2012-06-24 20:26:01 -05:00 |
|
James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
|
Chris Forbes
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ce8267992a
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remove self parameter from IPostRenderSelection.RenderAfterWorld
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2011-10-23 12:23:15 +13:00 |
|
Chris Forbes
|
88bfee872f
|
more tidy in DrawLineToTarget
|
2011-10-21 17:03:18 +13:00 |
|
Chris Forbes
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3548dacad3
|
collapse useless layer of crap in DrawLineToTarget
|
2011-10-21 16:52:50 +13:00 |
|
Chris Forbes
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b7b2db9ace
|
remove some insanity in DrawLineToTarget
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2011-10-21 16:34:54 +13:00 |
|
Chris Forbes
|
55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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926b396605
|
Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.
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2011-07-25 22:23:16 +12:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Paul Chote
|
60e3f7621f
|
Remove fp from CenterLocation and aircraft.
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2011-01-07 20:14:22 +13:00 |
|
Paul Chote
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b423889c06
|
Remove a pile of duplication from target lines.
Remove MoveFlash.
|
2010-11-27 11:20:03 +13:00 |
|
Chris Forbes
|
c1eacc225d
|
fix DrawLineToTarget drawing from the ground below flying units
|
2010-11-14 21:27:17 +13:00 |
|
Bob
|
ab1e930ba3
|
pass worldRenderer around as necessary
|
2010-10-12 17:24:07 +13:00 |
|
Chris Forbes
|
1feb377d43
|
fix bogus target lines being drawn to 0,0
|
2010-10-09 13:40:33 +13:00 |
|
Chris Forbes
|
53df4c4bfb
|
remove batch fail
|
2010-08-19 18:10:38 +12:00 |
|
Chris Forbes
|
13244d17f1
|
format and clean up DrawLineToTarget
|
2010-08-01 11:32:09 +12:00 |
|
Paul Chote
|
d8d731b321
|
Don't draw target line when idle
|
2010-07-26 22:18:40 +12:00 |
|
Paul Chote
|
305fa03355
|
Kill Controller
|
2010-07-26 20:14:35 +12:00 |
|
Chris Forbes
|
69d30ac71b
|
RenderBeforeWorld/RenderAfterWorld split. still need to sort out which behavior belongs where.
|
2010-07-26 18:19:39 +12:00 |
|
alzeih
|
925ca2bb73
|
SetTargetSilently for DrawLineToTarget
|
2010-07-26 13:57:53 +12:00 |
|
alzeih
|
526bb3e042
|
Use Targets
|
2010-07-26 12:33:54 +12:00 |
|
Paul Chote
|
e8adc357e9
|
Draw targeting lines for player-issued orders. Can force-display targets with [alt].
|
2010-07-26 12:01:13 +12:00 |
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