Paul Chote
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e234816c13
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Extract parameters into Info for mods to tweak.
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2011-02-01 17:11:17 +13:00 |
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Paul Chote
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8fca705077
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Sam sites take 50% damage when closed.
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2011-01-31 21:21:38 +13:00 |
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Paul Chote
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5f65d4102b
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cnc sams rotate to home position before closing, lower ROT to something sane.
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2011-01-31 21:17:07 +13:00 |
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Paul Chote
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cd5e7409ef
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First attempt. Problems: doesn't move back to zero-facing before closing. Flickers turret-up frame sometimes when being attacked.
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2011-01-30 23:11:16 +13:00 |
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Paul Chote
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4b538fd2fe
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Fix palette issues with Oil Derricks and walls (fixes #501).
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2011-01-29 13:21:55 +13:00 |
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Paul Chote
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9b17bfe697
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Fix AFLD production eva (#494).
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2011-01-29 13:04:26 +13:00 |
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Chris Forbes
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f52620f6fc
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add ISync to all traits that have [Sync] members
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2011-01-26 21:00:28 +13:00 |
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Paul Chote
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cc356bcfee
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Refactoring.
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2011-01-04 14:34:00 +13:00 |
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Paul Chote
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ece50b0d57
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RA Harvester docking sequence.
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2011-01-04 14:34:00 +13:00 |
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Paul Chote
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de5d9abec3
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Delayed unloading. Remove LocalStorage from proc.
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2011-01-02 15:27:29 +13:00 |
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Paul Chote
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3674accd0c
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Improved cnc proc/harv docking.
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2011-01-02 14:56:29 +13:00 |
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Chris Forbes
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3149f3efa2
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fix up some of the capturing duplication
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2010-12-23 14:25:39 +13:00 |
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Paul Chote
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e52771c367
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Reimplement Ion Cannon and cnc nuke. Disable ra shellmap nukes.
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2010-12-07 21:45:04 +13:00 |
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Paul Chote
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76f792bfdf
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New special powers mechanism. Only cnc Airstrike has been reimplemented so far. Special power crates, and spy bonuses have also been disabled.
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2010-12-07 21:45:03 +13:00 |
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Paul Chote
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f798639125
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New loadscreen artwork for cnc; needs texturing.
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2010-11-27 18:54:28 +13:00 |
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Paul Chote
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52e265557c
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Oil Derricks spurt fire when dead.
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2010-11-27 15:50:46 +13:00 |
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Paul Chote
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b423889c06
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Remove a pile of duplication from target lines.
Remove MoveFlash.
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2010-11-27 11:20:03 +13:00 |
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Paul Chote
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dd6a431af2
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Start scripting the cnc shellmap.
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2010-11-27 11:20:02 +13:00 |
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Paul Chote
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fc5830a687
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Added int2.Clamp(Rectangle). All queries for map geometry use map.Bounds.
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2010-11-24 12:24:48 +13:00 |
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Paul Chote
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de8603832f
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Use Map.Bounds instead.
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2010-11-24 11:12:37 +13:00 |
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Paul Chote
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f11bcd27cc
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Kill Map.XOffset / Map.YOffset.
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2010-11-24 10:26:38 +13:00 |
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Chris Forbes
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f892eb629e
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fix exploitability of nuke and ion cannon
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2010-11-23 21:39:34 +13:00 |
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Bob
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47ed79b912
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rename some of Mobile's Activity-builders
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2010-11-07 17:16:11 +13:00 |
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Bob
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801aa1156f
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move aircraft code into Mods.RA/Air/
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2010-11-06 12:18:04 +13:00 |
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Chris Forbes
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6655b6ba6a
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(gecko) make IonCannon and NukeLaunch effects public
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2010-11-05 19:48:28 +13:00 |
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Chris Forbes
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d7d0d371c6
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(bob) refactor input dispatch; remove public Dispatch*Input from game; (chris) fix build failures due to rebase past gecko
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2010-11-01 18:39:37 +13:00 |
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Bob
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46c3bc09a1
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fix harv bug in c&c
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2010-10-25 08:03:12 +13:00 |
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Bob
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fece294cc6
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move RemoveSelf activity into Mods/
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2010-10-25 08:03:07 +13:00 |
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Bob
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0d9cf63dd2
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move Mobile et al into Mods/
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2010-10-22 11:31:13 +13:00 |
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Bob
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6513bd5fe0
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don't use Move directly
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2010-10-22 11:10:32 +13:00 |
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Matthew Bowra-Dean
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f6df7a06f2
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fixes #323
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2010-10-21 07:43:52 +13:00 |
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Paul Chote
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5694c113be
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undo testing changes
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2010-10-16 09:56:01 +13:00 |
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Paul Chote
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01cf5c21a7
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Add `roof' to lst
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2010-10-16 09:56:01 +13:00 |
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Paul Chote
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4206d2e131
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Add Katzsmile's transport remake; make it controllable on GDI01 while testing.
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2010-10-16 09:56:01 +13:00 |
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Paul Chote
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185ba80e99
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Fix FMV player widget display
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2010-10-14 23:30:48 +13:00 |
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Paul Chote
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127cbf3f96
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Start pulling out useful scripting components - stalled by widget changes having broken the fmv player.
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2010-10-14 22:16:18 +13:00 |
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Chris Forbes
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1a451fe813
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fix crash in TiberiumRefineryDockAction.CancelDock
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2010-10-13 22:17:55 +13:00 |
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Bob
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011a20e8b4
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add IHasLocation
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2010-10-12 07:59:40 +13:00 |
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Chris Forbes
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ed8a155249
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if c17 gets confused, just fly away
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2010-10-08 18:57:14 +13:00 |
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Paul Chote
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fd34f2ba99
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Fix #225 and some other uses of a.IsInWorld / a.IsDead()
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2010-10-08 10:56:50 +13:00 |
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Bob
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0cd140849b
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fix some support powers
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2010-10-07 22:07:12 +13:00 |
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Chris Forbes
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f402ec7898
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Revert "add IHasLocation"
This reverts commit 699b4b1154.
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2010-09-28 07:43:49 +13:00 |
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Bob
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699b4b1154
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add IHasLocation
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2010-09-26 18:17:23 +12:00 |
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Bob
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14e517cab5
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Autoflush renderer. Sprite.DrawAt convenience function.
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2010-09-24 18:11:03 +12:00 |
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Bob
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f4699132d6
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made OpenWindow and CloseWindow static
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2010-09-22 08:02:00 +12:00 |
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Bob
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afda1647fd
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moved more traits from engine into mods
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2010-09-20 21:17:50 +12:00 |
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Chris Forbes
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83eae029b7
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add explicit Z to Renderable. eating my hat, etc.
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2010-09-17 20:21:21 +12:00 |
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katzsmile
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d809fb1e7b
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Updated Map Editor:
New Open/Save dialogs
Added icon for program
Hacked Actors Tab.
Started work on floater with tools
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-16 22:32:34 +12:00 |
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Paul Chote
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24039f593c
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Copy the RA loadscreen for cnc
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2010-09-09 23:43:29 +12:00 |
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Paul Chote
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706adb6d0b
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Remove cruft
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2010-09-09 23:10:14 +12:00 |
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